Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ImJustWarmingUp
Jing Wei
Level 29
God Stats
3W - 4L
1,590 SR
Queue Stats
89W - 75L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Nokturonin
Ao Kuang
Level 16
God Stats
1W - 4L
1,302 SR
Queue Stats
7W - 12L
1,472 Elo+
Solo
Xbalanque
Xbalanque
TheByKu
Xbalanque
Level 18
God Stats
21W - 24L
1,415 SR
Queue Stats
43W - 54L
1,429 Elo+
Solo
Scylla
Scylla
luckyPents
Scylla
Level 28
God Stats
3W - 1L
1,718 SR
Queue Stats
23W - 16L
1,507 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,478 Elo+

VS

Team Averages
Level 17
1,539 SR
1,561 Elo+
Olorun
Olorun
BigBloater
Olorun
Level 10
God Stats
1W - 3L
1,618 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BukakePastinake
Morgan Le Fay
Level 28
God Stats
34W - 19L
1,577 SR
Queue Stats
273W - 201L
1,587 Elo+
Solo
Arachne
Arachne
Haciwhat
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,623 Elo+
Party 1
Medusa
Medusa
TheBwarf
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,628 Elo+
Party 1
Bellona
Bellona
Type00
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 2 / 20
12,362
1,030
16,896
17,802
24,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
20
5 / 2 / 17
13,044
1,087
19,322
16,611
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Nokturonin
Ao Kuang
19
16 / 2 / 6
12,887
1,074
18,325
12,123
6,056
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
TheByKu
Xbalanque
17
2 / 2 / 8
10,618
885
5,626
4,665
1,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
luckyPents
Scylla
20
8 / 5 / 12
13,354
1,113
24,068
13,244
5,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

201

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigBloater
Olorun
17
2 / 7 / 6
11,142
929
4,952
14,316
4,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
BukakePastinake
Morgan Le Fay
18
5 / 3 / 7
12,565
1,047
21,053
15,159
5,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Haciwhat
Arachne
17
3 / 7 / 8
11,603
967
11,408
21,068
7,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
TheBwarf
Medusa
17
3 / 8 / 6
11,662
972
15,347
17,729
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Type00
Bellona
18
0 / 9 / 3
10,059
838
6,947
21,087
10,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
34
Kills
13
13
Deaths
34
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
20
6.5
L
Olorun
BigBloater
Olorun
2
7
6
0.71
L
Morgan Le Fay
BukakePastinake
Morgan Le Fay
5
3
7
2.83
L
Arachne
Haciwhat
Arachne
3
7
8
1
W
Jing Wei
5
2
17
6.75
W
Ao Kuang
Nokturonin
Ao Kuang
16
2
6
9.5
L
Medusa
TheBwarf
Medusa
3
8
6
0.75
W
Xbalanque
TheByKu
Xbalanque
2
2
8
3
L
Bellona
Type00
Bellona
0
9
3
0.17
W
Scylla
luckyPents
Scylla
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,237
Damage
59,707
64,445
Taken
89,359
45,874
Mitigated
33,818
18,919
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,896
1,285
2,367
5,933
17,802
24,913
0
6,959
10,651
1,357
25,390
L
Olorun
BigBloater
Olorun
4,952
1,842
226
778
14,316
4,664
0
7,097
6,550
37,301
0
L
Morgan Le Fay
BukakePastinake
Morgan Le Fay
21,053
651
334
1,607
15,159
5,591
0
5,498
8,995
47,728
0
L
Arachne
Haciwhat
Arachne
11,408
9,165
0
4,167
21,068
7,672
0
7,504
13,084
0
20,755
W
Jing Wei
19,322
15,986
0
6,517
16,611
7,709
0
6,395
10,216
0
61,591
W
Ao Kuang
Nokturonin
Ao Kuang
18,325
6,794
0
2,797
12,123
6,056
0
4,023
8,100
22,677
0
L
Medusa
TheBwarf
Medusa
15,347
5,462
0
879
17,729
5,096
0
11,085
6,495
0
36,880
W
Xbalanque
TheByKu
Xbalanque
5,626
3,030
0
527
4,665
1,817
0
2,366
2,299
0
19,295
L
Bellona
Type00
Bellona
6,947
1,905
0
272
21,087
10,795
0
12,566
8,063
0
20,405
W
Scylla
luckyPents
Scylla
24,068
1,970
0
778
13,244
5,379
0
6,262
6,869
55,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,265
Gold Earned
57,031
262
Minions Killed
209
7
Camps Cleared
9
1,079,013
Distance Traveled
1,155,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,362
1,030
29
2
0
269,636
0
L
Olorun
11,142
929
63
5
0
195,643
0
L
Morgan Le Fay
12,565
1,047
55
5
4
261,542
0
L
Arachne
11,603
967
24
2
3
240,371
2
W
Jing Wei
13,044
1,087
108
9
1
237,968
0
W
Ao Kuang
12,887
1,074
8
1
3
202,801
0
L
Medusa
11,662
972
46
4
0
223,747
1
W
Xbalanque
10,618
885
39
3
2
120,626
1
L
Bellona
10,059
838
21
2
2
233,904
1
W
Scylla
13,354
1,113
78
7
1
247,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role