Player Matchup

Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AwilixMyHeart
Ra
Level 4
God Stats
2W - 5L
1,308 SR
Queue Stats
3W - 9L
1,129 Elo+
Solo
Medusa
Medusa
De8t0r
Medusa
Level 27
God Stats
4W - 4L
1,538 SR
Queue Stats
127W - 169L
1,380 Elo+
Party 1
Bellona
Bellona
Lunalikii
Bellona
Level 21
God Stats
1W - 3L
1,141 SR
Queue Stats
142W - 197L
1,381 Elo+
Party 1
Nemesis
Nemesis
ivanich888
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 206L
1,474 Elo+
Party 1
Team Averages
Level 15
1,397 SR
1,373 Elo+

VS

Team Averages
Level 19
1,519 SR
1,434 Elo+
Olorun
Olorun
GURUUUUUUUUUU
Olorun
Level 21
God Stats
5W - 2L
1,566 SR
Queue Stats
24W - 20L
1,431 Elo+
Solo
Jormungandr
Jormungandr
HP93
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JakesnakeKP
Heimdallr
Level 28
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 8L
1,241 Elo+
Solo
Mercury
Mercury
MaybeGay
Mercury
Level 24
God Stats
16W - 19L
1,761 SR
Queue Stats
93W - 104L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Motherfg
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
4,336
434
156
2,112
638
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
2 / 3 / 1
5,566
557
1,387
4,919
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
De8t0r
Medusa
7
1 / 2 / 0
4,542
454
3,893
5,179
1,407
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Lunalikii
Bellona
9
1 / 2 / 0
5,175
518
3,881
6,669
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ivanich888
Nemesis
6
0 / 3 / 2
4,391
439
716
4,382
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,778
678
3,995
4,302
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
HP93
Jormungandr
9
1 / 1 / 1
5,303
530
2,765
5,647
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
JakesnakeKP
Heimdallr
9
2 / 0 / 0
5,350
535
2,387
3,349
943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
MaybeGay
Mercury
10
3 / 1 / 1
6,012
601
1,986
5,917
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Motherfg
Cthulhu
9
1 / 0 / 4
6,037
604
2,528
4,392
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
2
3
1
0.83
L
Medusa
De8t0r
Medusa
1
2
0
0.5
W
4
2
0
2
W
Jormungandr
HP93
Jormungandr
1
1
1
1.5
W
Heimdallr
JakesnakeKP
Heimdallr
2
0
0
2
L
Bellona
Lunalikii
Bellona
1
2
0
0.5
W
Mercury
MaybeGay
Mercury
3
1
1
3.5
W
Cthulhu
Motherfg
Cthulhu
1
0
4
3
L
Nemesis
ivanich888
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
13,661
23,261
Taken
23,607
8,605
Mitigated
12,868
5,271
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
156
58
0
250
2,112
638
0
436
1,676
3,712
0
L
1,387
252
0
1,239
4,919
1,678
0
3,025
1,894
25,941
0
L
Medusa
De8t0r
Medusa
3,893
1,287
0
466
5,179
1,407
11
1,641
3,538
0
19,484
W
3,995
2,002
0
1,520
4,302
1,669
1,053
1,076
3,226
26,237
4,923
W
Jormungandr
HP93
Jormungandr
2,765
1,205
0
1,211
5,647
5,628
550
0
5,647
17,833
0
W
Heimdallr
JakesnakeKP
Heimdallr
2,387
907
0
1,240
3,349
943
1,931
0
3,349
0
20,971
L
Bellona
Lunalikii
Bellona
3,881
1,352
0
2,310
6,669
3,711
0
2,350
3,988
0
21,917
W
Mercury
MaybeGay
Mercury
1,986
732
0
3,359
5,917
1,589
238
311
5,606
0
25,543
W
Cthulhu
Motherfg
Cthulhu
2,528
389
0
250
4,392
3,039
317
156
4,236
15,077
0
L
Nemesis
ivanich888
Nemesis
716
250
0
1,006
4,382
1,171
0
873
3,467
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
29,480
160
Minions Killed
231
0
Camps Cleared
0
865,042
Distance Traveled
875,694
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,336
434
1
0
0
54,308
0
L
Ra
5,566
557
52
5
0
145,690
0
L
Medusa
4,542
454
33
3
0
203,851
0
W
Olorun
6,778
678
71
7
0
160,277
0
W
Jormungandr
5,303
530
25
3
0
161,484
0
W
Heimdallr
5,350
535
42
4
0
164,348
1
L
Bellona
5,175
518
42
4
0
215,123
0
W
Mercury
6,012
601
62
6
0
190,569
3
W
Cthulhu
6,037
604
31
3
0
199,016
1
L
Nemesis
4,391
439
32
3
0
246,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role