Player Matchup

Bellona
Bellona
FlorOtaku
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Yemoja
Yemoja
HeroOfTheLight
Yemoja
Level 16
God Stats
2W - 2L
1,635 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 2
Apollo
Apollo
Lainemade
Apollo
Level 49
God Stats
1W - 7L
1,209 SR
Queue Stats
7W - 11L
1,257 Elo+
Party 2
Nemesis
Nemesis
SebsWeiland
Nemesis
Level 48
God Stats
2W - 5L
1,345 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 2
Merlin
Merlin
francoriez
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,438 SR
1,331 Elo+

VS

Team Averages
Level 43
1,515 SR
1,367 Elo+
Rama
Rama
PinedaSP
Rama
Level 49
God Stats
2W - 2L
1,490 SR
Queue Stats
135W - 178L
1,342 Elo+
Party 3
Skadi
Skadi
Pondz Fr
Skadi
Level 28
God Stats
26W - 13L
1,653 SR
Queue Stats
105W - 132L
1,373 Elo+
Party 1
Xing Tian
Xing Tian
be4Sty Fr
Xing Tian
Level 49
God Stats
22W - 15L
1,647 SR
Queue Stats
245W - 255L
1,391 Elo+
Party 1
Fenrir
Fenrir
keA10kA
Fenrir
Level 48
God Stats
13W - 14L
1,356 SR
Queue Stats
130W - 147L
1,352 Elo+
Party 3
Chaac
Chaac
lui5_WHAT
Chaac
Level 41
God Stats
35W - 50L
1,427 SR
Queue Stats
518W - 582L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlorOtaku
Bellona
15
1 / 10 / 0
8,960
407
6,199
19,589
28,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 0
8,464
385
4,636
13,218
13,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Lainemade
Apollo
12
0 / 7 / 1
7,941
361
4,362
15,454
4,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SebsWeiland
Nemesis
13
0 / 6 / 1
8,813
401
7,144
16,309
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
francoriez
Merlin
16
2 / 6 / 0
10,234
465
10,046
13,148
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 0 / 4
14,039
638
13,193
13,613
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Pondz Fr
Skadi
19
8 / 1 / 4
12,465
567
11,650
16,452
6,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
be4Sty Fr
Xing Tian
16
0 / 0 / 9
11,254
512
5,810
15,180
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
keA10kA
Fenrir
18
7 / 2 / 5
12,145
552
9,466
16,559
9,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
lui5_WHAT
Chaac
20
9 / 0 / 5
14,745
670
16,947
18,609
20,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
33
33
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
FlorOtaku
Bellona
1
10
0
0.1
L
0
4
0
0
L
Apollo
Lainemade
Apollo
0
7
1
0.07
W
Rama
9
0
4
11
W
Skadi
Pondz Fr
Skadi
8
1
4
10
L
Nemesis
SebsWeiland
Nemesis
0
6
1
0.08
W
Xing Tian
be4Sty Fr
Xing Tian
0
0
9
4.5
L
Merlin
francoriez
Merlin
2
6
0
0.33
W
Fenrir
keA10kA
Fenrir
7
2
5
4.75
W
Chaac
lui5_WHAT
Chaac
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
57,066
77,718
Taken
80,413
60,251
Mitigated
57,397
12,164
Healing
44,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FlorOtaku
Bellona
6,199
2,296
224
1,505
19,589
28,378
336
206
19,383
0
34,651
L
4,636
481
743
279
13,218
13,919
0
1,962
11,256
13,081
0
L
Apollo
Lainemade
Apollo
4,362
2,744
0
3,018
15,454
4,893
0
818
14,636
0
42,694
W
Rama
13,193
11,613
0
6,970
13,613
4,976
1,357
2,836
10,777
0
126,281
W
Skadi
Pondz Fr
Skadi
11,650
6,157
476
11,417
16,452
6,115
2,038
6,754
9,698
0
108,061
L
Nemesis
SebsWeiland
Nemesis
7,144
2,748
336
4,068
16,309
7,550
693
1,618
14,691
0
63,651
W
Xing Tian
be4Sty Fr
Xing Tian
5,810
481
601
5,451
15,180
16,153
175
4,030
11,150
31,568
0
L
Merlin
francoriez
Merlin
10,046
195
0
1,991
13,148
5,511
1,952
1,206
11,942
76,192
0
W
Fenrir
keA10kA
Fenrir
9,466
2,797
0
9,137
16,559
9,812
0
4,686
11,873
0
71,635
W
Chaac
lui5_WHAT
Chaac
16,947
4,958
0
10,442
18,609
20,341
2,356
2,054
16,555
0
118,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
64,648
412
Minions Killed
659
0
Camps Cleared
0
1,962,134
Distance Traveled
2,152,625
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,960
407
77
4
0
358,861
1
L
Yemoja
8,464
385
21
1
0
406,105
0
L
Apollo
7,941
361
68
3
0
402,298
3
W
Rama
14,039
638
187
9
0
414,613
0
W
Skadi
12,465
567
131
6
0
389,398
2
L
Nemesis
8,813
401
98
4
0
430,564
7
W
Xing Tian
11,254
512
49
2
0
436,843
5
L
Merlin
10,234
465
148
7
0
364,306
3
W
Fenrir
12,145
552
97
4
0
446,717
6
W
Chaac
14,745
670
195
9
0
465,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role