Player Matchup

Sylvanus
Sylvanus
ETBxSlime
Sylvanus
Level 4
God Stats
9W - 4L
1,998 SR
Queue Stats
11W - 5L
1,920 Elo+
Party 2
Aphrodite
Aphrodite
JMDog27
Aphrodite
Level 28
God Stats
3W - 0L
1,642 SR
Queue Stats
42W - 49L
1,460 Elo+
Solo
Ymir
Ymir
OtmTeat
Ymir
Level 8
God Stats
8W - 8L
1,644 SR
Queue Stats
8W - 9L
1,633 Elo+
Party 2
He Bo
He Bo
iBloosh
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,920 Elo+
Party 2
Hercules
Hercules
iStoink
Hercules
Level 105
God Stats
1W - 0L
1,587 SR
Queue Stats
18W - 5L
1,920 Elo+
Party 2
Team Averages
Level 49
1,674 SR
1,770 Elo+

VS

Team Averages
Level 35
1,407 SR
1,413 Elo+
Fenrir
Fenrir
ANGEL87
Fenrir
Level 28
God Stats
1W - 6L
1,156 SR
Queue Stats
9W - 19L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
EndolphinsTTV
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
FookNSloot
Skadi
Level 94
God Stats
23W - 28L
1,457 SR
Queue Stats
130W - 159L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
InnocentHeart
Nu Wa
Level 28
God Stats
27W - 23L
1,234 SR
Queue Stats
193W - 215L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
Lunnabella
Baron Samedi
Level 24
God Stats
10W - 9L
1,686 SR
Queue Stats
59W - 69L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ETBxSlime
Sylvanus
20
7 / 1 / 23
13,284
1,022
16,991
13,814
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
JMDog27
Aphrodite
20
7 / 1 / 23
13,607
1,047
12,181
10,956
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
OtmTeat
Ymir
20
2 / 4 / 32
12,697
977
13,868
19,123
16,344
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
iBloosh
He Bo
19
10 / 5 / 17
13,587
1,045
25,079
19,781
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iStoink
Hercules
20
13 / 1 / 25
14,584
1,122
32,732
22,362
13,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANGEL87
Fenrir
19
1 / 7 / 8
11,479
883
11,847
26,651
20,473
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
EndolphinsTTV
Sylvanus
18
2 / 8 / 5
12,125
933
6,838
19,586
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
19
5 / 7 / 4
13,655
1,050
17,103
20,168
6,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 6 / 12
12,191
938
29,927
17,980
5,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Lunnabella
Baron Samedi
18
4 / 11 / 4
12,488
961
13,990
25,288
11,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
45
39
Kills
12
12
Deaths
39
120
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANGEL87
Fenrir
1
7
8
0.71
W
Sylvanus
ETBxSlime
Sylvanus
7
1
23
18.5
L
Sylvanus
EndolphinsTTV
Sylvanus
2
8
5
0.56
L
Skadi
5
7
4
1
L
0
6
12
1
W
Aphrodite
JMDog27
Aphrodite
7
1
23
18.5
L
Baron Samedi
Lunnabella
Baron Samedi
4
11
4
0.55
W
Ymir
OtmTeat
Ymir
2
4
32
4.5
W
He Bo
iBloosh
He Bo
10
5
17
3.7
W
Hercules
iStoink
Hercules
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,851
Damage
79,705
86,036
Taken
109,673
51,220
Mitigated
59,353
36,064
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANGEL87
Fenrir
11,847
2,295
0
298
26,651
20,473
0
16,246
10,217
116
19,410
W
Sylvanus
ETBxSlime
Sylvanus
16,991
6,437
6,374
5,807
13,814
6,372
0
9,692
4,122
29,318
3,731
L
Sylvanus
EndolphinsTTV
Sylvanus
6,838
1,804
2,376
2,212
19,586
15,394
0
13,622
3,088
10,701
0
L
Skadi
17,103
9,730
0
1,353
20,168
6,561
0
9,820
10,238
0
58,369
L
29,927
11,084
0
0
17,980
5,703
0
11,315
6,547
62,945
0
W
Aphrodite
JMDog27
Aphrodite
12,181
1,935
10,497
5,503
10,956
8,290
0
7,606
3,350
47,721
0
L
Baron Samedi
Lunnabella
Baron Samedi
13,990
560
966
2,168
25,288
11,222
0
15,028
9,188
27,635
0
W
Ymir
OtmTeat
Ymir
13,868
1,445
0
875
19,123
16,344
0
13,136
5,987
26,561
0
W
He Bo
iBloosh
He Bo
25,079
1,680
80
2,236
19,781
7,139
0
9,029
10,752
59,979
0
W
Hercules
iStoink
Hercules
32,732
9,637
0
4,692
22,362
13,075
0
11,408
10,250
0
57,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,759
Gold Earned
61,938
275
Minions Killed
212
5
Camps Cleared
8
1,179,004
Distance Traveled
1,150,699
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,479
883
12
1
2
277,638
2
W
Sylvanus
13,284
1,022
33
3
1
223,284
3
L
Sylvanus
12,125
933
18
1
1
172,160
4
L
Skadi
13,655
1,050
90
7
4
236,479
0
L
Nu Wa
12,191
938
64
5
0
232,502
0
W
Aphrodite
13,607
1,047
96
7
3
251,502
1
L
Baron Samedi
12,488
961
28
2
1
231,920
0
W
Ymir
12,697
977
21
2
0
204,197
0
W
He Bo
13,587
1,045
76
6
1
222,741
0
W
Hercules
14,584
1,122
49
4
0
277,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role