Player Matchup

Fenrir
Fenrir
DARKHEART5725
Fenrir
Level 6
God Stats
0W - 1L
1,187 SR
Queue Stats
4W - 6L
1,284 Elo+
Party 1
Thor
Thor
Ghost-Perseus18
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Gnrl Nuggies
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 1
Hades
Hades
JbuniEditz
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,331 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jzacks99
Kumbhakarna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,344 Elo+
Solo
Team Averages
Level 8
1,437 SR
1,357 Elo+

VS

Team Averages
Level 7
1,362 SR
1,331 Elo+
Ra
Ra
AKAriel55
Ra
Level 13
God Stats
1W - 0L
1,196 SR
Queue Stats
2W - 1L
1,283 Elo+
Solo
Pele
Pele
DanielDaGreat1
Pele
Level 4
God Stats
2W - 2L
1,268 SR
Queue Stats
3W - 9L
874 Elo+
Solo
Merlin
Merlin
Michelleu-u964
Merlin
Level 4
God Stats
9W - 6L
1,552 SR
Queue Stats
30W - 26L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpazOut_Wright
Ah Muzen Cab
Level 9
God Stats
2W - 2L
1,292 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Bellona
Bellona
vadef1978
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 9
10,441
1,044
6,092
21,794
9,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 14 / 14
10,254
1,025
8,108
19,604
6,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 13 / 10
10,980
1,098
10,511
15,310
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
17
9 / 7 / 8
12,247
1,225
12,298
25,439
19,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Jzacks99
Kumbhakarna
17
2 / 6 / 13
10,076
1,008
4,733
14,292
10,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 25
11,767
1,177
7,639
9,591
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 7 / 16
9,882
988
3,861
8,714
2,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 1 / 26
14,676
1,468
23,751
7,837
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SpazOut_Wright
Ah Muzen Cab
20
33 / 2 / 12
17,762
1,776
49,379
10,809
4,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
vadef1978
Bellona
17
1 / 6 / 15
9,740
974
866
9,914
5,138

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
147
22
Kills
53
53
Deaths
22
54
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
6
25
2.75
L
5
13
9
0.73
W
1
7
16
1.29
L
2
14
14
0.64
L
4
13
10
0.69
L
Hades
9
7
8
1.86
L
Kumbhakarna
Jzacks99
Kumbhakarna
2
6
13
1.42
W
14
1
26
27
W
Ah Muzen Cab
SpazOut_Wright
Ah Muzen Cab
33
2
12
19.5
W
Bellona
vadef1978
Bellona
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
85,496
96,439
Taken
46,865
48,740
Mitigated
19,844
3,309
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,639
2,335
383
203
9,591
3,703
0
4,647
4,944
16,262
0
L
6,092
2,019
0
262
21,794
9,324
0
7,801
13,993
0
18,829
W
3,861
1,848
0
355
8,714
2,910
0
5,039
3,675
0
11,777
L
8,108
2,588
0
0
19,604
6,086
0
6,844
12,760
0
24,708
L
10,511
1,415
0
0
15,310
3,701
0
4,307
11,003
33,858
0
L
Hades
12,298
1,656
710
2,337
25,439
19,516
0
9,191
16,248
32,768
0
L
Kumbhakarna
Jzacks99
Kumbhakarna
4,733
754
0
0
14,292
10,113
0
3,247
11,045
15,443
0
W
23,751
1,146
386
1,456
7,837
3,308
0
4,169
3,668
44,195
0
W
Ah Muzen Cab
SpazOut_Wright
Ah Muzen Cab
49,379
26,462
40
5,279
10,809
4,785
0
8,062
2,747
0
84,759
W
Bellona
vadef1978
Bellona
866
419
0
165
9,914
5,138
0
5,625
4,289
0
4,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
63,827
164
Minions Killed
162
1
Camps Cleared
0
765,474
Distance Traveled
665,775
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,767
1,177
23
2
0
129,278
0
L
Fenrir
10,441
1,044
21
2
0
155,732
0
W
Pele
9,882
988
15
2
0
79,405
0
L
Thor
10,254
1,025
18
2
1
153,144
1
L
He Bo
10,980
1,098
51
5
0
150,403
2
L
Hades
12,247
1,225
49
5
0
175,070
0
L
Kumbhakarna
10,076
1,008
25
3
0
131,125
0
W
Merlin
14,676
1,468
42
4
0
168,579
0
W
Ah Muzen Cab
17,762
1,776
80
8
0
176,671
4
W
Bellona
9,740
974
2
0
0
111,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role