Player Matchup

Merlin
Merlin
FastTaxi2
Merlin
Level 18
God Stats
6W - 5L
1,697 SR
Queue Stats
33W - 16L
1,687 Elo+
Solo
Camazotz
Camazotz
Imberr
Camazotz
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 3L
1,725 Elo+
Solo
Vamana
Vamana
LordMacDeath
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Ares
Ares
fasariys
Ares
Level 28
God Stats
1W - 2L
1,553 SR
Queue Stats
15W - 10L
1,503 Elo+
Solo
Medusa
Medusa
foxinthebox98
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 82L
1,552 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,604 Elo+

VS

Team Averages
Level 15
1,533 SR
1,494 Elo+
Apollo
Apollo
L0WxxxREZ
Apollo
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 123L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Plx_anCHo
Cthulhu
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
162W - 159L
1,237 Elo+
Party 1
Mercury
Mercury
Z3yac
Mercury
Level 4
God Stats
14W - 16L
1,529 SR
Queue Stats
62W - 81L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
coolcaada
Zhong Kui
Level 28
God Stats
4W - 1L
1,636 SR
Queue Stats
47W - 39L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
plxsosiem8
Gilgamesh
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 63L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FastTaxi2
Merlin
12
8 / 3 / 0
7,294
729
9,102
6,222
2,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Imberr
Camazotz
9
3 / 3 / 1
5,551
555
3,950
9,483
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
7
0 / 4 / 1
5,278
528
792
7,753
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
0 / 7 / 6
4,922
492
2,639
8,662
5,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 2
5,010
501
3,487
6,652
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
L0WxxxREZ
Apollo
12
10 / 2 / 1
6,979
698
7,910
8,467
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Plx_anCHo
Cthulhu
9
1 / 1 / 10
6,276
628
4,238
7,304
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Z3yac
Mercury
11
6 / 4 / 1
6,650
665
4,778
6,230
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
coolcaada
Zhong Kui
11
3 / 1 / 3
6,917
692
4,382
6,826
4,244
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
plxsosiem8
Gilgamesh
8
0 / 4 / 1
4,898
490
1,579
4,089
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
20
20
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
FastTaxi2
Merlin
8
3
0
2.67
L
Camazotz
Imberr
Camazotz
3
3
1
1.17
W
Apollo
L0WxxxREZ
Apollo
10
2
1
5.25
L
Vamana
0
4
1
0.13
W
Cthulhu
Plx_anCHo
Cthulhu
1
1
10
6
W
Mercury
Z3yac
Mercury
6
4
1
1.63
W
Zhong Kui
coolcaada
Zhong Kui
3
1
3
4.5
L
Ares
0
7
6
0.43
L
1
3
2
0.67
W
Gilgamesh
plxsosiem8
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
22,887
38,772
Taken
32,916
15,127
Mitigated
14,057
10,501
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FastTaxi2
Merlin
9,102
1,647
0
2,063
6,222
2,831
0
1,840
4,382
39,921
0
L
Camazotz
Imberr
Camazotz
3,950
706
0
4,880
9,483
2,956
25
1,665
7,818
0
21,169
W
Apollo
L0WxxxREZ
Apollo
7,910
4,689
0
4,636
8,467
2,334
622
2,782
5,685
0
39,396
L
Vamana
792
381
0
1,676
7,753
2,522
0
2,287
5,466
0
12,722
W
Cthulhu
Plx_anCHo
Cthulhu
4,238
242
0
1,250
7,304
4,651
244
2,778
4,526
15,235
0
W
Mercury
Z3yac
Mercury
4,778
3,030
0
760
6,230
1,770
0
1,504
4,726
0
32,958
W
Zhong Kui
coolcaada
Zhong Kui
4,382
975
0
4,113
6,826
4,244
213
1,837
4,989
39,022
0
L
Ares
2,639
182
0
0
8,662
5,021
0
1,717
6,945
7,917
0
L
3,487
2,275
0
1,882
6,652
1,797
0
1,571
5,081
0
20,312
W
Gilgamesh
plxsosiem8
Gilgamesh
1,579
508
0
144
4,089
1,058
329
2,840
1,249
112
13,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
31,720
192
Minions Killed
236
0
Camps Cleared
0
868,403
Distance Traveled
920,460
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,294
729
68
7
0
165,951
1
L
Camazotz
5,551
555
47
5
0
204,483
0
W
Apollo
6,979
698
65
7
0
164,763
0
L
Vamana
5,278
528
24
2
0
162,457
3
W
Cthulhu
6,276
628
25
3
0
216,115
4
W
Mercury
6,650
665
52
5
0
199,026
0
W
Zhong Kui
6,917
692
70
7
0
170,306
2
L
Ares
4,922
492
11
1
0
183,177
0
L
Medusa
5,010
501
42
4
0
152,335
0
W
Gilgamesh
4,898
490
24
2
0
170,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role