Player Matchup

Ares
Ares
David Oswald
Ares
Level 27
God Stats
38W - 44L
1,394 SR
Queue Stats
129W - 195L
1,257 Elo+
Party 1
Osiris
Osiris
DavidVS1789
Osiris
Level 27
God Stats
12W - 9L
1,504 SR
Queue Stats
65W - 64L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
JOSOMO1831
Cernunnos
Level 27
God Stats
54W - 42L
1,501 SR
Queue Stats
66W - 65L
1,363 Elo+
Party 3
Ne Zha
Ne Zha
LeusBaboon
Ne Zha
Level 19
God Stats
17W - 25L
1,318 SR
Queue Stats
75W - 116L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mario-eliut1
Morgan Le Fay
Level 22
God Stats
10W - 11L
1,500 SR
Queue Stats
227W - 256L
1,274 Elo+
Party 3
Team Averages
Level 24
1,443 SR
1,317 Elo+

VS

Team Averages
Level 24
1,646 SR
1,410 Elo+
Ganesha
Ganesha
Dijian1289
Ganesha
Level 3
God Stats
2W - 2L
1,880 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Draeyx1015
Cthulhu
Level 6
God Stats
3W - 0L
1,767 SR
Queue Stats
86W - 75L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Fame Sells
Baron Samedi
Level 27
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Artemis
Artemis
RealsetNiko
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
kgs_taka
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 4
5,516
501
4,438
8,100
2,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
9
6 / 2 / 1
5,898
536
6,440
8,176
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
JOSOMO1831
Cernunnos
8
0 / 3 / 0
4,884
444
692
4,729
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
LeusBaboon
Ne Zha
9
3 / 3 / 2
5,898
536
1,843
7,713
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mario-eliut1
Morgan Le Fay
6
1 / 4 / 2
4,521
411
3,390
5,349
1,494
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dijian1289
Ganesha
7
0 / 4 / 8
5,280
480
1,900
9,497
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Draeyx1015
Cthulhu
12
3 / 0 / 0
6,609
601
4,238
4,495
4,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Fame Sells
Baron Samedi
9
6 / 2 / 4
6,176
561
7,388
5,602
1,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
RealsetNiko
Artemis
8
3 / 4 / 5
5,416
492
3,506
5,037
1,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
2 / 4 / 5
5,721
520
3,213
7,434
2,050
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
14
15
Deaths
14
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Osiris
6
2
1
3.25
W
Ganesha
Dijian1289
Ganesha
0
4
8
1
W
Cthulhu
Draeyx1015
Cthulhu
3
0
0
3
W
Baron Samedi
Fame Sells
Baron Samedi
6
2
4
4
L
Cernunnos
JOSOMO1831
Cernunnos
0
3
0
0
L
Ne Zha
LeusBaboon
Ne Zha
3
3
2
1.33
L
Morgan Le Fay
Mario-eliut1
Morgan Le Fay
1
4
2
0.5
W
Artemis
RealsetNiko
Artemis
3
4
5
1.38
W
Thor
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
20,245
34,067
Taken
32,065
12,320
Mitigated
15,928
4,545
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
259
0
365
8,100
2,917
396
4,619
3,481
11,900
0
L
Osiris
6,440
3,057
67
2,631
8,176
4,066
809
2,925
5,251
0
26,615
W
Ganesha
Dijian1289
Ganesha
1,900
309
0
684
9,497
5,879
419
3,151
6,346
10,983
0
W
Cthulhu
Draeyx1015
Cthulhu
4,238
211
0
1,618
4,495
4,543
0
0
4,495
35,146
0
W
Baron Samedi
Fame Sells
Baron Samedi
7,388
1,515
1,196
809
5,602
1,936
298
2,228
3,374
25,071
0
L
Cernunnos
JOSOMO1831
Cernunnos
692
144
0
144
4,729
1,784
0
3,352
1,377
0
14,449
L
Ne Zha
LeusBaboon
Ne Zha
1,843
349
0
396
7,713
2,059
0
1,409
6,304
0
30,826
L
Morgan Le Fay
Mario-eliut1
Morgan Le Fay
3,390
473
0
942
5,349
1,494
136
1,425
3,924
14,359
0
W
Artemis
RealsetNiko
Artemis
3,506
1,816
0
705
5,037
1,520
980
1,428
3,609
0
16,390
W
Thor
3,213
790
0
2,210
7,434
2,050
0
1,021
6,413
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
29,202
162
Minions Killed
201
0
Camps Cleared
0
903,556
Distance Traveled
963,951
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,516
501
10
1
0
188,834
3
L
Osiris
5,898
536
34
3
0
191,013
0
W
Ganesha
5,280
480
0
0
0
197,490
0
W
Cthulhu
6,609
601
79
7
0
198,257
1
W
Baron Samedi
6,176
561
42
4
0
191,608
0
L
Cernunnos
4,884
444
38
3
0
176,447
0
L
Ne Zha
5,898
536
62
6
0
228,530
0
L
Morgan Le Fay
4,521
411
18
2
0
118,732
0
W
Artemis
5,416
492
36
3
0
178,200
0
W
Thor
5,721
520
44
4
0
198,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role