Player Matchup

Hera
Hera
CrackISCracked
Hera
Level 29
God Stats
5W - 3L
1,658 SR
Queue Stats
78W - 75L
1,438 Elo+
Solo
Bellona
Bellona
KingHuntzt
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
MaddSLE
Sol
Level 25
God Stats
19W - 13L
1,483 SR
Queue Stats
40W - 51L
1,467 Elo+
Solo
Pele
Pele
MarchenaFuujin
Pele
Level 26
God Stats
3W - 1L
1,201 SR
Queue Stats
4W - 2L
1,196 Elo+
Solo
Ymir
Ymir
TheCatwalrus
Ymir
Level 12
God Stats
3W - 5L
1,250 SR
Queue Stats
301W - 282L
1,379 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,396 Elo+

VS

Team Averages
Level 14
1,419 SR
1,301 Elo+
Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BiVampire
Camazotz
Level 28
God Stats
15W - 14L
1,386 SR
Queue Stats
218W - 261L
1,429 Elo+
Solo
Artemis
Artemis
InnocentEgirl
Artemis
Level 6
God Stats
15W - 16L
1,209 SR
Queue Stats
27W - 35L
1,173 Elo+
Party 1
Tsukuyomi
Tsukuyomi
arsen64
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Ah Puch
Ah Puch
flumbleb
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,759
576
3,198
3,962
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
KingHuntzt
Bellona
8
3 / 2 / 3
5,328
533
2,416
6,298
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
10
6 / 0 / 0
6,073
607
5,877
5,451
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 1 / 2
5,364
536
1,840
3,850
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 0 / 7
5,362
536
3,521
6,799
4,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,980
398
892
1,759
560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
BiVampire
Camazotz
9
3 / 1 / 0
5,451
545
2,272
5,606
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
7
0 / 4 / 1
4,329
433
3,297
5,795
1,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
arsen64
Tsukuyomi
7
1 / 5 / 1
4,844
484
1,870
6,350
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
flumbleb
Ah Puch
8
0 / 4 / 2
4,575
458
6,182
6,170
4,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
Camazotz
BiVampire
Camazotz
3
1
0
3
W
3
1
3
4.5
L
Artemis
0
4
1
0.13
W
Bellona
KingHuntzt
Bellona
3
2
3
2.25
W
Sol
6
0
0
6
W
2
1
2
3
W
0
0
7
3.5
L
Tsukuyomi
arsen64
Tsukuyomi
1
5
1
0.3
L
Ah Puch
flumbleb
Ah Puch
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
14,513
26,360
Taken
25,680
11,636
Mitigated
10,465
8,818
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
892
436
36
579
1,759
560
0
1,010
749
0
8,014
L
Camazotz
BiVampire
Camazotz
2,272
166
0
2,506
5,606
2,533
300
1,057
4,549
0
19,863
W
3,198
930
0
877
3,962
976
994
1,070
2,774
29,078
0
L
Artemis
3,297
1,166
0
1,076
5,795
1,703
0
4,406
1,389
52
11,713
W
Bellona
KingHuntzt
Bellona
2,416
990
0
1,655
6,298
3,587
272
1,839
4,377
0
13,308
W
Sol
5,877
2,739
0
3,125
5,451
996
798
550
4,901
33,022
0
W
1,840
484
0
1,039
3,850
1,307
0
778
2,950
0
19,854
W
3,521
782
0
2,122
6,799
4,770
50
2,127
4,629
25,136
0
L
Tsukuyomi
arsen64
Tsukuyomi
1,870
850
0
1,230
6,350
1,553
0
2,094
4,256
0
14,441
L
Ah Puch
flumbleb
Ah Puch
6,182
1,075
0
1,323
6,170
4,116
0
4,029
2,141
20,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
23,179
222
Minions Killed
135
0
Camps Cleared
0
971,071
Distance Traveled
802,954
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,980
398
14
1
0
94,822
0
L
Camazotz
5,451
545
37
4
0
210,739
2
W
Hera
5,759
576
58
6
0
191,660
6
L
Artemis
4,329
433
16
2
0
154,615
0
W
Bellona
5,328
533
29
3
0
216,181
0
W
Sol
6,073
607
60
6
0
185,360
1
W
Pele
5,364
536
35
4
0
204,227
3
W
Ymir
5,362
536
40
4
0
173,643
4
L
Tsukuyomi
4,844
484
32
3
0
172,673
0
L
Ah Puch
4,575
458
36
4
0
170,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role