Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JACKP0TBANDIT
Cthulhu
Level 124
God Stats
16W - 17L
1,509 SR
Queue Stats
346W - 370L
1,486 Elo+
Solo
Apollo
Apollo
MaD_Bizzle
Apollo
Level 56
God Stats
0W - 3L
1,299 SR
Queue Stats
80W - 81L
1,408 Elo+
Solo
Kukulkan
Kukulkan
UndoingLamp6617
Kukulkan
Level 35
God Stats
5W - 3L
1,693 SR
Queue Stats
114W - 139L
1,288 Elo+
Solo
Jing Wei
Jing Wei
kammycat
Jing Wei
Level 74
God Stats
6W - 4L
1,461 SR
Queue Stats
59W - 74L
1,445 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,426 Elo+

VS

Team Averages
Level 82
1,382 SR
1,401 Elo+
Fafnir
Fafnir
JCASH SOS
Fafnir
Level 59
God Stats
38W - 36L
1,214 SR
Queue Stats
149W - 136L
1,326 Elo+
Solo
Artemis
Artemis
Mortsdelisucks
Artemis
Level 83
God Stats
114W - 112L
1,475 SR
Queue Stats
242W - 265L
1,374 Elo+
Solo
Artio
Artio
Rex952690
Artio
Level 87
God Stats
12W - 20L
1,342 SR
Queue Stats
430W - 512L
1,352 Elo+
Solo
Tiamat
Tiamat
ToXxicBacon06
Tiamat
Level 104
God Stats
10W - 12L
1,407 SR
Queue Stats
154W - 140L
1,477 Elo+
Solo
Bakasura
Bakasura
who Ang3lz
Bakasura
Level 78
God Stats
33W - 31L
1,471 SR
Queue Stats
745W - 710L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 3 / 1
7,273
485
1,898
9,161
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
0 / 4 / 1
5,893
393
6,083
11,734
7,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
MaD_Bizzle
Apollo
12
0 / 3 / 0
8,043
536
5,472
10,253
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
1 / 4 / 0
7,357
490
4,695
9,313
3,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
kammycat
Jing Wei
10
0 / 4 / 0
6,360
424
3,679
8,492
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JCASH SOS
Fafnir
12
2 / 0 / 7
8,164
544
4,652
8,684
7,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 6
7,996
533
10,378
7,214
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Rex952690
Artio
12
0 / 0 / 0
7,319
488
1,844
7,098
6,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 4
9,406
627
13,079
8,771
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
who Ang3lz
Bakasura
16
5 / 1 / 3
9,633
642
5,151
9,732
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
18
18
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
Cthulhu
0
4
1
0.13
W
Fafnir
JCASH SOS
Fafnir
2
0
7
5.5
L
Apollo
MaD_Bizzle
Apollo
0
3
0
0
W
3
0
6
6
W
Artio
Rex952690
Artio
0
0
0
0
W
8
0
4
10
L
Kukulkan
1
4
0
0.25
L
Jing Wei
kammycat
Jing Wei
0
4
0
0
W
Bakasura
who Ang3lz
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
35,104
48,953
Taken
41,499
19,763
Mitigated
26,218
13,130
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,898
269
0
3,163
9,161
2,841
0
2,450
6,711
0
48,770
L
Cthulhu
6,083
169
325
3,938
11,734
7,597
0
3,992
7,048
25,420
0
W
Fafnir
JCASH SOS
Fafnir
4,652
1,175
0
1,649
8,684
7,032
74
2,508
6,176
18,551
0
L
Apollo
MaD_Bizzle
Apollo
5,472
3,989
0
2,011
10,253
3,599
410
4,395
5,749
0
38,094
W
10,378
4,070
0
4,811
7,214
2,512
450
2,790
4,424
0
45,643
W
Artio
Rex952690
Artio
1,844
329
0
3,728
7,098
6,931
618
0
7,098
36,067
0
W
13,079
2,147
0
3,582
8,771
5,901
127
4,213
4,558
61,934
0
L
Kukulkan
4,695
1,056
0
2,235
9,313
3,413
0
6,440
2,873
42,139
0
L
Jing Wei
kammycat
Jing Wei
3,679
3,268
0
1,458
8,492
2,313
0
1,998
6,341
0
28,170
W
Bakasura
who Ang3lz
Bakasura
5,151
4,256
0
2,944
9,732
3,842
0
1,267
8,465
0
79,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
42,518
373
Minions Killed
444
0
Camps Cleared
0
1,336,981
Distance Traveled
1,445,082
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,273
485
94
6
0
320,164
4
L
Cthulhu
5,893
393
49
3
0
266,368
4
W
Fafnir
8,164
544
27
2
0
270,269
3
L
Apollo
8,043
536
79
5
0
250,303
3
W
Artemis
7,996
533
91
6
0
252,214
3
W
Artio
7,319
488
71
5
0
303,370
9
W
Tiamat
9,406
627
111
7
0
306,729
4
L
Kukulkan
7,357
490
87
6
0
255,939
1
L
Jing Wei
6,360
424
64
4
0
244,207
1
W
Bakasura
9,633
642
144
10
0
312,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role