Player Matchup

Cthulhu
Cthulhu
Jboog1227
Cthulhu
Level 26
God Stats
5W - 4L
1,729 SR
Queue Stats
56W - 34L
1,673 Elo+
Party 3
Vulcan
Vulcan
Nicolasleyva96
Vulcan
Level 27
God Stats
5W - 4L
1,553 SR
Queue Stats
74W - 65L
1,588 Elo+
Party 1
Kali
Kali
cafepwrd
Kali
Level 106
God Stats
9W - 5L
1,667 SR
Queue Stats
55W - 34L
1,673 Elo+
Party 3
Hera
Hera
julianleyva14
Hera
Level 35
God Stats
7W - 6L
1,557 SR
Queue Stats
136W - 98L
1,586 Elo+
Party 1
Neith
Neith
naq27
Neith
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 3
Team Averages
Level 44
1,601 SR
1,644 Elo+

VS

Team Averages
Level 40
1,498 SR
1,419 Elo+
Ullr
Ullr
ANGEL87
Ullr
Level 28
God Stats
3W - 4L
1,543 SR
Queue Stats
9W - 19L
1,337 Elo+
Party 2
Aphrodite
Aphrodite
FookNSloot
Aphrodite
Level 94
God Stats
0W - 3L
1,246 SR
Queue Stats
130W - 159L
1,430 Elo+
Party 2
Olorun
Olorun
InnocentHeart
Olorun
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
193W - 215L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
Lunnabella
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,423 Elo+
Party 2
Thor
Thor
MysticScythe
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jboog1227
Cthulhu
20
5 / 1 / 22
14,670
1,128
23,989
24,399
23,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
5 / 3 / 17
13,397
1,031
23,402
9,515
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
11 / 4 / 15
15,269
1,175
23,850
24,826
11,699
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 0 / 19
14,378
1,106
29,701
12,455
5,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
naq27
Neith
20
6 / 2 / 16
13,004
1,000
18,890
13,717
5,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ANGEL87
Ullr
18
2 / 6 / 3
11,972
921
12,749
22,510
11,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
FookNSloot
Aphrodite
18
2 / 5 / 5
11,885
914
12,612
20,426
10,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 11 / 5
12,387
953
28,852
28,779
10,258
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Lunnabella
Xing Tian
18
2 / 6 / 7
12,954
996
11,284
32,194
45,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 9 / 9
11,388
876
8,715
21,914
9,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
37
Kills
10
10
Deaths
37
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
ANGEL87
Ullr
2
6
3
0.58
L
Aphrodite
FookNSloot
Aphrodite
2
5
5
0.9
L
4
11
5
0.59
W
Cthulhu
Jboog1227
Cthulhu
5
1
22
16
L
Xing Tian
Lunnabella
Xing Tian
2
6
7
0.92
L
0
9
9
0.5
W
5
3
17
4.5
W
Kali
11
4
15
4.63
W
10
0
19
19.5
W
Neith
naq27
Neith
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,832
Damage
74,212
84,912
Taken
125,823
50,357
Mitigated
88,459
24,304
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ANGEL87
Ullr
12,749
5,046
0
1,473
22,510
11,960
0
13,204
9,066
0
45,821
L
Aphrodite
FookNSloot
Aphrodite
12,612
2,246
6,873
6,916
20,426
10,924
0
12,205
8,119
38,269
0
L
28,852
15,000
685
4,520
28,779
10,258
0
21,843
6,726
70,097
0
W
Cthulhu
Jboog1227
Cthulhu
23,989
2,366
2,333
425
24,399
23,786
0
16,745
7,654
43,603
0
L
Xing Tian
Lunnabella
Xing Tian
11,284
957
221
2,114
32,194
45,973
0
17,609
14,258
22,587
0
L
8,715
2,855
0
0
21,914
9,344
0
11,166
10,562
0
20,527
W
23,402
9,472
1,337
1,620
9,515
4,089
0
5,708
3,807
46,884
0
W
Kali
23,850
11,994
0
10,432
24,826
11,699
0
14,222
10,478
0
47,358
W
29,701
9,611
308
4,099
12,455
5,074
0
7,491
4,964
52,592
0
W
Neith
naq27
Neith
18,890
11,743
0
3,750
13,717
5,709
0
8,582
5,059
0
33,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,718
Gold Earned
60,586
243
Minions Killed
224
14
Camps Cleared
5
1,210,617
Distance Traveled
1,183,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,972
921
61
5
2
256,227
0
L
Aphrodite
11,885
914
52
4
2
244,537
0
L
Olorun
12,387
953
76
6
0
210,452
0
W
Cthulhu
14,670
1,128
52
4
2
268,679
0
L
Xing Tian
12,954
996
9
1
1
258,605
0
L
Thor
11,388
876
26
2
0
213,870
0
W
Vulcan
13,397
1,031
72
6
0
243,532
0
W
Kali
15,269
1,175
34
3
9
251,804
0
W
Hera
14,378
1,106
47
4
1
244,323
1
W
Neith
13,004
1,000
38
3
2
202,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role