Player Matchup

Gilgamesh
Gilgamesh
CrackISCracked
Gilgamesh
Level 29
God Stats
3W - 2L
1,718 SR
Queue Stats
78W - 75L
1,444 Elo+
Solo
Cernunnos
Cernunnos
LoveChocoLove
Cernunnos
Level 21
God Stats
7W - 10L
1,504 SR
Queue Stats
249W - 278L
1,538 Elo+
Solo
Fafnir
Fafnir
Skaterz91
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
Level 19
God Stats
17W - 8L
1,497 SR
Queue Stats
43W - 41L
1,321 Elo+
Party 2
Bakasura
Bakasura
marcus8067
Bakasura
Level 15
God Stats
7W - 6L
1,669 SR
Queue Stats
37W - 49L
1,450 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,420 Elo+

VS

Team Averages
Level 15
1,433 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BruceHornsby
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,864 Elo+
Party 1
Thor
Thor
GucciSandal
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,084 Elo+
Party 3
Ra
Ra
WhiteyTheTighty
Ra
Level 26
God Stats
5W - 3L
1,349 SR
Queue Stats
102W - 36L
1,797 Elo+
Party 1
King Arthur
King Arthur
boinkshot
King Arthur
Level 4
God Stats
2W - 1L
1,317 SR
Queue Stats
14W - 17L
1,084 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrackISCracked
Gilgamesh
13
3 / 5 / 3
8,281
460
6,806
16,043
9,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
LoveChocoLove
Cernunnos
13
4 / 7 / 0
7,903
439
7,349
15,675
4,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Skaterz91
Fafnir
11
0 / 2 / 4
8,315
462
2,672
12,759
12,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TehIceSarbat
Morgan Le Fay
14
5 / 9 / 2
8,530
474
8,887
14,321
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
marcus8067
Bakasura
9
0 / 9 / 2
6,382
355
1,237
9,211
2,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 8
11,060
614
2,512
11,914
10,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
19
9 / 0 / 2
12,126
674
17,326
20,409
13,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 7
8,912
495
6,001
9,011
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
13 / 0 / 5
12,943
719
17,812
8,000
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
boinkshot
King Arthur
16
4 / 3 / 8
10,709
595
7,001
18,199
14,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
30
32
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
8
1.5
W
Vamana
9
0
2
10
L
Gilgamesh
CrackISCracked
Gilgamesh
3
5
3
0.9
W
2
5
7
1.1
L
Cernunnos
LoveChocoLove
Cernunnos
4
7
0
0.57
L
Fafnir
Skaterz91
Fafnir
0
2
4
1
L
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
5
9
2
0.67
W
13
0
5
15.5
W
King Arthur
boinkshot
King Arthur
4
3
8
2.67
L
Bakasura
marcus8067
Bakasura
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
50,652
68,009
Taken
67,533
33,328
Mitigated
46,684
6,087
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,512
571
0
0
11,914
10,431
1,326
1,649
10,151
30,997
0
W
Vamana
17,326
12,165
0
12,453
20,409
13,281
1,916
1,685
18,568
0
127,897
L
Gilgamesh
CrackISCracked
Gilgamesh
6,806
1,412
0
607
16,043
9,514
0
5,933
9,955
4,240
37,538
W
6,001
1,641
0
1,310
9,011
4,300
2,685
1,566
7,339
0
26,656
L
Cernunnos
LoveChocoLove
Cernunnos
7,349
3,413
0
2,183
15,675
4,345
0
3,166
12,468
0
44,508
L
Fafnir
Skaterz91
Fafnir
2,672
635
0
1,287
12,759
12,742
0
2,358
10,352
12,398
0
L
Morgan Le Fay
TehIceSarbat
Morgan Le Fay
8,887
1,204
0
1,335
14,321
4,157
0
6,221
7,872
48,319
0
W
17,812
1,445
3,698
4,849
8,000
3,703
6,416
2,126
5,527
103,709
0
W
King Arthur
boinkshot
King Arthur
7,001
2,097
0
3,534
18,199
14,969
1,432
4,910
13,015
219
41,182
L
Bakasura
marcus8067
Bakasura
1,237
994
0
675
9,211
2,570
0
2,170
6,970
0
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,411
Gold Earned
55,750
297
Minions Killed
530
0
Camps Cleared
0
1,263,397
Distance Traveled
1,774,721
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,060
614
59
3
0
306,427
5
W
Vamana
12,126
674
144
8
0
395,155
1
L
Gilgamesh
8,281
460
79
4
0
259,191
4
W
Thor
8,912
495
52
3
0
341,183
2
L
Cernunnos
7,903
439
81
5
0
275,131
0
L
Fafnir
8,315
462
22
1
0
285,625
0
L
Morgan Le Fay
8,530
474
81
5
0
265,916
0
W
Ra
12,943
719
193
11
0
373,629
3
W
King Arthur
10,709
595
82
5
0
358,327
0
L
Bakasura
6,382
355
34
2
0
177,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role