Player Matchup

Merlin
Merlin
Aiden5407
Merlin
Level 109
God Stats
7W - 0L
1,951 SR
Queue Stats
91W - 83L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
AndrewSenpai
Sylvanus
Level 118
God Stats
7W - 2L
1,675 SR
Queue Stats
115W - 97L
1,607 Elo+
Party 2
Chernobog
Chernobog
Killerghost25
Chernobog
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
TrayvisMartini
Hun Batz
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,533 Elo+
Party 2
Nike
Nike
xmariamax
Nike
Level 65
God Stats
41W - 27L
1,631 SR
Queue Stats
190W - 215L
1,560 Elo+
Party 2
Team Averages
Level 84
1,651 SR
1,571 Elo+

VS

Team Averages
Level 65
1,588 SR
1,522 Elo+
Danzaburou
Danzaburou
AngelOfCarnage
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
ArkanaScreamo
Thor
Level 60
God Stats
1W - 1L
1,710 SR
Queue Stats
40W - 41L
1,536 Elo+
Party 1
Thanatos
Thanatos
HairlineDocta
Thanatos
Level 62
God Stats
22W - 27L
1,536 SR
Queue Stats
313W - 289L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lemmsito-senpai
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,696 SR
Queue Stats
45W - 46L
1,531 Elo+
Party 1
Athena
Athena
Scayth6
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aiden5407
Merlin
16
4 / 3 / 2
9,976
587
8,416
9,734
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
AndrewSenpai
Sylvanus
17
6 / 2 / 6
10,366
610
13,155
10,393
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Killerghost25
Chernobog
15
3 / 3 / 5
9,074
534
10,989
11,170
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
15
7 / 2 / 0
9,562
562
8,561
13,380
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
11
1 / 1 / 4
7,693
453
6,035
9,838
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelOfCarnage
Danzaburou
12
2 / 7 / 2
7,783
458
5,857
10,579
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 3
9,185
540
9,638
13,016
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
HairlineDocta
Thanatos
14
2 / 5 / 2
8,066
474
5,524
11,400
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Lemmsito-senpai
Morgan Le Fay
15
1 / 5 / 4
9,020
531
8,240
13,146
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Scayth6
Athena
13
2 / 3 / 4
8,565
504
4,562
18,640
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
21
Kills
11
11
Deaths
22
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aiden5407
Merlin
4
3
2
1.67
W
Sylvanus
AndrewSenpai
Sylvanus
6
2
6
4.5
L
Danzaburou
AngelOfCarnage
Danzaburou
2
7
2
0.43
L
4
2
3
2.75
L
Thanatos
HairlineDocta
Thanatos
2
5
2
0.6
W
Chernobog
Killerghost25
Chernobog
3
3
5
1.83
L
Morgan Le Fay
Lemmsito-senpai
Morgan Le Fay
1
5
4
0.6
L
Athena
Scayth6
Athena
2
3
4
1.33
W
Hun Batz
7
2
0
3.5
W
Nike
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,156
Damage
33,821
54,515
Taken
66,781
25,330
Mitigated
32,779
12,536
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aiden5407
Merlin
8,416
260
0
2,214
9,734
3,223
636
4,034
5,442
58,320
0
W
Sylvanus
AndrewSenpai
Sylvanus
13,155
3,956
548
4,387
10,393
5,599
950
1,545
8,752
53,053
10,557
L
Danzaburou
AngelOfCarnage
Danzaburou
5,857
2,564
0
1,180
10,579
3,575
933
420
10,159
0
37,490
L
9,638
2,131
0
3,386
13,016
4,528
0
3,687
9,089
0
58,726
L
Thanatos
HairlineDocta
Thanatos
5,524
82
0
6,022
11,400
3,882
0
6,272
5,054
0
32,413
W
Chernobog
Killerghost25
Chernobog
10,989
6,124
0
3,966
11,170
3,738
850
2,337
8,819
0
61,892
L
Morgan Le Fay
Lemmsito-senpai
Morgan Le Fay
8,240
412
122
1,921
13,146
4,947
0
6,090
6,710
53,258
0
L
Athena
Scayth6
Athena
4,562
1,122
0
2,492
18,640
15,847
53
3,166
15,390
17,401
0
W
Hun Batz
8,561
3,633
0
0
13,380
5,128
0
2,650
10,576
0
66,362
W
Nike
6,035
724
0
1,421
9,838
7,642
0
1,746
8,056
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,671
Gold Earned
42,619
501
Minions Killed
381
0
Camps Cleared
0
1,627,832
Distance Traveled
1,547,654
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,976
587
132
8
0
320,277
1
W
Sylvanus
10,366
610
127
7
0
294,411
1
L
Danzaburou
7,783
458
69
4
0
272,879
0
L
Thor
9,185
540
107
6
0
326,649
5
L
Thanatos
8,066
474
61
4
0
299,229
4
W
Chernobog
9,074
534
103
6
0
319,346
3
L
Morgan Le Fay
9,020
531
127
7
0
317,417
6
L
Athena
8,565
504
17
1
0
331,480
5
W
Hun Batz
9,562
562
108
6
0
320,779
0
W
Nike
7,693
453
31
2
0
373,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role