Player Matchup

Artemis
Artemis
Happymania
Artemis
Level 139
God Stats
1W - 0L
1,477 SR
Queue Stats
4W - 2L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
IRONNEE
Gilgamesh
Level 102
God Stats
29W - 15L
1,542 SR
Queue Stats
257W - 268L
1,570 Elo+
Party 1
Discordia
Discordia
LittleOsha
Discordia
Level 107
God Stats
2W - 4L
1,564 SR
Queue Stats
332W - 374L
1,517 Elo+
Party 1
Bakasura
Bakasura
Maximilian1270
Bakasura
Level 66
God Stats
24W - 9L
1,786 SR
Queue Stats
318W - 272L
1,545 Elo+
Solo
Sobek
Sobek
jdouci
Sobek
Level 88
God Stats
7W - 4L
1,412 SR
Queue Stats
151W - 161L
1,506 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,473 Elo+

VS

Team Averages
Level 111
1,493 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SantaOnHolidays
Bakasura
Level 153
God Stats
8W - 6L
1,608 SR
Queue Stats
534W - 525L
1,506 Elo+
Solo
Ares
Ares
jashidu1
Ares
Level 100
God Stats
20W - 29L
1,448 SR
Queue Stats
325W - 318L
1,524 Elo+
Solo
Chiron
Chiron
superwolfdo
Chiron
Level 85
God Stats
1W - 2L
1,613 SR
Queue Stats
51W - 41L
1,523 Elo+
Solo
Thor
Thor
稠稠地急急地狠狠地吃你
Thor
Level 102
God Stats
7W - 7L
1,298 SR
Queue Stats
233W - 232L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Happymania
Artemis
20
10 / 3 / 5
14,611
562
22,000
18,317
8,307
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
IRONNEE
Gilgamesh
20
4 / 3 / 8
14,490
557
22,995
24,233
21,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LittleOsha
Discordia
18
5 / 7 / 4
12,099
465
11,699
16,024
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
20
7 / 6 / 1
13,788
530
9,134
20,441
9,538
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
jdouci
Sobek
18
2 / 6 / 14
12,640
486
8,349
33,331
40,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 5 / 8
12,649
487
17,416
20,555
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
10 / 5 / 6
14,027
540
16,648
21,238
11,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
17
3 / 4 / 13
12,019
462
11,841
19,846
26,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
20
6 / 7 / 7
13,022
501
22,123
20,118
9,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 5
11,824
455
11,881
20,374
8,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
64
28
Kills
25
25
Deaths
28
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
8
1.4
W
Artemis
Happymania
Artemis
10
3
5
4.17
W
Gilgamesh
IRONNEE
Gilgamesh
4
3
8
2.67
W
Discordia
LittleOsha
Discordia
5
7
4
1
W
Bakasura
7
6
1
1.25
L
Bakasura
10
5
6
2.6
L
Ares
3
4
13
2.38
W
Sobek
jdouci
Sobek
2
6
14
1.5
L
Chiron
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
79,909
112,346
Taken
102,131
86,604
Mitigated
64,067
22,975
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,416
3,971
0
8,026
20,555
8,102
920
2,659
17,512
88,255
0
W
Artemis
Happymania
Artemis
22,000
11,591
0
1,462
18,317
8,307
1,561
4,658
13,381
0
107,536
W
Gilgamesh
IRONNEE
Gilgamesh
22,995
4,187
0
5,047
24,233
21,952
830
6,517
17,015
0
122,082
W
Discordia
LittleOsha
Discordia
11,699
1,079
0
3,335
16,024
5,990
265
1,638
13,925
75,272
0
W
Bakasura
9,134
6,442
0
4,598
20,441
9,538
869
4,244
15,205
0
109,285
L
Bakasura
16,648
10,808
0
8,727
21,238
11,843
53
3,389
16,812
0
98,901
L
Ares
11,841
533
0
1,862
19,846
26,088
250
4,641
14,609
34,431
0
W
Sobek
jdouci
Sobek
8,349
940
0
8,533
33,331
40,817
285
11,556
20,767
33,723
0
L
Chiron
22,123
10,766
659
4,045
20,118
9,145
822
4,586
15,198
0
97,593
L
11,881
1,621
0
1,973
20,374
8,889
452
3,511
16,431
0
83,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,628
Gold Earned
63,541
716
Minions Killed
593
0
Camps Cleared
0
2,500,321
Distance Traveled
2,272,763
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,649
487
174
7
0
466,542
2
W
Artemis
14,611
562
166
6
0
476,739
7
W
Gilgamesh
14,490
557
198
8
0
522,604
7
W
Discordia
12,099
465
120
5
0
445,459
9
W
Bakasura
13,788
530
195
8
0
570,559
3
L
Bakasura
14,027
540
139
5
0
510,727
0
L
Ares
12,019
462
29
1
0
430,356
10
W
Sobek
12,640
486
37
1
0
484,960
10
L
Chiron
13,022
501
127
5
0
424,019
1
L
Thor
11,824
455
124
5
0
441,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role