Player Matchup

Nemesis
Nemesis
FlattenedStar
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,724 Elo+
Solo
Artemis
Artemis
Lilpoplol
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Phamtomking
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,313 Elo+
Solo
Ares
Ares
Sairokar
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 1
Tiamat
Tiamat
Yesteryear530
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,814 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,639 Elo+

VS

Team Averages
Level 14
1,630 SR
1,502 Elo+
Yemoja
Yemoja
C4ddie
Yemoja
Level 28
God Stats
5W - 3L
1,619 SR
Queue Stats
24W - 31L
1,408 Elo+
Solo
King Arthur
King Arthur
GangsterLPanda
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Kukulkan
Kukulkan
HappyInfidel
Kukulkan
Level 26
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LHRLIVEorDIE
Neith
Level 5
God Stats
4W - 2L
1,862 SR
Queue Stats
7W - 7L
1,652 Elo+
Solo
Bakasura
Bakasura
Z3pilintra
Bakasura
Level 6
God Stats
12W - 17L
1,736 SR
Queue Stats
64W - 86L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
14 / 5 / 4
11,680
584
15,236
14,960
8,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Lilpoplol
Artemis
14
4 / 7 / 4
9,353
468
4,605
11,045
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Phamtomking
Morgan Le Fay
12
2 / 8 / 9
8,733
437
7,855
10,789
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
2 / 5 / 15
10,320
516
5,964
16,769
10,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 0 / 12
11,860
593
19,317
12,570
18,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
C4ddie
Yemoja
13
2 / 5 / 11
10,205
510
7,235
16,044
13,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
GangsterLPanda
King Arthur
13
2 / 5 / 7
8,716
436
4,215
15,327
9,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
HappyInfidel
Kukulkan
12
2 / 6 / 6
7,821
391
7,321
14,588
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
11 / 5 / 4
10,872
544
15,238
13,151
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Z3pilintra
Bakasura
14
7 / 8 / 5
9,428
471
7,584
15,908
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
28
Kills
24
25
Deaths
29
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
C4ddie
Yemoja
2
5
11
1.5
W
Nemesis
14
5
4
3.2
L
King Arthur
GangsterLPanda
King Arthur
2
5
7
1.1
L
Kukulkan
HappyInfidel
Kukulkan
2
6
6
0.83
L
11
5
4
2.6
W
Artemis
Lilpoplol
Artemis
4
7
4
0.86
W
Morgan Le Fay
Phamtomking
Morgan Le Fay
2
8
9
0.81
W
Ares
2
5
15
1.9
W
6
0
12
12
L
Bakasura
Z3pilintra
Bakasura
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
41,593
66,133
Taken
75,018
45,122
Mitigated
40,563
13,884
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
C4ddie
Yemoja
7,235
397
839
1,925
16,044
13,069
488
9,507
6,307
33,267
0
W
Nemesis
15,236
7,395
0
3,194
14,960
8,826
0
2,200
12,456
0
86,133
L
King Arthur
GangsterLPanda
King Arthur
4,215
151
0
2,037
15,327
9,121
140
6,237
9,034
0
33,022
L
Kukulkan
HappyInfidel
Kukulkan
7,321
866
0
3,395
14,588
7,421
145
7,552
6,961
32,932
0
L
15,238
5,386
0
2,736
13,151
4,971
702
5,197
7,954
0
58,912
W
Artemis
Lilpoplol
Artemis
4,605
2,132
0
997
11,045
3,737
1,569
3,493
7,272
0
35,093
W
Morgan Le Fay
Phamtomking
Morgan Le Fay
7,855
540
0
1,005
10,789
3,449
87
3,099
7,390
31,444
0
W
Ares
5,964
759
0
1,790
16,769
10,187
88
2,287
13,934
25,339
0
W
19,317
2,881
961
5,937
12,570
18,923
1,346
2,744
9,393
83,701
0
L
Bakasura
Z3pilintra
Bakasura
7,584
5,375
0
2,446
15,908
5,981
550
4,750
11,158
0
47,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
47,042
407
Minions Killed
327
0
Camps Cleared
0
1,714,568
Distance Traveled
1,701,976
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,205
510
40
2
0
352,920
15
W
Nemesis
11,680
584
118
6
0
371,904
2
L
King Arthur
8,716
436
60
3
0
383,234
3
L
Kukulkan
7,821
391
41
2
0
347,459
0
L
Neith
10,872
544
92
5
0
317,758
0
W
Artemis
9,353
468
61
3
0
276,125
0
W
Morgan Le Fay
8,733
437
43
2
0
341,269
0
W
Ares
10,320
516
33
2
0
350,261
5
W
Tiamat
11,860
593
152
8
0
375,009
6
L
Bakasura
9,428
471
94
5
0
300,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role