Player Matchup

Cthulhu
Cthulhu
Coolquechan92
Cthulhu
Level 13
God Stats
10W - 2L
1,716 SR
Queue Stats
18W - 15L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Gladosie
Gilgamesh
Level 18
God Stats
2W - 2L
1,758 SR
Queue Stats
33W - 39L
1,448 Elo+
Solo
Ra
Ra
SkBengi
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,522 Elo+
Party 2
Izanami
Izanami
coyote111
Izanami
Level 29
God Stats
13W - 12L
1,555 SR
Queue Stats
279W - 275L
1,521 Elo+
Solo
Poseidon
Poseidon
simonrat
Poseidon
Level 3
God Stats
2W - 5L
1,516 SR
Queue Stats
42W - 24L
1,491 Elo+
Party 2
Team Averages
Level 17
1,609 SR
1,499 Elo+

VS

Team Averages
Level 33
1,602 SR
1,514 Elo+
Ares
Ares
Mooseman563
Ares
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 1
Anubis
Anubis
SteveXP
Anubis
Level 29
God Stats
7W - 10L
1,465 SR
Queue Stats
211W - 301L
1,347 Elo+
Solo
Hera
Hera
TheOral
Hera
Level 25
God Stats
2W - 3L
1,382 SR
Queue Stats
139W - 131L
1,480 Elo+
Solo
Anhur
Anhur
UaStrangeGuy
Anhur
Level 17
God Stats
12W - 0L
1,917 SR
Queue Stats
300W - 68L
1,895 Elo+
Solo
Nike
Nike
hadesofuw
Nike
Level 93
God Stats
1W - 0L
1,746 SR
Queue Stats
22W - 30L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 11 / 3
8,507
945
6,115
19,424
13,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Gladosie
Gilgamesh
15
3 / 11 / 8
10,021
1,113
13,779
21,186
11,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 5
8,015
891
7,148
10,608
2,772
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
coyote111
Izanami
15
0 / 8 / 7
8,305
923
6,240
19,728
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
simonrat
Poseidon
15
4 / 13 / 4
8,847
983
10,764
16,847
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 17
9,021
1,002
4,791
13,189
12,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
SteveXP
Anubis
16
5 / 2 / 21
10,192
1,132
8,631
8,464
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
TheOral
Hera
17
3 / 1 / 24
10,099
1,122
6,877
4,077
1,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
35 / 3 / 11
15,872
1,764
51,046
13,732
6,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
17
6 / 0 / 27
10,890
1,210
10,706
12,770
12,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
11
Kills
49
49
Deaths
11
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
11
3
0.41
L
Gilgamesh
Gladosie
Gilgamesh
3
11
8
0.64
W
0
5
17
1.7
L
1
6
5
0.58
W
Anubis
SteveXP
Anubis
5
2
21
7.75
W
Hera
TheOral
Hera
3
1
24
15
W
35
3
11
13.5
L
Izanami
coyote111
Izanami
0
8
7
0.44
W
Nike
6
0
27
19.5
L
Poseidon
simonrat
Poseidon
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,046
Damage
82,051
87,793
Taken
52,232
39,812
Mitigated
38,670
2,688
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,115
142
120
583
19,424
13,812
0
6,669
12,540
11,020
0
L
Gilgamesh
Gladosie
Gilgamesh
13,779
2,928
0
104
21,186
11,615
0
6,733
14,129
360
23,028
W
4,791
631
0
0
13,189
12,432
0
5,834
7,307
8,430
0
L
7,148
388
648
549
10,608
2,772
0
745
9,816
21,040
0
W
Anubis
SteveXP
Anubis
8,631
159
0
2,976
8,464
5,563
0
4,066
4,266
28,612
0
W
Hera
TheOral
Hera
6,877
1,849
0
509
4,077
1,719
0
1,816
2,261
28,634
0
W
51,046
44,688
0
5,205
13,732
6,207
0
5,752
7,684
0
75,572
L
Izanami
coyote111
Izanami
6,240
2,551
0
658
19,728
7,747
0
2,231
17,119
0
26,660
W
Nike
10,706
1,050
0
945
12,770
12,749
0
6,919
5,625
75
15,741
L
Poseidon
simonrat
Poseidon
10,764
1,407
0
26
16,847
3,866
0
3,996
12,765
21,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
56,074
106
Minions Killed
168
4
Camps Cleared
11
733,546
Distance Traveled
798,166
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,507
945
12
1
0
138,173
0
L
Gilgamesh
10,021
1,113
7
1
1
157,642
0
W
Ares
9,021
1,002
7
1
3
135,879
0
L
Ra
8,015
891
29
3
0
151,147
0
W
Anubis
10,192
1,132
63
7
1
143,091
0
W
Hera
10,099
1,122
47
5
2
173,245
3
W
Anhur
15,872
1,764
44
5
5
154,796
0
L
Izanami
8,305
923
37
4
3
134,295
0
W
Nike
10,890
1,210
7
1
0
191,155
0
L
Poseidon
8,847
983
21
2
0
152,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role