Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KelanTR
Vulcan
Level 60
God Stats
3W - 5L
1,538 SR
Queue Stats
609W - 513L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Laughinninja
Cthulhu
Level 146
God Stats
1W - 2L
1,877 SR
Queue Stats
196W - 197L
1,590 Elo+
Party 2
Osiris
Osiris
PlasmaMK2
Osiris
Level 119
God Stats
1W - 3L
1,668 SR
Queue Stats
116W - 119L
1,501 Elo+
Party 2
Ullr
Ullr
Sayhac
Ullr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,491 Elo+

VS

Team Averages
Level 113
1,538 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GrimGramCracker
Cernunnos
Level 109
God Stats
12W - 11L
1,658 SR
Queue Stats
265W - 207L
1,541 Elo+
Party 3
He Bo
He Bo
Jarizzle-
He Bo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 303L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
MIKExLITERUS681
Baron Samedi
Level 120
God Stats
5W - 3L
1,530 SR
Queue Stats
286W - 245L
1,541 Elo+
Solo
Ra
Ra
iSvyn
Ra
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
397W - 334L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 2 / 1
9,007
474
9,241
18,334
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
KelanTR
Vulcan
13
1 / 4 / 0
8,144
429
6,014
8,949
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Laughinninja
Cthulhu
12
0 / 2 / 1
8,171
430
6,491
15,423
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
PlasmaMK2
Osiris
15
1 / 5 / 0
8,749
460
5,873
14,037
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Sayhac
Ullr
14
0 / 3 / 1
8,030
423
4,899
10,571
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 0 / 9
10,437
549
7,867
17,735
10,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
GrimGramCracker
Cernunnos
16
4 / 1 / 6
9,874
520
10,377
8,678
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Jarizzle-
He Bo
18
2 / 0 / 2
10,449
550
4,447
7,214
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MIKExLITERUS681
Baron Samedi
17
2 / 2 / 8
10,679
562
10,158
13,277
11,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
18
6 / 0 / 6
11,355
598
10,841
7,102
3,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
16
16
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Jormungandr
 
Jormungandr
2
0
9
6.5
W
Cernunnos
GrimGramCracker
Cernunnos
4
1
6
7
W
He Bo
Jarizzle-
He Bo
2
0
2
3
L
Vulcan
KelanTR
Vulcan
1
4
0
0.25
L
Cthulhu
Laughinninja
Cthulhu
0
2
1
0.25
W
Baron Samedi
MIKExLITERUS681
Baron Samedi
2
2
8
3
L
Osiris
PlasmaMK2
Osiris
1
5
0
0.2
L
Ullr
Sayhac
Ullr
0
3
1
0.17
W
Ra
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
43,690
67,314
Taken
54,006
38,104
Mitigated
31,085
13,024
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,241
1,200
0
8,052
18,334
12,952
280
8,982
9,352
0
58,673
W
Jormungandr
 
Jormungandr
7,867
1,851
367
7,009
17,735
10,682
180
5,201
12,534
39,104
0
W
Cernunnos
GrimGramCracker
Cernunnos
10,377
6,677
0
1,840
8,678
2,769
2,042
2,680
5,998
0
71,160
W
He Bo
Jarizzle-
He Bo
4,447
228
0
1,866
7,214
2,486
0
1,020
6,194
93,725
0
L
Vulcan
KelanTR
Vulcan
6,014
2,398
0
125
8,949
3,005
0
6,013
2,936
52,653
0
L
Cthulhu
Laughinninja
Cthulhu
6,491
376
219
1,354
15,423
10,234
0
7,610
7,813
32,109
0
W
Baron Samedi
MIKExLITERUS681
Baron Samedi
10,158
1,343
291
5,625
13,277
11,592
510
1,510
10,962
66,156
0
L
Osiris
PlasmaMK2
Osiris
5,873
1,556
0
2,920
14,037
8,560
0
5,176
8,861
0
69,358
L
Ullr
Sayhac
Ullr
4,899
1,604
0
354
10,571
3,353
0
5,532
5,039
0
56,349
W
Ra
10,841
914
1,483
4,195
7,102
3,556
787
2,233
4,769
82,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
52,794
489
Minions Killed
614
0
Camps Cleared
0
1,754,028
Distance Traveled
1,768,187
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,007
474
110
6
0
344,475
2
W
Jormungandr
10,437
549
71
4
0
334,619
0
W
Cernunnos
9,874
520
96
5
0
366,824
1
W
He Bo
10,449
550
153
8
0
354,031
1
L
Vulcan
8,144
429
113
6
0
340,166
3
L
Cthulhu
8,171
430
33
2
0
352,688
5
W
Baron Samedi
10,679
562
122
6
0
309,785
1
L
Osiris
8,749
460
125
7
0
387,126
1
L
Ullr
8,030
423
108
6
0
329,573
2
W
Ra
11,355
598
172
9
0
402,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role