Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GPT4Real
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
butteroocat
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
cedGottoGo
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
neobandhawk
Kukulkan
Level 29
God Stats
2W - 1L
1,627 SR
Queue Stats
86W - 94L
1,374 Elo+
Solo
Team Averages
Level 9
1,525 SR
1,475 Elo+

VS

Team Averages
Level 4
1,462 SR
1,349 Elo+
Chang'e
Chang'e
 
Chang'e
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Krydle
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 3
Izanami
Izanami
LuillyGod
Izanami
Level 5
God Stats
2W - 2L
1,308 SR
Queue Stats
5W - 11L
1,123 Elo+
Party 1
Bellona
Bellona
Seimera
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Snakigod
Baba Yaga
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 13L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 8 / 0
3,487
387
94
5,257
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 1
4,360
484
1,875
4,043
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 4 / 0
4,400
489
3,025
4,909
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
cedGottoGo
Vamana
3
0 / 2 / 0
3,897
433
201
1,529
356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
neobandhawk
Kukulkan
9
3 / 2 / 0
5,796
644
1,798
5,131
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
2
0 / 0 / 1
3,973
441
0
136
27
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Krydle
Thor
11
10 / 1 / 2
6,476
720
7,080
8,227
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LuillyGod
Izanami
10
2 / 1 / 1
6,111
679
1,653
3,836
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Seimera
Bellona
10
1 / 0 / 3
5,903
656
384
4,657
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Snakigod
Baba Yaga
9
6 / 2 / 7
5,833
648
5,469
5,852
1,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
19
21
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
0
0
W
Chang'e
 
Chang'e
0
0
1
0.5
L
0
5
1
0.1
W
Thor
Krydle
Thor
10
1
2
11
W
Izanami
LuillyGod
Izanami
2
1
1
2.5
W
Bellona
Seimera
Bellona
1
0
3
2.5
W
Baba Yaga
Snakigod
Baba Yaga
6
2
7
4.75
L
1
4
0
0.25
L
Vamana
cedGottoGo
Vamana
0
2
0
0
L
Kukulkan
neobandhawk
Kukulkan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,993
Damage
14,586
20,869
Taken
22,708
5,187
Mitigated
7,996
1,783
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
94
94
0
0
5,257
1,176
0
1,912
3,345
0
655
W
Chang'e
 
Chang'e
0
0
0
0
136
27
0
120
0
0
0
L
1,875
512
36
221
4,043
1,092
284
1,134
2,909
14,568
0
W
Thor
Krydle
Thor
7,080
2,525
0
2,863
8,227
2,653
0
2,152
5,755
0
32,094
W
Izanami
LuillyGod
Izanami
1,653
1,301
0
1,112
3,836
960
2,629
736
2,982
0
26,798
W
Bellona
Seimera
Bellona
384
0
0
1,841
4,657
2,417
1,174
74
4,567
0
29,313
W
Baba Yaga
Snakigod
Baba Yaga
5,469
1,253
0
2,963
5,852
1,939
72
2,716
2,706
19,969
0
L
3,025
714
0
272
4,909
1,094
353
1,150
3,759
7,737
0
L
Vamana
cedGottoGo
Vamana
201
111
0
0
1,529
356
0
0
1,529
0
1,580
L
Kukulkan
neobandhawk
Kukulkan
1,798
171
0
1,254
5,131
1,469
240
1,273
3,858
17,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,940
Gold Earned
28,296
72
Minions Killed
234
0
Camps Cleared
0
617,155
Distance Traveled
696,888
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,487
387
0
0
0
93,815
0
W
Chang'e
3,973
441
0
0
0
7,644
0
L
Ra
4,360
484
25
3
0
160,467
1
W
Thor
6,476
720
61
7
0
201,582
2
W
Izanami
6,111
679
63
7
0
155,083
1
W
Bellona
5,903
656
82
9
0
160,968
0
W
Baba Yaga
5,833
648
28
3
0
171,611
0
L
Nu Wa
4,400
489
16
2
0
156,567
2
L
Vamana
3,897
433
5
1
0
42,489
0
L
Kukulkan
5,796
644
26
3
0
163,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role