Player Matchup

Morgan Le Fay
Morgan Le Fay
GeminiDreams
Morgan Le Fay
Level 18
God Stats
9W - 6L
1,570 SR
Queue Stats
40W - 41L
1,610 Elo+
Solo
Ymir
Ymir
Gransalami
Ymir
Level 15
God Stats
8W - 2L
1,810 SR
Queue Stats
84W - 48L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
TheBoySy
Cthulhu
Level 19
God Stats
13W - 0L
2,074 SR
Queue Stats
130W - 39L
1,785 Elo+
Solo
Apollo
Apollo
mrcheldon1001
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,663 Elo+
Party 1
Pele
Pele
reaperkills101
Pele
Level 29
God Stats
14W - 13L
1,508 SR
Queue Stats
86W - 101L
1,398 Elo+
Solo
Team Averages
Level 19
1,692 SR
1,624 Elo+

VS

Team Averages
Level 22
1,556 SR
1,601 Elo+
Tiamat
Tiamat
KaaiSeiya
Tiamat
Level 21
God Stats
2W - 3L
1,269 SR
Queue Stats
87W - 44L
1,767 Elo+
Solo
Cthulhu
Cthulhu
Princ3ssVel
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
SomeBigNasty
Pele
Level 28
God Stats
7W - 8L
1,382 SR
Queue Stats
100W - 102L
1,558 Elo+
Solo
Izanami
Izanami
pMayf
Izanami
Level 29
God Stats
14W - 15L
1,712 SR
Queue Stats
152W - 172L
1,587 Elo+
Solo
Loki
Loki
xDBxBigDaddy
Loki
Level 30
God Stats
5W - 2L
1,914 SR
Queue Stats
158W - 139L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GeminiDreams
Morgan Le Fay
8
1 / 1 / 0
4,295
716
2,365
3,470
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,655
609
1,448
3,545
1,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
TheBoySy
Cthulhu
6
2 / 0 / 0
3,914
652
896
1,933
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 2
3,924
654
1,117
2,193
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,216
703
628
3,955
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaaiSeiya
Tiamat
8
1 / 1 / 0
4,369
728
1,845
3,203
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Princ3ssVel
Cthulhu
2
0 / 0 / 0
3,115
519
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 1 / 0
3,538
590
170
2,501
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
pMayf
Izanami
7
0 / 2 / 0
4,162
694
1,993
3,208
635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
4,363
727
1,660
2,718
810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GeminiDreams
Morgan Le Fay
1
1
0
1
W
0
0
0
0
L
Tiamat
KaaiSeiya
Tiamat
1
1
0
1
L
Cthulhu
Princ3ssVel
Cthulhu
0
0
0
0
L
0
1
0
0
W
Cthulhu
TheBoySy
Cthulhu
2
0
0
2
W
0
0
2
1
L
Izanami
pMayf
Izanami
0
2
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,454
Damage
5,668
15,096
Taken
11,630
5,167
Mitigated
3,379
4,860
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GeminiDreams
Morgan Le Fay
2,365
336
0
943
3,470
1,048
156
1,650
1,692
22,190
0
W
1,448
690
0
763
3,545
1,850
0
0
3,545
9,413
0
L
Tiamat
KaaiSeiya
Tiamat
1,845
324
0
848
3,203
1,424
0
2,165
838
21,240
0
L
Cthulhu
Princ3ssVel
Cthulhu
0
0
0
0
0
0
0
0
0
42
0
L
170
0
0
945
2,501
510
0
237
2,248
0
10,466
W
Cthulhu
TheBoySy
Cthulhu
896
0
0
0
1,933
917
0
74
1,859
10,066
0
W
1,117
662
0
1,090
2,193
461
111
145
2,048
0
17,516
L
Izanami
pMayf
Izanami
1,993
1,475
0
661
3,208
635
0
555
2,565
0
21,973
W
628
141
0
2,064
3,955
891
0
49
3,888
0
16,600
L
1,660
526
0
371
2,718
810
0
1,448
1,270
0
18,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
19,547
179
Minions Killed
171
0
Camps Cleared
0
664,372
Distance Traveled
527,937
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,295
716
47
8
0
118,409
0
W
Ymir
3,655
609
24
4
0
122,331
0
L
Tiamat
4,369
728
47
8
0
132,596
2
L
Cthulhu
3,115
519
1
0
0
20,918
0
L
Pele
3,538
590
30
5
0
122,051
2
W
Cthulhu
3,914
652
16
3
0
129,030
0
W
Apollo
3,924
654
42
7
0
141,735
3
L
Izanami
4,162
694
52
9
0
119,475
1
W
Pele
4,216
703
50
8
0
152,867
1
L
Loki
4,363
727
41
7
0
132,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role