Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DoctorCuckery
Geb
Level 62
God Stats
0W - 3L
1,707 SR
Queue Stats
416W - 428L
1,460 Elo+
Solo
Bastet
Bastet
MakarovProcess
Bastet
Level 111
God Stats
145W - 173L
1,500 SR
Queue Stats
150W - 176L
1,448 Elo+
Solo
Neith
Neith
natierk
Neith
Level 89
God Stats
14W - 10L
1,589 SR
Queue Stats
295W - 267L
1,506 Elo+
Solo
Kukulkan
Kukulkan
notbound
Kukulkan
Level 117
God Stats
15W - 19L
1,495 SR
Queue Stats
289W - 305L
1,494 Elo+
Solo
Team Averages
Level 107
1,558 SR
1,482 Elo+

VS

Team Averages
Level 88
1,568 SR
1,452 Elo+
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chord24
Ares
Level 88
God Stats
31W - 29L
1,543 SR
Queue Stats
497W - 585L
1,400 Elo+
Party 1
Ra
Ra
SLU-Perrote
Ra
Level 96
God Stats
49W - 28L
1,580 SR
Queue Stats
643W - 674L
1,418 Elo+
Party 1
Chiron
Chiron
SLU-Testomaniaco
Chiron
Level 105
God Stats
8W - 5L
1,716 SR
Queue Stats
375W - 355L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
TheSanax
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 118L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 1
4,781
531
3,093
7,226
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,721
525
2,352
8,311
2,821
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 4 / 0
3,709
412
1,480
2,718
803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
natierk
Neith
8
0 / 3 / 0
4,596
511
3,207
5,952
1,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
notbound
Kukulkan
9
1 / 3 / 0
4,947
550
2,833
4,275
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 4
6,019
669
1,789
5,208
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Chord24
Ares
8
3 / 1 / 3
5,811
646
3,653
6,116
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 2
6,314
702
3,976
5,574
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 0 / 3
5,917
657
6,620
5,253
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
TheSanax
Cabrakan
12
5 / 0 / 0
6,920
769
3,209
4,910
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Thanatos
 
Thanatos
1
1
4
3
W
Ares
Chord24
Ares
3
1
3
4.5
L
0
3
1
0.17
L
0
4
0
0
W
3
0
2
4
W
3
0
3
4.5
W
Cabrakan
TheSanax
Cabrakan
5
0
0
5
L
Neith
natierk
Neith
0
3
0
0
L
Kukulkan
notbound
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
19,247
28,482
Taken
27,061
8,425
Mitigated
12,908
7,574
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,093
682
0
3,031
7,226
1,993
0
2,583
4,533
0
24,483
W
Thanatos
 
Thanatos
1,789
496
0
4,672
5,208
1,434
0
512
4,654
0
32,451
W
Ares
Chord24
Ares
3,653
62
0
2,507
6,116
5,244
0
926
5,190
12,137
0
L
2,352
499
160
1,473
8,311
2,821
0
2,480
5,831
11,297
0
L
1,480
744
0
152
2,718
803
0
1,944
692
0
6,170
W
3,976
366
0
2,173
5,574
1,709
165
2,031
3,295
34,746
0
W
6,620
2,169
489
1,701
5,253
1,725
744
1,714
3,539
0
34,610
W
Cabrakan
TheSanax
Cabrakan
3,209
306
0
2,493
4,910
2,796
93
0
4,910
38,121
0
L
Neith
natierk
Neith
3,207
1,078
0
1,686
5,952
1,523
0
1,173
4,779
0
27,156
L
Kukulkan
notbound
Kukulkan
2,833
276
0
1,072
4,275
1,285
0
2,466
1,809
23,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,754
Gold Earned
30,981
188
Minions Killed
327
0
Camps Cleared
0
800,255
Distance Traveled
948,836
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,781
531
57
6
0
177,952
0
W
Thanatos
6,019
669
65
7
0
213,938
2
W
Ares
5,811
646
16
2
0
173,392
4
L
Geb
4,721
525
15
2
0
183,749
0
L
Bastet
3,709
412
12
1
0
98,630
0
W
Ra
6,314
702
73
8
0
207,484
4
W
Chiron
5,917
657
66
7
0
174,096
0
W
Cabrakan
6,920
769
107
12
0
179,926
1
L
Neith
4,596
511
51
6
0
151,831
4
L
Kukulkan
4,947
550
53
6
0
188,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role