Player Matchup

Athena
Athena
FappityOg420
Athena
Level 31
God Stats
11W - 10L
1,511 SR
Queue Stats
130W - 105L
1,635 Elo+
Party 1
Agni
Agni
Kim Jong Uno815
Agni
Level 29
God Stats
7W - 3L
1,675 SR
Queue Stats
111W - 63L
1,639 Elo+
Party 1
Chronos
Chronos
Mr_Guwop2122
Chronos
Level 17
God Stats
4W - 3L
1,624 SR
Queue Stats
86W - 67L
1,631 Elo+
Solo
Loki
Loki
Weakened Up
Loki
Level 11
God Stats
3W - 0L
1,718 SR
Queue Stats
12W - 0L
1,778 Elo+
Party 1
Apollo
Apollo
peek_a_jew257
Apollo
Level 26
God Stats
33W - 15L
1,740 SR
Queue Stats
129W - 102L
1,653 Elo+
Party 1
Team Averages
Level 23
1,654 SR
1,667 Elo+

VS

Team Averages
Level 9
1,588 SR
1,637 Elo+
Hachiman
Hachiman
AGENT-_-JOJO
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,758 Elo+
Solo
Ymir
Ymir
SavageLordJuan
Ymir
Level 8
God Stats
2W - 3L
1,616 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 2
Neith
Neith
Wivi90
Neith
Level 5
God Stats
22W - 20L
1,823 SR
Queue Stats
68W - 75L
1,751 Elo+
Solo
Thor
Thor
temp-744474
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 2
Janus
Janus
unicornbeefstew
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 121L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 3 / 12
8,416
647
5,518
15,017
11,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 0 / 6
9,037
695
5,943
6,471
3,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Mr_Guwop2122
Chronos
14
2 / 0 / 1
8,765
674
1,155
4,219
1,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 3 / 2
8,533
656
7,198
7,960
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 6
9,354
720
11,150
8,714
3,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AGENT-_-JOJO
Hachiman
11
0 / 5 / 2
6,175
475
2,079
6,465
1,725
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 3
5,636
434
4,254
10,785
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Wivi90
Neith
11
4 / 5 / 0
6,693
515
7,840
8,960
2,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 7 / 3
5,118
394
2,394
7,848
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
6,378
491
3,295
7,027
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
5
7
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AGENT-_-JOJO
Hachiman
0
5
2
0.2
W
Athena
2
3
12
2.67
W
5
0
6
8
W
Chronos
Mr_Guwop2122
Chronos
2
0
1
2.5
L
0
6
3
0.25
W
9
3
2
3.33
L
Neith
Wivi90
Neith
4
5
0
0.8
W
10
1
6
13
L
1
7
3
0.36
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
19,862
42,381
Taken
41,085
22,436
Mitigated
14,419
16,489
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AGENT-_-JOJO
Hachiman
2,079
1,263
0
1,071
6,465
1,725
0
1,371
5,094
0
25,290
W
Athena
5,518
1,376
561
3,874
15,017
11,099
283
2,746
12,271
15,568
0
W
5,943
258
86
2,986
6,471
3,016
821
1,742
4,729
58,980
0
W
Chronos
Mr_Guwop2122
Chronos
1,155
375
0
2,769
4,219
1,848
3,230
309
3,910
50,790
0
L
4,254
786
104
2,527
10,785
6,705
0
3,516
7,269
11,560
0
W
7,198
2,627
0
1,726
7,960
3,200
677
495
7,465
0
47,715
L
Neith
Wivi90
Neith
7,840
2,890
0
3,456
8,960
2,480
0
3,393
5,567
0
40,049
W
11,150
7,505
0
4,487
8,714
3,273
2,002
2,257
6,457
0
66,108
L
2,394
630
0
836
7,848
2,015
0
2,901
4,947
0
11,391
L
3,295
37
0
1,368
7,027
1,494
0
1,435
5,592
38,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
30,000
445
Minions Killed
265
0
Camps Cleared
0
1,278,347
Distance Traveled
1,115,465
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,175
475
66
5
0
218,974
0
W
Athena
8,416
647
20
2
0
258,795
3
W
Agni
9,037
695
115
9
0
273,953
6
W
Chronos
8,765
674
112
9
0
250,704
1
L
Ymir
5,636
434
20
2
0
228,963
1
W
Loki
8,533
656
81
6
0
251,274
2
L
Neith
6,693
515
78
6
0
213,576
4
W
Apollo
9,354
720
117
9
0
243,621
0
L
Thor
5,118
394
19
1
0
201,559
1
L
Janus
6,378
491
82
6
0
252,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role