Player Matchup

Bacchus
Bacchus
IlMarlonHatesUlI
Bacchus
Level 28
God Stats
10W - 9L
1,518 SR
Queue Stats
59W - 64L
1,429 Elo+
Party 2
Anubis
Anubis
MalcolmD_1
Anubis
Level 62
God Stats
78W - 79L
1,544 SR
Queue Stats
186W - 189L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pony_Hop
Morgan Le Fay
Level 120
God Stats
6W - 7L
1,307 SR
Queue Stats
550W - 510L
1,510 Elo+
Party 2
Neith
Neith
SimplyDaWorst_
Neith
Level 47
God Stats
10W - 13L
1,470 SR
Queue Stats
136W - 134L
1,545 Elo+
Party 1
Nike
Nike
puunchbag
Nike
Level 87
God Stats
7W - 3L
1,548 SR
Queue Stats
451W - 433L
1,485 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,489 Elo+

VS

Team Averages
Level 58
1,560 SR
1,428 Elo+
Kumbhakarna
Kumbhakarna
BH eVe
Kumbhakarna
Level 25
God Stats
49W - 52L
1,560 SR
Queue Stats
114W - 142L
1,439 Elo+
Party 3
Apollo
Apollo
DrDieselos
Apollo
Level 48
God Stats
3W - 7L
1,783 SR
Queue Stats
101W - 138L
1,401 Elo+
Solo
Fenrir
Fenrir
Saszki_eV
Fenrir
Level 84
God Stats
6W - 7L
1,766 SR
Queue Stats
127W - 130L
1,396 Elo+
Party 3
Cerberus
Cerberus
Z3phyx
Cerberus
Level 90
God Stats
51W - 50L
1,447 SR
Queue Stats
748W - 746L
1,464 Elo+
Solo
Thoth
Thoth
nlbattler
Thoth
Level 41
God Stats
0W - 5L
1,243 SR
Queue Stats
378W - 382L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,528
503
2,734
5,591
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MalcolmD_1
Anubis
12
3 / 1 / 0
6,433
585
5,267
5,251
2,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Pony_Hop
Morgan Le Fay
11
3 / 0 / 3
6,178
562
6,592
7,661
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 2
5,859
533
5,130
5,002
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
10
0 / 1 / 1
5,866
533
3,732
10,631
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BH eVe
Kumbhakarna
8
1 / 3 / 0
5,302
482
2,356
9,464
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DrDieselos
Apollo
9
0 / 1 / 0
5,258
478
3,668
5,595
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Saszki_eV
Fenrir
9
1 / 2 / 0
5,441
495
3,548
7,671
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Z3phyx
Cerberus
11
1 / 0 / 0
5,820
529
5,848
7,448
4,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thoth
nlbattler
Thoth
9
0 / 3 / 1
5,003
455
2,474
5,083
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
3
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BH eVe
Kumbhakarna
1
3
0
0.33
L
Apollo
DrDieselos
Apollo
0
1
0
0
W
1
0
3
2.5
W
Anubis
MalcolmD_1
Anubis
3
1
0
3
W
Morgan Le Fay
Pony_Hop
Morgan Le Fay
3
0
3
4.5
L
Fenrir
Saszki_eV
Fenrir
1
2
0
0.5
W
2
1
2
3
L
Cerberus
Z3phyx
Cerberus
1
0
0
1
L
Thoth
nlbattler
Thoth
0
3
1
0.17
W
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
17,894
34,136
Taken
35,261
14,644
Mitigated
13,407
12,532
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BH eVe
Kumbhakarna
2,356
245
209
2,834
9,464
3,748
80
4,455
5,009
13,798
0
L
Apollo
DrDieselos
Apollo
3,668
2,164
0
2,356
5,595
1,509
406
1,363
4,232
0
33,775
W
2,734
265
0
250
5,591
2,874
192
938
4,653
10,727
0
W
Anubis
MalcolmD_1
Anubis
5,267
362
0
3,232
5,251
2,870
165
1,949
3,302
38,954
0
W
Morgan Le Fay
Pony_Hop
Morgan Le Fay
6,592
878
0
1,464
7,661
2,398
392
1,206
6,455
36,764
0
L
Fenrir
Saszki_eV
Fenrir
3,548
256
0
1,899
7,671
2,609
0
2,971
4,538
0
32,940
W
5,130
2,755
0
3,263
5,002
1,214
1,854
749
4,253
0
35,259
L
Cerberus
Z3phyx
Cerberus
5,848
462
0
4,490
7,448
4,308
0
2,594
4,115
32,873
0
L
Thoth
nlbattler
Thoth
2,474
141
0
1,240
5,083
1,233
0
3,210
1,828
28,700
0
W
Nike
3,732
628
0
4,323
10,631
5,288
66
5,836
4,795
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
26,824
312
Minions Killed
288
0
Camps Cleared
0
950,215
Distance Traveled
1,022,223
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,302
482
21
2
0
193,309
6
L
Apollo
5,258
478
69
6
0
185,472
2
W
Bacchus
5,528
503
21
2
0
209,246
2
W
Anubis
6,433
585
93
8
0
179,142
2
W
Morgan Le Fay
6,178
562
66
6
0
210,076
2
L
Fenrir
5,441
495
59
5
0
227,205
1
W
Neith
5,859
533
67
6
0
179,478
4
L
Cerberus
5,820
529
98
9
0
209,708
1
L
Thoth
5,003
455
41
4
0
206,529
1
W
Nike
5,866
533
65
6
0
172,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role