Player Matchup

Neith
Neith
Ix-Moncler-xI
Neith
Level 28
God Stats
54W - 62L
1,474 SR
Queue Stats
282W - 339L
1,343 Elo+
Party 2
Loki
Loki
XXL-Hades-CR
Loki
Level 27
God Stats
26W - 23L
1,744 SR
Queue Stats
216W - 262L
1,379 Elo+
Party 2
Hades
Hades
aceitecloverCR
Hades
Level 27
God Stats
36W - 18L
1,611 SR
Queue Stats
202W - 252L
1,379 Elo+
Party 2
Ymir
Ymir
arburolas_cr
Ymir
Level 15
God Stats
22W - 25L
1,624 SR
Queue Stats
93W - 122L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
vSheWants4ss-_-
Sylvanus
Level 25
God Stats
28W - 15L
1,754 SR
Queue Stats
251W - 296L
1,328 Elo+
Party 2
Team Averages
Level 24
1,641 SR
1,372 Elo+

VS

Team Averages
Level 13
1,697 SR
1,465 Elo+
Izanami
Izanami
BigPapaSkrimp
Izanami
Level 21
God Stats
2W - 1L
1,804 SR
Queue Stats
11W - 11L
1,298 Elo+
Party 1
Ares
Ares
Fe11ati0Kane
Ares
Level 5
God Stats
4W - 4L
1,846 SR
Queue Stats
5W - 10L
1,618 Elo+
Party 3
Anubis
Anubis
Schmucking
Anubis
Level 7
God Stats
2W - 2L
1,749 SR
Queue Stats
16W - 22L
1,721 Elo+
Party 3
Bellona
Bellona
aBakedBunny6534
Bellona
Level 15
God Stats
22W - 16L
1,561 SR
Queue Stats
61W - 52L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
plaznu
Gilgamesh
Level 18
God Stats
1W - 5L
1,524 SR
Queue Stats
17W - 22L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 8
12,011
572
12,826
13,034
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
19 / 1 / 9
13,390
638
24,788
13,290
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 4 / 11
12,377
589
21,426
12,535
6,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 16
11,365
541
6,080
14,956
17,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
19
7 / 0 / 15
13,593
647
7,734
10,608
13,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 11 / 2
8,226
392
5,615
17,757
5,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 10 / 4
8,690
414
2,896
19,617
12,336
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Schmucking
Anubis
12
3 / 13 / 2
8,682
413
6,817
19,046
10,255
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 11 / 2
10,827
516
14,927
22,278
14,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
plaznu
Gilgamesh
14
0 / 10 / 1
8,574
408
6,756
19,815
13,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
54
Kills
11
12
Deaths
55
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
11
2
0.18
L
1
10
4
0.3
W
10
2
8
7
L
Anubis
Schmucking
Anubis
3
13
2
0.31
W
19
1
9
23.5
L
6
11
2
0.64
W
17
4
11
5.63
W
1
5
16
1.8
L
Gilgamesh
plaznu
Gilgamesh
0
10
1
0.05
W
Sylvanus
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,854
Damage
37,011
64,423
Taken
98,513
47,403
Mitigated
56,505
21,107
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,615
3,936
0
2,305
17,757
5,687
897
5,192
12,565
0
47,463
L
2,896
561
0
19
19,617
12,336
6
9,710
9,907
15,172
0
W
12,826
8,620
0
6,183
13,034
4,546
4,376
1,410
11,580
0
84,328
L
Anubis
Schmucking
Anubis
6,817
1,011
0
1,540
19,046
10,255
90
7,542
11,504
36,712
0
W
24,788
8,335
0
5,693
13,290
5,870
2,602
854
12,314
0
102,788
L
14,927
9,812
0
4,164
22,278
14,917
305
6,712
15,566
0
68,907
W
21,426
2,302
1,179
5,492
12,535
6,134
2,727
4,140
8,077
60,366
0
W
6,080
715
0
0
14,956
17,004
851
2,331
12,422
29,510
0
L
Gilgamesh
plaznu
Gilgamesh
6,756
1,785
0
1,282
19,815
13,310
730
6,084
13,731
0
40,247
W
Sylvanus
7,734
2,642
676
1,884
10,608
13,849
1,388
588
9,887
41,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,736
Gold Earned
44,999
502
Minions Killed
342
0
Camps Cleared
0
1,951,689
Distance Traveled
1,566,321
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,226
392
92
4
0
332,290
0
L
Ares
8,690
414
26
1
0
286,078
0
W
Neith
12,011
572
124
6
0
374,632
4
L
Anubis
8,682
413
53
3
0
273,067
0
W
Loki
13,390
638
159
8
0
439,833
0
L
Bellona
10,827
516
94
4
0
358,551
0
W
Hades
12,377
589
89
4
0
396,096
1
W
Ymir
11,365
541
50
2
0
353,873
0
L
Gilgamesh
8,574
408
77
4
0
316,335
3
W
Sylvanus
13,593
647
80
4
0
387,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role