Player Matchup

Sol
Sol
IMCeilinGFaN285
Sol
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 94L
1,517 Elo+
Party 2
Sobek
Sobek
Konopo
Sobek
Level 29
God Stats
4W - 3L
1,672 SR
Queue Stats
300W - 312L
1,501 Elo+
Solo
Cernunnos
Cernunnos
LoveChocoLove
Cernunnos
Level 21
God Stats
7W - 10L
1,374 SR
Queue Stats
249W - 278L
1,528 Elo+
Solo
Achilles
Achilles
MachockeMedaddy
Achilles
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Thanatos
Thanatos
pixelmango
Thanatos
Level 14
God Stats
10W - 17L
1,207 SR
Queue Stats
93W - 106L
1,103 Elo+
Solo
Team Averages
Level 30
1,451 SR
1,430 Elo+

VS

Team Averages
Level 13
1,490 SR
1,345 Elo+
Cthulhu
Cthulhu
GPT4Real
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Ra
Ra
HaRe31
Ra
Level 25
God Stats
11W - 8L
1,449 SR
Queue Stats
260W - 298L
1,475 Elo+
Solo
Odin
Odin
butteroocat
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Olorun
Olorun
julianRB
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,345 Elo+
Solo
Pele
Pele
xXMrSmeeXx
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 1
6,933
693
6,301
3,418
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Konopo
Sobek
9
3 / 1 / 7
5,979
598
3,000
6,804
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
LoveChocoLove
Cernunnos
11
6 / 0 / 6
6,723
672
7,800
5,863
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
9
1 / 0 / 0
5,098
510
1,741
4,257
2,777
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
pixelmango
Thanatos
8
1 / 1 / 3
5,013
501
1,216
4,191
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GPT4Real
Cthulhu
7
0 / 6 / 1
4,970
497
2,886
7,870
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
1 / 1 / 0
6,417
642
2,056
4,465
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 2
4,631
463
609
4,313
2,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
julianRB
Olorun
7
1 / 9 / 1
4,608
461
3,784
8,344
2,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 0
4,734
473
1,879
4,809
1,263
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
2
2
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GPT4Real
Cthulhu
0
6
1
0.08
L
Ra
1
1
0
1
W
9
0
1
9.5
W
Sobek
Konopo
Sobek
3
1
7
6.5
W
Cernunnos
LoveChocoLove
Cernunnos
6
0
6
9
W
Achilles
1
0
0
1
L
0
3
2
0.33
L
Olorun
julianRB
Olorun
1
9
1
0.17
W
Thanatos
pixelmango
Thanatos
1
1
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
11,214
24,533
Taken
29,801
11,718
Mitigated
12,593
10,920
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GPT4Real
Cthulhu
2,886
215
0
0
7,870
4,640
54
2,585
5,285
10,021
0
L
Ra
2,056
354
56
2,312
4,465
1,420
195
512
3,953
52,845
0
W
6,301
2,466
0
2,570
3,418
1,236
685
1,932
1,486
35,556
0
W
Sobek
Konopo
Sobek
3,000
632
137
2,425
6,804
4,421
189
2,560
4,244
9,901
0
W
Cernunnos
LoveChocoLove
Cernunnos
7,800
3,460
0
2,703
5,863
1,694
0
3,450
2,413
0
41,740
W
Achilles
1,741
867
0
136
4,257
2,777
324
0
4,257
0
11,669
L
609
370
0
479
4,313
2,816
131
2,117
2,196
0
7,246
L
Olorun
julianRB
Olorun
3,784
1,059
386
1,080
8,344
2,454
132
4,087
4,257
19,314
0
W
Thanatos
pixelmango
Thanatos
1,216
57
0
2,949
4,191
1,590
125
931
3,260
0
18,951
L
1,879
372
0
1,564
4,809
1,263
0
0
4,809
0
18,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
25,360
219
Minions Killed
219
0
Camps Cleared
0
890,088
Distance Traveled
952,317
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,970
497
25
3
0
193,858
0
L
Ra
6,417
642
102
10
0
215,533
3
W
Sol
6,933
693
60
6
0
171,231
1
W
Sobek
5,979
598
19
2
0
185,820
1
W
Cernunnos
6,723
672
75
8
0
182,878
0
W
Achilles
5,098
510
29
3
0
177,408
0
L
Odin
4,631
463
21
2
0
190,954
1
L
Olorun
4,608
461
28
3
0
184,308
1
W
Thanatos
5,013
501
36
4
0
172,751
0
L
Pele
4,734
473
43
4
0
167,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role