Player Matchup

Athena
Athena
 
Athena
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
CAHM2901
Hou Yi
Level 28
God Stats
4W - 1L
1,295 SR
Queue Stats
40W - 49L
1,374 Elo+
Party 2
Nemesis
Nemesis
Husklex
Nemesis
Level 5
God Stats
2W - 1L
1,329 SR
Queue Stats
17W - 17L
1,139 Elo+
Party 4
Discordia
Discordia
Mamdo433
Discordia
Level 55
God Stats
24W - 16L
1,468 SR
Queue Stats
98W - 94L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
layzher117
Morgan Le Fay
Level 72
God Stats
31W - 24L
1,582 SR
Queue Stats
160W - 172L
1,461 Elo+
Party 4
Team Averages
Level 48
1,435 SR
1,367 Elo+

VS

Team Averages
Level 73
1,539 SR
1,400 Elo+
Ao Kuang
Ao Kuang
DA__GAMER
Ao Kuang
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 176L
1,361 Elo+
Party 1
Sol
Sol
LufkinTexas
Sol
Level 119
God Stats
69W - 75L
1,520 SR
Queue Stats
543W - 550L
1,397 Elo+
Party 1
Ymir
Ymir
XL CyaChamp
Ymir
Level 27
God Stats
9W - 9L
1,570 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 3
Bakasura
Bakasura
gangstarr420
Bakasura
Level 71
God Stats
9W - 9L
1,506 SR
Queue Stats
129W - 156L
1,410 Elo+
Party 3
Thor
Thor
wishanigawoods
Thor
Level 118
God Stats
4W - 1L
1,598 SR
Queue Stats
72W - 79L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 5 / 15
12,295
492
9,001
24,771
26,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
CAHM2901
Hou Yi
17
1 / 3 / 6
12,333
493
6,291
11,701
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Husklex
Nemesis
20
12 / 2 / 11
15,167
607
19,241
21,813
10,116
Discordia
Mamdo433
Discordia
20
4 / 3 / 8
13,738
550
15,979
10,400
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
layzher117
Morgan Le Fay
20
13 / 2 / 8
15,161
606
20,969
12,896
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DA__GAMER
Ao Kuang
15
0 / 9 / 2
9,284
371
3,164
20,797
8,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 5 / 3
11,471
459
17,226
16,400
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 3 / 4
9,229
369
1,753
15,054
12,709
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
gangstarr420
Bakasura
20
6 / 6 / 2
13,096
524
13,924
26,281
10,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 9 / 2
9,463
379
7,677
17,845
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
32
Kills
13
15
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
5
15
1.9
W
Hou Yi
CAHM2901
Hou Yi
1
3
6
1.33
L
Ao Kuang
DA__GAMER
Ao Kuang
0
9
2
0.11
W
Nemesis
Husklex
Nemesis
12
2
11
8.75
L
3
5
3
0.9
W
Discordia
Mamdo433
Discordia
4
3
8
2.67
L
1
3
4
1
L
Bakasura
gangstarr420
Bakasura
6
6
2
1.17
W
Morgan Le Fay
layzher117
Morgan Le Fay
13
2
8
8.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,481
Damage
43,744
81,581
Taken
96,377
51,574
Mitigated
42,558
21,761
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,001
1,537
0
5,778
24,771
26,903
103
8,442
14,609
26,681
0
W
Hou Yi
CAHM2901
Hou Yi
6,291
1,394
322
1,450
11,701
3,722
3,248
5,250
6,381
0
53,099
L
Ao Kuang
DA__GAMER
Ao Kuang
3,164
1,220
0
3,082
20,797
8,059
1,096
12,063
8,563
31,072
0
W
Nemesis
Husklex
Nemesis
19,241
12,185
0
3,426
21,813
10,116
2,670
4,139
15,346
0
139,838
L
17,226
4,229
0
5,796
16,400
4,950
1,055
5,813
10,533
88,061
0
W
Discordia
Mamdo433
Discordia
15,979
667
217
4,795
10,400
3,914
1,097
1,484
8,707
84,320
0
L
1,753
245
0
841
15,054
12,709
27
7,581
7,325
23,193
0
L
Bakasura
gangstarr420
Bakasura
13,924
8,847
117
8,172
26,281
10,331
2,912
12,575
13,156
0
85,306
W
Morgan Le Fay
layzher117
Morgan Le Fay
20,969
1,947
0
5,773
12,896
6,919
4,945
4,948
7,878
113,232
0
L
7,677
2,518
141
2,875
17,845
6,509
0
7,668
10,080
0
44,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,694
Gold Earned
52,543
600
Minions Killed
490
0
Camps Cleared
0
2,323,591
Distance Traveled
2,052,213
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,295
492
33
1
0
424,811
0
W
Hou Yi
12,333
493
112
4
0
380,506
4
L
Ao Kuang
9,284
371
50
2
0
426,511
1
W
Nemesis
15,167
607
157
6
0
571,197
2
L
Sol
11,471
459
141
6
0
452,483
0
W
Discordia
13,738
550
132
5
0
468,878
4
L
Ymir
9,229
369
37
1
0
426,088
1
L
Bakasura
13,096
524
197
8
0
414,262
0
W
Morgan Le Fay
15,161
606
166
7
0
478,199
1
L
Thor
9,463
379
65
3
0
332,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role