Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
K0rky
Nox
Level 157
God Stats
24W - 13L
1,595 SR
Queue Stats
547W - 533L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Nikola951753
Danzaburou
Level 81
God Stats
147W - 113L
1,591 SR
Queue Stats
345W - 361L
1,509 Elo+
Solo
Eset
Eset
gaticks
Eset
Level 107
God Stats
32W - 18L
1,665 SR
Queue Stats
64W - 55L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
网名太长不好像我这样刚好
Morgan Le Fay
Level 159
God Stats
4W - 1L
1,924 SR
Queue Stats
5W - 7L
1,484 Elo+
Solo
Team Averages
Level 133
1,655 SR
1,501 Elo+

VS

Team Averages
Level 111
1,583 SR
1,505 Elo+
Cupid
Cupid
Alfie2117
Cupid
Level 124
God Stats
2W - 2L
1,546 SR
Queue Stats
25W - 45L
1,439 Elo+
Party 1
Bakasura
Bakasura
CichyBanan
Bakasura
Level 114
God Stats
2W - 3L
1,578 SR
Queue Stats
100W - 96L
1,517 Elo+
Solo
Sylvanus
Sylvanus
JamesPirate
Sylvanus
Level 66
God Stats
37W - 49L
1,485 SR
Queue Stats
422W - 427L
1,519 Elo+
Solo
Ra
Ra
MartinDev
Ra
Level 126
God Stats
14W - 12L
1,594 SR
Queue Stats
214W - 208L
1,553 Elo+
Solo
Tyr
Tyr
madmaxsss
Tyr
Level 127
God Stats
3W - 1L
1,711 SR
Queue Stats
47W - 65L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 2 / 3
8,923
496
6,204
11,600
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
K0rky
Nox
14
4 / 2 / 7
8,954
497
5,498
13,335
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Nikola951753
Danzaburou
13
1 / 7 / 7
8,484
471
10,323
15,417
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
gaticks
Eset
16
4 / 1 / 7
10,333
574
11,856
7,626
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 3
8,797
489
7,286
7,938
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alfie2117
Cupid
15
6 / 3 / 4
9,423
524
16,973
13,550
4,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
CichyBanan
Bakasura
14
0 / 2 / 5
8,464
470
2,235
11,160
6,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
JamesPirate
Sylvanus
13
3 / 3 / 5
8,306
461
7,100
16,046
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 3
9,075
504
4,081
9,293
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 0
10,437
580
6,470
12,283
8,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
13
Kills
16
16
Deaths
13
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
3
2.25
L
Cupid
Alfie2117
Cupid
6
3
4
2.67
L
Bakasura
CichyBanan
Bakasura
0
2
5
1.25
L
Sylvanus
JamesPirate
Sylvanus
3
3
5
1.83
W
Nox
K0rky
Nox
4
2
7
3.75
L
1
4
3
0.63
W
Danzaburou
Nikola951753
Danzaburou
1
7
7
0.64
W
Eset
gaticks
Eset
4
1
7
7.5
L
6
1
0
6
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
36,859
55,916
Taken
62,332
27,426
Mitigated
34,128
19,002
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,204
967
0
4,944
11,600
4,150
0
2,464
9,020
0
52,752
L
Cupid
Alfie2117
Cupid
16,973
11,789
109
6,243
13,550
4,748
82
4,544
8,802
0
67,395
L
Bakasura
CichyBanan
Bakasura
2,235
1,845
0
4,406
11,160
6,331
318
2,706
8,398
0
39,086
L
Sylvanus
JamesPirate
Sylvanus
7,100
1,554
1,414
6,970
16,046
11,057
192
5,027
11,019
38,240
10,788
W
Nox
K0rky
Nox
5,498
765
829
3,692
13,335
10,911
140
3,104
10,107
28,972
0
L
4,081
0
603
1,671
9,293
3,194
630
5,515
3,113
61,265
0
W
Danzaburou
Nikola951753
Danzaburou
10,323
5,143
477
5,598
15,417
4,818
1,120
2,545
12,832
0
50,820
W
Eset
gaticks
Eset
11,856
1,424
556
2,571
7,626
2,774
0
1,436
6,005
75,096
0
L
6,470
545
0
4,797
12,283
8,798
66
6,336
5,103
0
61,127
W
7,286
1,085
0
335
7,938
4,773
240
1,154
6,661
54,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
45,705
494
Minions Killed
547
0
Camps Cleared
0
1,667,169
Distance Traveled
1,706,923
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,923
496
95
5
0
368,232
4
L
Cupid
9,423
524
102
6
0
313,880
3
L
Bakasura
8,464
470
105
6
0
374,766
7
L
Sylvanus
8,306
461
75
4
0
305,153
4
W
Nox
8,954
497
36
2
0
350,660
7
L
Ra
9,075
504
129
7
0
356,601
5
W
Danzaburou
8,484
471
82
5
0
278,923
2
W
Eset
10,333
574
150
8
0
354,590
4
L
Tyr
10,437
580
136
8
0
356,523
6
W
Morgan Le Fay
8,797
489
131
7
0
314,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role