Player Matchup

Ah Puch
Ah Puch
Drutu
Ah Puch
Level 30
God Stats
2W - 3L
1,863 SR
Queue Stats
109W - 113L
1,568 Elo+
Solo
Set
Set
McGangB
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,525 Elo+
Solo
Jing Wei
Jing Wei
OneWierdAlien
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,618 Elo+
Solo
Vamana
Vamana
TrashPanda70
Vamana
Level 7
God Stats
2W - 4L
1,312 SR
Queue Stats
5W - 6L
1,575 Elo+
Solo
Cthulhu
Cthulhu
WEFWD
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,557 Elo+

VS

Team Averages
Level 17
1,605 SR
1,505 Elo+
Odin
Odin
FTNS
Odin
Level 24
God Stats
9W - 2L
1,762 SR
Queue Stats
106W - 104L
1,407 Elo+
Party 1
Chronos
Chronos
Mrozskrat
Chronos
Level 20
God Stats
6W - 7L
1,591 SR
Queue Stats
109W - 112L
1,593 Elo+
Solo
Apollo
Apollo
Orion373
Apollo
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
19W - 19L
1,540 Elo+
Party 1
Ares
Ares
SlimDusker
Ares
Level 9
God Stats
7W - 11L
1,508 SR
Queue Stats
30W - 28L
1,496 Elo+
Party 1
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 25
God Stats
35W - 16L
1,663 SR
Queue Stats
120W - 140L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drutu
Ah Puch
9
1 / 2 / 1
5,251
477
4,236
3,856
1,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
8
1 / 5 / 3
5,404
491
3,486
9,216
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
OneWierdAlien
Jing Wei
10
6 / 2 / 0
6,107
555
6,194
7,479
2,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
6
0 / 6 / 0
4,809
437
1,190
6,985
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WEFWD
Cthulhu
6
0 / 6 / 1
4,117
374
485
5,110
2,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
FTNS
Odin
11
6 / 1 / 2
7,100
645
4,895
3,948
1,976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Mrozskrat
Chronos
12
3 / 1 / 3
6,966
633
3,956
5,798
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Orion373
Apollo
10
2 / 3 / 2
5,778
525
3,821
6,615
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 3 / 1
5,783
526
1,626
5,368
2,605
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 1 / 3
7,265
660
5,431
6,850
3,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
21
21
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Drutu
Ah Puch
1
2
1
0.75
W
Odin
FTNS
Odin
6
1
2
7
L
Set
1
5
3
0.5
W
Chronos
Mrozskrat
Chronos
3
1
3
4.5
L
Jing Wei
OneWierdAlien
Jing Wei
6
2
0
3
W
Apollo
Orion373
Apollo
2
3
2
1
W
2
3
1
0.83
W
8
1
3
9.5
L
Vamana
0
6
0
0
L
Cthulhu
WEFWD
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
19,729
32,646
Taken
28,579
11,464
Mitigated
11,371
7,724
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Drutu
Ah Puch
4,236
327
0
1,087
3,856
1,166
0
1,757
2,009
23,794
0
W
Odin
FTNS
Odin
4,895
1,312
0
1,226
3,948
1,976
550
214
3,734
2,892
25,920
L
Set
3,486
1,592
0
3,066
9,216
3,293
228
261
8,823
0
21,574
W
Chronos
Mrozskrat
Chronos
3,956
1,185
0
2,217
5,798
1,916
0
3,422
2,376
36,425
0
L
Jing Wei
OneWierdAlien
Jing Wei
6,194
4,433
0
3,522
7,479
2,280
0
1,431
6,048
0
32,842
W
Apollo
Orion373
Apollo
3,821
2,293
0
2,362
6,615
1,764
1,775
0
6,615
0
24,846
W
1,626
537
0
710
5,368
2,605
963
22
5,346
11,050
0
W
5,431
1,865
0
2,873
6,850
3,110
0
1,063
5,787
0
37,451
L
Vamana
1,190
844
0
49
6,985
2,307
50
300
6,505
0
7,714
L
Cthulhu
WEFWD
Cthulhu
485
82
0
0
5,110
2,418
0
2,140
2,708
5,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
32,892
161
Minions Killed
307
0
Camps Cleared
0
868,273
Distance Traveled
993,216
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,251
477
48
4
0
188,179
2
W
Odin
7,100
645
72
7
0
176,089
0
L
Set
5,404
491
40
4
0
182,403
1
W
Chronos
6,966
633
101
9
0
198,587
2
L
Jing Wei
6,107
555
50
5
0
196,615
4
W
Apollo
5,778
525
41
4
0
211,079
0
W
Ares
5,783
526
28
3
0
183,786
0
W
Fenrir
7,265
660
65
6
0
223,675
0
L
Vamana
4,809
437
18
2
0
158,062
1
L
Cthulhu
4,117
374
5
0
0
143,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role