Player Matchup

Bellona
Bellona
Gold IV
Asitia
Bellona
Gold IV
Level 137
God Stats
5W - 9L
1,585 SR
Queue Stats
75W - 79L
1,457 MMR
Party 1
Chiron
Chiron
Bronze III
Goetzman19
Chiron
Bronze III
Level 30
God Stats
1W - 1L
1,573 SR
Queue Stats
16W - 27L
1,500 MMR
Solo
Freya
Freya
Gold IV
SaitanX
Freya
Gold IV
Level 160
God Stats
350W - 370L
1,516 SR
Queue Stats
1,530W - 1,552L
1,475 MMR
Solo
Janus
Janus
Bronze III
TheActualDuck
Janus
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,467 MMR
Solo
Sobek
Sobek
Gold V
Workk
Sobek
Gold V
Level 101
God Stats
0W - 6L
1,078 SR
Queue Stats
76W - 78L
1,457 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,450 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,501 SR
1,498 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
TheColtrain98
Chronos
Gold II
Level 125
God Stats
5W - 6L
1,571 SR
Queue Stats
289W - 290L
1,502 MMR
Solo
Sylvanus
Sylvanus
Silver II
moosnk
Sylvanus
Silver II
Level 69
God Stats
1W - 1L
1,320 SR
Queue Stats
8W - 8L
1,543 MMR
Solo
Ravana
Ravana
Gold IV
paramist2
Ravana
Gold IV
Level 107
God Stats
7W - 8L
1,614 SR
Queue Stats
155W - 149L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asitia
Bellona
11
2 / 1 / 0
6,226
566
4,394
6,234
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Goetzman19
Chiron
10
0 / 4 / 1
5,659
514
3,440
7,310
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
SaitanX
Freya
11
1 / 3 / 2
6,379
580
3,780
7,974
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 0
5,807
528
2,238
2,998
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Workk
Sobek
6
0 / 4 / 1
4,984
453
1,655
8,562
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayApolloAthenaSolTiamat

VS

Bans
TsukuyomiGilgameshKing ArthurKaliSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 1 / 2
7,143
649
5,237
6,171
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
 
Medusa
11
1 / 2 / 1
6,247
568
3,707
6,311
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
13
3 / 1 / 5
7,377
671
3,866
5,086
1,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
moosnk
Sylvanus
9
2 / 0 / 7
6,096
554
5,625
4,874
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
paramist2
Ravana
12
4 / 1 / 4
7,004
637
3,472
4,040
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
2
5
W
Medusa
 
Medusa
1
2
1
0.75
L
Bellona
Asitia
Bellona
2
1
0
2
L
Chiron
Goetzman19
Chiron
0
4
1
0.13
L
Freya
SaitanX
Freya
1
3
2
0.67
L
2
2
0
1
W
Chronos
3
1
5
5.5
L
Sobek
Workk
Sobek
0
4
1
0.13
W
Sylvanus
moosnk
Sylvanus
2
0
7
5.5
W
Ravana
paramist2
Ravana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
21,907
33,078
Taken
26,482
13,204
Mitigated
11,082
10,451
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,237
2,230
0
3,217
6,171
2,220
642
731
5,383
49,928
2,019
W
Medusa
 
Medusa
3,707
1,235
0
1,830
6,311
1,980
22
788
5,523
0
35,015
L
Bellona
Asitia
Bellona
4,394
832
0
3,588
6,234
3,943
0
424
5,810
0
31,295
L
Chiron
Goetzman19
Chiron
3,440
1,328
200
1,980
7,310
1,637
0
3,765
3,512
0
30,243
L
Freya
SaitanX
Freya
3,780
995
0
3,222
7,974
3,191
0
2,325
5,649
34,098
6,933
L
2,238
497
0
125
2,998
689
0
1,101
1,897
29,291
0
W
Chronos
3,866
978
0
1,837
5,086
1,755
0
1,897
3,092
53,312
0
L
Sobek
Workk
Sobek
1,655
128
0
1,336
8,562
3,744
0
5,587
2,975
5,088
0
W
Sylvanus
moosnk
Sylvanus
5,625
1,839
604
2,088
4,874
3,454
0
2,719
2,091
12,672
0
W
Ravana
paramist2
Ravana
3,472
805
0
482
4,040
1,673
0
1,000
3,040
0
40,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
33,867
306
Minions Killed
354
0
Camps Cleared
0
1,050,614
Distance Traveled
1,100,772
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,143
649
95
9
0
184,139
3
W
Medusa
6,247
568
65
6
0
225,979
1
L
Bellona
6,226
566
81
7
0
230,396
4
L
Chiron
5,659
514
68
6
0
195,256
2
L
Freya
6,379
580
81
7
0
175,954
3
L
Janus
5,807
528
68
6
0
231,425
3
W
Chronos
7,377
671
114
10
0
217,097
2
L
Sobek
4,984
453
8
1
0
217,583
3
W
Sylvanus
6,096
554
10
1
0
220,756
2
W
Ravana
7,004
637
70
6
0
252,801
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role