Player Matchup

Merlin
Merlin
Bishop_The_First
Merlin
Level 120
God Stats
10W - 29L
1,322 SR
Queue Stats
791W - 905L
1,400 Elo+
Solo
Medusa
Medusa
Koko_Yubari
Medusa
Level 127
God Stats
1W - 2L
1,277 SR
Queue Stats
21W - 21L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
MooreBucks217
Gilgamesh
Level 65
God Stats
17W - 15L
1,708 SR
Queue Stats
312W - 421L
1,342 Elo+
Solo
Team Averages
Level 104
1,436 SR
1,393 Elo+

VS

Team Averages
Level 68
1,892 SR
1,887 Elo+
Thor
Thor
ElTortugaaa
Thor
Level 23
God Stats
57W - 14L
1,869 SR
Queue Stats
66W - 17L
1,836 Elo+
Party 1
Sylvanus
Sylvanus
Unbreakable11752
Sylvanus
Level 65
God Stats
180W - 45L
1,941 SR
Queue Stats
496W - 197L
1,870 Elo+
Party 1
Scylla
Scylla
beastalex132
Scylla
Level 117
God Stats
19W - 7L
1,865 SR
Queue Stats
534W - 185L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,334
611
4,021
8,043
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 7 / 2
7,683
640
3,801
10,761
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MooreBucks217
Gilgamesh
10
1 / 6 / 2
7,243
604
2,973
16,531
9,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 11
8,092
674
3,886
8,044
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 17
9,724
810
4,885
12,689
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
16 / 0 / 2
11,226
936
21,816
5,687
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
4
11
1.63
L
Medusa
2
7
2
0.43
L
Gilgamesh
MooreBucks217
Gilgamesh
1
6
2
0.33
W
1
0
17
9.5
W
Scylla
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
30,587
35,335
Taken
26,420
14,114
Mitigated
23,566
4,037
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,021
96
0
997
8,043
1,898
0
5,952
2,009
22,106
0
W
3,886
459
0
161
8,044
3,610
320
612
7,318
0
14,613
L
Medusa
3,801
584
0
980
10,761
2,986
0
7,756
2,807
0
20,733
L
Gilgamesh
MooreBucks217
Gilgamesh
2,973
361
110
1,950
16,531
9,230
0
12,373
3,818
0
9,517
W
4,885
503
3,025
5,779
12,689
17,200
290
2,189
10,142
13,024
0
W
Scylla
21,816
4,028
0
1,627
5,687
2,756
2,443
620
4,939
72,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
29,042
104
Minions Killed
146
0
Camps Cleared
0
510,831
Distance Traveled
603,079
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,334
611
59
5
0
139,682
6
W
Thor
8,092
674
15
1
0
153,148
0
L
Medusa
7,683
640
33
3
0
180,458
2
L
Gilgamesh
7,243
604
12
1
0
190,691
1
W
Sylvanus
9,724
810
22
2
0
229,443
3
W
Scylla
11,226
936
109
9
0
220,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role