Player Matchup

Hercules
Hercules
Gamingzombie77
Hercules
Level 92
God Stats
2W - 2L
1,484 SR
Queue Stats
169W - 150L
1,509 Elo+
Party 2
Hades
Hades
ItsMeBoingo
Hades
Level 125
God Stats
6W - 1L
1,420 SR
Queue Stats
290W - 145L
1,572 Elo+
Party 2
Apollo
Apollo
becomingpenny0o
Apollo
Level 126
God Stats
5W - 3L
1,597 SR
Queue Stats
222W - 157L
1,565 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,549 Elo+

VS

Team Averages
Level 129
1,623 SR
1,528 Elo+
Scylla
Scylla
DHG Tardy1998
Scylla
Level 149
God Stats
1W - 2L
1,525 SR
Queue Stats
37W - 33L
1,539 Elo+
Party 1
Khepri
Khepri
TMILLZBEASTYMF
Khepri
Level 124
God Stats
0W - 1L
1,844 SR
Queue Stats
29W - 26L
1,521 Elo+
Party 1
Nemesis
Nemesis
WarmishLeak53
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 3 / 2
11,514
677
8,605
15,445
8,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 6
11,013
648
13,709
18,618
9,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 5
10,186
599
5,147
11,550
5,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
11,067
651
13,165
9,879
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 7
9,328
549
5,321
10,035
14,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
13
1 / 2 / 5
9,521
560
9,189
11,803
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
7
7
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Hercules
5
3
2
2
W
2
3
6
1.67
L
0
4
7
0.88
L
Nemesis
1
2
5
1.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
27,675
45,613
Taken
31,717
23,021
Mitigated
30,209
22,643
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,165
3,379
0
500
9,879
3,330
864
4,339
5,540
55,646
0
W
Hercules
8,605
1,568
844
4,693
15,445
8,081
698
5,928
9,159
0
29,230
W
13,709
642
1,296
9,034
18,618
9,835
484
7,254
10,896
64,157
0
L
5,321
463
0
610
10,035
14,162
0
4,516
5,519
16,535
0
L
Nemesis
9,189
2,333
0
1,523
11,803
12,717
313
4,854
6,949
0
17,408
W
5,147
2,819
1,333
5,443
11,550
5,105
1,157
5,304
5,992
0
29,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
29,916
176
Minions Killed
143
0
Camps Cleared
0
817,208
Distance Traveled
755,691
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,067
651
96
6
0
225,010
7
W
Hercules
11,514
677
38
2
0
263,968
1
W
Hades
11,013
648
99
6
0
253,047
0
L
Khepri
9,328
549
24
1
0
207,635
0
L
Nemesis
9,521
560
23
1
0
323,046
0
W
Apollo
10,186
599
39
2
0
300,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role