Player Matchup

Ah Puch
Ah Puch
BaraKing-
Ah Puch
Level 105
God Stats
8W - 10L
1,660 SR
Queue Stats
33W - 46L
1,409 Elo+
Party 3
Jing Wei
Jing Wei
Sonicle4_Dio
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,317 Elo+
Party 3
Fafnir
Fafnir
Thy_Rookie
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,308 Elo+
Party 3
Gilgamesh
Gilgamesh
captonnoob
Gilgamesh
Level 149
God Stats
13W - 16L
1,713 SR
Queue Stats
124W - 125L
1,489 Elo+
Party 2
Horus
Horus
death by PUMBAA
Horus
Level 160
God Stats
49W - 56L
1,500 SR
Queue Stats
539W - 561L
1,504 Elo+
Party 2
Team Averages
Level 120
1,575 SR
1,405 Elo+

VS

Team Averages
Level 120
1,563 SR
1,457 Elo+
Sun Wukong
Sun Wukong
Jiren4254
Sun Wukong
Level 109
God Stats
10W - 7L
1,596 SR
Queue Stats
45W - 44L
1,437 Elo+
Solo
Fenrir
Fenrir
L4ST Pain6336
Fenrir
Level 144
God Stats
1W - 6L
1,544 SR
Queue Stats
55W - 49L
1,454 Elo+
Solo
Sol
Sol
Pinch3chubbs
Sol
Level 125
God Stats
14W - 9L
1,611 SR
Queue Stats
96W - 109L
1,461 Elo+
Party 1
Anhur
Anhur
animeistrash107
Anhur
Level 105
God Stats
2W - 2L
1,678 SR
Queue Stats
373W - 392L
1,460 Elo+
Solo
Thanatos
Thanatos
bergst123
Thanatos
Level 119
God Stats
5W - 3L
1,388 SR
Queue Stats
84W - 100L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaraKing-
Ah Puch
19
3 / 4 / 6
12,883
678
17,193
14,055
5,398
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Sonicle4_Dio
Jing Wei
17
1 / 10 / 4
10,479
552
11,775
17,364
6,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Thy_Rookie
Fafnir
17
2 / 9 / 6
11,432
602
11,844
23,229
25,255
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
captonnoob
Gilgamesh
19
2 / 7 / 6
11,820
622
12,979
30,130
35,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 8 / 6
13,537
712
13,729
26,189
26,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jiren4254
Sun Wukong
20
5 / 0 / 23
14,102
742
19,482
17,006
20,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 16
15,359
808
14,715
17,794
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 12
13,865
730
24,745
18,065
6,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 2 / 16
14,489
763
19,109
16,147
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
bergst123
Thanatos
20
11 / 5 / 16
16,295
858
18,135
15,304
6,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
13
Kills
38
38
Deaths
13
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BaraKing-
Ah Puch
3
4
6
1.5
W
Sun Wukong
Jiren4254
Sun Wukong
5
0
23
16.5
W
8
4
16
4
W
5
2
12
5.5
L
Jing Wei
Sonicle4_Dio
Jing Wei
1
10
4
0.3
L
Fafnir
Thy_Rookie
Fafnir
2
9
6
0.56
W
9
2
16
8.5
W
Thanatos
bergst123
Thanatos
11
5
16
3.8
L
Gilgamesh
captonnoob
Gilgamesh
2
7
6
0.71
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,520
Damage
96,186
110,967
Taken
84,316
98,122
Mitigated
50,065
16,464
Healing
33,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BaraKing-
Ah Puch
17,193
365
0
2,112
14,055
5,398
560
3,097
10,775
51,627
0
W
Sun Wukong
Jiren4254
Sun Wukong
19,482
3,473
0
2,077
17,006
20,480
371
7,941
8,908
0
53,254
W
14,715
1,537
0
3,314
17,794
10,911
525
5,195
12,409
144
54,960
W
24,745
9,215
0
11,427
18,065
6,254
3,486
5,020
12,492
75,564
0
L
Jing Wei
Sonicle4_Dio
Jing Wei
11,775
4,954
0
0
17,364
6,201
0
2,124
15,105
0
40,033
L
Fafnir
Thy_Rookie
Fafnir
11,844
5,924
0
2,852
23,229
25,255
370
4,729
18,182
25,329
0
W
19,109
11,978
0
6,401
16,147
6,271
1,455
7,426
8,538
0
58,165
W
Thanatos
bergst123
Thanatos
18,135
3,557
0
10,112
15,304
6,149
0
4,644
10,400
0
40,422
L
Gilgamesh
captonnoob
Gilgamesh
12,979
2,313
0
4,367
30,130
35,267
0
8,112
21,523
0
49,024
L
13,729
4,003
1,709
5,424
26,189
26,001
36
7,017
18,738
361
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,151
Gold Earned
74,110
303
Minions Killed
433
6
Camps Cleared
12
1,537,153
Distance Traveled
1,759,161
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,883
678
85
4
1
332,991
6
W
Sun Wukong
14,102
742
88
5
3
373,420
0
W
Fenrir
15,359
808
95
5
3
372,322
3
W
Sol
13,865
730
127
7
2
331,206
0
L
Jing Wei
10,479
552
76
4
1
304,933
3
L
Fafnir
11,432
602
34
2
0
284,091
3
W
Anhur
14,489
763
82
4
3
344,524
1
W
Thanatos
16,295
858
41
2
1
337,689
1
L
Gilgamesh
11,820
622
70
4
1
322,289
0
L
Horus
13,537
712
38
2
3
292,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role