Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dontwearabra
Morgan Le Fay
Level 113
God Stats
4W - 2L
1,670 SR
Queue Stats
44W - 48L
1,503 Elo+
Party 3
Bacchus
Bacchus
ExileRenegade
Bacchus
Level 148
God Stats
3W - 1L
1,302 SR
Queue Stats
115W - 104L
1,540 Elo+
Solo
Hachiman
Hachiman
ItsRustyBlade
Hachiman
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 50L
1,514 Elo+
Party 3
Chaac
Chaac
KelanTR
Chaac
Level 60
God Stats
13W - 6L
1,533 SR
Queue Stats
609W - 513L
1,562 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,524 Elo+

VS

Team Averages
Level 136
1,616 SR
1,528 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Laughinninja
Jormungandr
Level 146
God Stats
1W - 1L
1,748 SR
Queue Stats
196W - 197L
1,602 Elo+
Party 2
Hou Yi
Hou Yi
ONYX52
Hou Yi
Level 109
God Stats
4W - 2L
1,745 SR
Queue Stats
208W - 185L
1,527 Elo+
Solo
Mercury
Mercury
PlasmaMK2
Mercury
Level 119
God Stats
3W - 3L
1,587 SR
Queue Stats
116W - 119L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sayhac
Cu Chulainn
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 0 / 3
8,802
629
5,155
7,922
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Dontwearabra
Morgan Le Fay
12
1 / 2 / 3
7,077
506
5,874
6,233
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
0 / 1 / 5
6,237
446
3,962
8,962
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
ItsRustyBlade
Hachiman
13
3 / 3 / 1
7,610
544
7,041
7,463
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KelanTR
Chaac
14
5 / 0 / 6
8,198
586
8,619
8,089
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 3
6,962
497
4,019
7,163
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Laughinninja
Jormungandr
11
2 / 3 / 1
7,122
509
5,681
10,751
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ONYX52
Hou Yi
11
1 / 3 / 2
6,898
493
2,076
8,453
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
PlasmaMK2
Mercury
12
1 / 1 / 3
7,208
515
3,739
10,278
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Sayhac
Cu Chulainn
13
1 / 5 / 0
7,064
505
4,166
9,053
5,902
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
3
6.5
L
Tiamat
 
Tiamat
1
2
3
1.25
W
Morgan Le Fay
Dontwearabra
Morgan Le Fay
1
2
3
1.25
W
Bacchus
0
1
5
2.5
W
Hachiman
ItsRustyBlade
Hachiman
3
3
1
1.17
W
Chaac
KelanTR
Chaac
5
0
6
8
L
Jormungandr
Laughinninja
Jormungandr
2
3
1
0.83
L
Hou Yi
ONYX52
Hou Yi
1
3
2
0.67
L
Mercury
PlasmaMK2
Mercury
1
1
3
2.5
L
Cu Chulainn
Sayhac
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
19,681
38,669
Taken
45,698
21,146
Mitigated
23,142
14,083
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,155
1,370
0
4,617
7,922
4,946
516
635
7,287
0
48,404
L
Tiamat
 
Tiamat
4,019
717
0
1,703
7,163
4,328
160
3,002
3,985
39,869
0
W
Morgan Le Fay
Dontwearabra
Morgan Le Fay
5,874
804
0
964
6,233
2,240
240
2,787
3,314
40,165
0
W
Bacchus
3,962
924
271
2,369
8,962
6,583
0
1,824
7,056
16,967
0
W
Hachiman
ItsRustyBlade
Hachiman
7,041
4,095
0
1,340
7,463
2,850
556
1,770
5,613
0
52,006
W
Chaac
KelanTR
Chaac
8,619
1,752
0
4,522
8,089
4,527
0
2,389
5,636
0
45,361
L
Jormungandr
Laughinninja
Jormungandr
5,681
1,888
0
948
10,751
7,171
0
3,248
7,335
23,556
0
L
Hou Yi
ONYX52
Hou Yi
2,076
771
0
1,604
8,453
2,393
0
774
7,633
0
33,554
L
Mercury
PlasmaMK2
Mercury
3,739
825
0
3,547
10,278
3,348
0
1,587
8,551
0
49,504
L
Cu Chulainn
Sayhac
Cu Chulainn
4,166
688
0
553
9,053
5,902
0
765
7,638
0
39,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
35,254
403
Minions Killed
360
0
Camps Cleared
0
1,362,048
Distance Traveled
1,334,725
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,802
629
97
7
0
278,988
3
L
Tiamat
6,962
497
89
6
0
273,728
3
W
Morgan Le Fay
7,077
506
95
7
0
252,163
6
W
Bacchus
6,237
446
28
2
0
282,398
5
W
Hachiman
7,610
544
87
6
0
240,965
2
W
Chaac
8,198
586
96
7
0
307,534
1
L
Jormungandr
7,122
509
40
3
0
253,664
3
L
Hou Yi
6,898
493
69
5
0
253,021
7
L
Mercury
7,208
515
89
6
0
318,683
1
L
Cu Chulainn
7,064
505
73
5
0
235,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role