Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CCCW Hellboy
Morgan Le Fay
Level 87
God Stats
5W - 3L
1,381 SR
Queue Stats
57W - 46L
1,317 Elo+
Party 3
Anhur
Anhur
JEDI GzUS
Anhur
Level 44
God Stats
0W - 5L
1,250 SR
Queue Stats
489W - 576L
1,328 Elo+
Solo
Loki
Loki
Unkown425
Loki
Level 12
God Stats
0W - 2L
1,322 SR
Queue Stats
13W - 14L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
sopadedientes
Sun Wukong
Level 66
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 2
Team Averages
Level 47
1,368 SR
1,304 Elo+

VS

Team Averages
Level 48
1,394 SR
1,339 Elo+
Danzaburou
Danzaburou
FrostySp00n
Danzaburou
Level 69
God Stats
3W - 2L
1,427 SR
Queue Stats
45W - 57L
1,325 Elo+
Party 1
Mulan
Mulan
LenDaKing202
Mulan
Level 36
God Stats
45W - 40L
1,438 SR
Queue Stats
172W - 171L
1,375 Elo+
Party 4
Athena
Athena
LocoMan02
Athena
Level 69
God Stats
17W - 10L
1,321 SR
Queue Stats
257W - 282L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M3RKYJ4CK
Morgan Le Fay
Level 16
God Stats
6W - 14L
1,283 SR
Queue Stats
69W - 92L
1,276 Elo+
Party 1
Loki
Loki
SWEGREDASH
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 196L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,061
369
2,143
3,840
2,464
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
CCCW Hellboy
Morgan Le Fay
10
2 / 2 / 0
5,705
519
4,575
5,081
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
JEDI GzUS
Anhur
7
0 / 3 / 0
4,154
378
1,413
5,175
1,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
6
0 / 5 / 2
4,553
414
1,441
6,531
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
sopadedientes
Sun Wukong
9
1 / 2 / 0
5,174
470
1,509
5,498
3,316
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostySp00n
Danzaburou
10
3 / 0 / 1
6,330
575
3,400
3,589
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 2
7,021
638
5,802
5,845
3,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
LocoMan02
Athena
9
2 / 0 / 1
6,238
567
1,898
6,080
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
M3RKYJ4CK
Morgan Le Fay
10
1 / 2 / 1
5,773
525
3,015
6,082
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 4
5,682
517
1,811
4,520
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Morgan Le Fay
CCCW Hellboy
Morgan Le Fay
2
2
0
1
W
Danzaburou
FrostySp00n
Danzaburou
3
0
1
3.5
L
Anhur
JEDI GzUS
Anhur
0
3
0
0
W
5
0
2
6
W
Athena
LocoMan02
Athena
2
0
1
2.5
W
Morgan Le Fay
M3RKYJ4CK
Morgan Le Fay
1
2
1
0.75
W
2
1
4
4
L
Loki
0
5
2
0.2
L
Sun Wukong
sopadedientes
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,081
Damage
15,926
26,125
Taken
26,116
10,175
Mitigated
11,941
3,036
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,143
153
89
463
3,840
2,464
0
548
3,292
11,916
0
L
Morgan Le Fay
CCCW Hellboy
Morgan Le Fay
4,575
493
0
306
5,081
1,751
624
1,492
3,589
33,058
0
W
Danzaburou
FrostySp00n
Danzaburou
3,400
1,612
0
812
3,589
1,248
2,261
1,401
2,188
0
33,826
L
Anhur
JEDI GzUS
Anhur
1,413
342
0
0
5,175
1,061
0
931
4,244
0
14,566
W
5,802
863
219
2,266
5,845
3,403
430
797
5,048
0
34,666
W
Athena
LocoMan02
Athena
1,898
697
0
1,831
6,080
4,295
233
1,298
4,782
14,624
0
W
Morgan Le Fay
M3RKYJ4CK
Morgan Le Fay
3,015
308
0
1,505
6,082
1,885
942
2,908
3,174
25,670
0
W
1,811
261
0
1,530
4,520
1,110
0
538
3,982
0
20,969
L
Loki
1,441
293
0
1,060
6,531
1,583
0
1,848
4,683
0
14,572
L
Sun Wukong
sopadedientes
Sun Wukong
1,509
429
0
1,118
5,498
3,316
0
94
5,404
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,647
Gold Earned
31,044
161
Minions Killed
269
0
Camps Cleared
0
978,927
Distance Traveled
1,013,185
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,061
369
11
1
0
196,573
0
L
Morgan Le Fay
5,705
519
53
5
0
202,371
0
W
Danzaburou
6,330
575
75
7
0
166,816
0
L
Anhur
4,154
378
21
2
0
169,404
4
W
Mulan
7,021
638
73
7
0
205,290
2
W
Athena
6,238
567
24
2
0
209,665
4
W
Morgan Le Fay
5,773
525
50
5
0
195,320
3
W
Loki
5,682
517
47
4
0
236,094
1
L
Loki
4,553
414
29
3
0
208,435
0
L
Sun Wukong
5,174
470
47
4
0
202,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role