Player Matchup

Fafnir
Fafnir
CoolRukyTC
Fafnir
Level 19
God Stats
10W - 8L
1,679 SR
Queue Stats
42W - 45L
1,396 Elo+
Solo
Thoth
Thoth
J0k3s0ny0u7280
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,337 Elo+
Solo
Fenrir
Fenrir
Zyther1213
Fenrir
Level 29
God Stats
4W - 4L
1,615 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Merlin
Merlin
iSuk_Savage
Merlin
Level 29
God Stats
0W - 3L
1,227 SR
Queue Stats
27W - 41L
1,239 Elo+
Solo
Bellona
Bellona
vishnuryn
Bellona
Level 27
God Stats
10W - 6L
1,340 SR
Queue Stats
59W - 82L
1,214 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,328 Elo+

VS

Team Averages
Level 14
1,416 SR
1,312 Elo+
Ymir
Ymir
ArcticAggie12
Ymir
Level 27
God Stats
80W - 88L
1,473 SR
Queue Stats
186W - 199L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Eloctate
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,355 Elo+
Party 1
Thanatos
Thanatos
KlueLezzz
Thanatos
Level 24
God Stats
1W - 1L
1,233 SR
Queue Stats
16W - 8L
1,168 Elo+
Solo
Danzaburou
Danzaburou
OProcketarmor
Danzaburou
Level 9
God Stats
3W - 4L
1,376 SR
Queue Stats
6W - 9L
1,326 Elo+
Party 1
Pele
Pele
weenDestroyer320
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoolRukyTC
Fafnir
7
0 / 3 / 2
6,787
309
1,646
7,688
5,167
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 9 / 0
11,529
524
12,552
14,494
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zyther1213
Fenrir
15
3 / 6 / 4
9,741
443
7,769
15,213
6,728
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
4 / 6 / 3
9,862
448
10,486
10,928
3,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
vishnuryn
Bellona
13
4 / 10 / 4
8,910
405
5,611
18,384
14,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
12,109
550
6,297
17,323
17,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Eloctate
Kukulkan
16
6 / 9 / 7
11,038
502
10,255
12,926
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KlueLezzz
Thanatos
14
2 / 6 / 7
9,555
434
4,738
17,346
8,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
OProcketarmor
Danzaburou
18
8 / 2 / 11
13,015
592
13,312
13,316
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
14 / 8 / 8
11,982
545
17,010
15,320
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
24
Kills
34
34
Deaths
25
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Fafnir
CoolRukyTC
Fafnir
0
3
2
0.33
W
Kukulkan
Eloctate
Kukulkan
6
9
7
1.06
L
13
9
0
1.44
W
Thanatos
KlueLezzz
Thanatos
2
6
7
0.92
W
Danzaburou
OProcketarmor
Danzaburou
8
2
11
6.75
L
Fenrir
Zyther1213
Fenrir
3
6
4
0.83
L
Merlin
4
6
3
0.92
L
Bellona
vishnuryn
Bellona
4
10
4
0.6
W
14
8
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,064
Damage
51,612
66,707
Taken
76,231
36,054
Mitigated
45,101
4,382
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,297
825
0
1,810
17,323
17,883
416
5,864
11,459
38,256
0
L
Fafnir
CoolRukyTC
Fafnir
1,646
473
0
507
7,688
5,167
12
1,271
6,417
6,260
0
W
Kukulkan
Eloctate
Kukulkan
10,255
1,685
0
812
12,926
4,779
1,664
4,783
8,143
55,114
0
L
12,552
660
0
1,575
14,494
5,562
0
5,288
9,206
62,530
0
W
Thanatos
KlueLezzz
Thanatos
4,738
2,835
0
8,365
17,346
8,936
148
4,200
13,146
0
54,507
W
Danzaburou
OProcketarmor
Danzaburou
13,312
9,039
0
6,809
13,316
4,886
3,754
5,873
7,443
0
82,276
L
Fenrir
Zyther1213
Fenrir
7,769
1,892
0
0
15,213
6,728
1,953
3,135
12,078
0
56,774
L
Merlin
10,486
1,470
0
908
10,928
3,709
269
2,357
8,571
50,730
0
L
Bellona
vishnuryn
Bellona
5,611
1,371
0
1,392
18,384
14,888
318
4,634
13,750
0
17,652
W
17,010
6,329
0
1,398
15,320
8,617
169
4,996
10,324
0
34,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
57,699
333
Minions Killed
343
0
Camps Cleared
0
1,548,310
Distance Traveled
2,023,547
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,109
550
55
3
0
437,846
2
L
Fafnir
6,787
309
17
1
0
213,021
3
W
Kukulkan
11,038
502
72
3
0
344,057
0
L
Thoth
11,529
524
112
5
0
343,298
0
W
Thanatos
9,555
434
64
3
0
442,410
3
W
Danzaburou
13,015
592
107
5
0
388,702
0
L
Fenrir
9,741
443
93
4
0
350,855
2
L
Merlin
9,862
448
83
4
0
291,124
0
L
Bellona
8,910
405
28
1
0
350,012
0
W
Pele
11,982
545
45
2
0
410,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role