Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
FlautaKing
Kukulkan
Level 27
God Stats
60W - 53L
1,554 SR
Queue Stats
62W - 53L
1,501 Elo+
Solo
Cerberus
Cerberus
Maxamilli0n
Cerberus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 2
Anubis
Anubis
SchweaddyBallz
Anubis
Level 28
God Stats
5W - 5L
1,350 SR
Queue Stats
56W - 53L
1,528 Elo+
Party 2
Sobek
Sobek
calamity2018
Sobek
Level 17
God Stats
3W - 4L
1,317 SR
Queue Stats
15W - 23L
1,344 Elo+
Party 3
Team Averages
Level 23
1,444 SR
1,447 Elo+

VS

Team Averages
Level 17
1,548 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BunnyLoveNow
Ares
Level 7
God Stats
1W - 3L
1,712 SR
Queue Stats
12W - 20L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HarambeDabs
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,371 Elo+
Solo
Sol
Sol
masian14
Sol
Level 24
God Stats
71W - 55L
1,526 SR
Queue Stats
450W - 468L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
14 / 3 / 13
12,955
1,178
14,554
11,263
3,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FlautaKing
Kukulkan
20
7 / 3 / 19
12,302
1,118
23,991
5,706
1,836
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Maxamilli0n
Cerberus
19
3 / 6 / 20
11,489
1,044
5,086
20,414
15,331
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 4 / 20
14,158
1,287
24,523
18,383
10,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 20
11,460
1,042
9,828
12,150
5,800
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 0 / 0
7,060
642
0
0
0
Discordia
 
Discordia
13
0 / 0 / 0
7,060
642
0
0
0
19
1 / 18 / 7
11,962
1,087
9,130
38,491
44,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
HarambeDabs
Morgan Le Fay
16
0 / 8 / 5
9,956
905
8,982
11,483
4,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
15 / 13 / 0
15,639
1,422
42,112
31,602
10,431
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
39
Kills
16
16
Deaths
39
92
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
13
6.83
L
Skadi
 
Skadi
0
0
0
0
L
Discordia
 
Discordia
0
0
0
0
L
1
18
7
0.25
W
Kukulkan
FlautaKing
Kukulkan
7
3
19
5.5
L
Morgan Le Fay
HarambeDabs
Morgan Le Fay
0
8
5
0.31
W
Cerberus
Maxamilli0n
Cerberus
3
6
20
2.17
W
11
4
20
5.25
W
4
0
20
14
L
15
13
0
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,982
Damage
60,224
67,916
Taken
81,576
36,978
Mitigated
59,043
12,904
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,554
5,355
0
0
11,263
3,706
0
9,856
1,407
0
24,879
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
9,130
1,560
0
34
38,491
44,580
0
32,004
6,487
24,165
0
W
Kukulkan
FlautaKing
Kukulkan
23,991
5,608
322
168
5,706
1,836
0
5,149
557
56,131
0
L
Morgan Le Fay
HarambeDabs
Morgan Le Fay
8,982
1,657
0
679
11,483
4,032
0
9,035
2,448
17,661
0
W
Cerberus
Maxamilli0n
Cerberus
5,086
3,048
0
2,717
20,414
15,331
0
16,612
3,802
12,968
0
W
24,523
2,911
506
8,363
18,383
10,305
0
16,829
1,554
53,554
0
W
9,828
1,898
0
828
12,150
5,800
0
11,778
372
12,038
0
L
42,112
19,368
0
7,439
31,602
10,431
0
22,389
9,213
78,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,364
Gold Earned
51,677
197
Minions Killed
137
4
Camps Cleared
5
891,901
Distance Traveled
431,222
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,955
1,178
16
1
1
204,454
0
L
Skadi
7,060
642
0
0
0
0
0
L
Discordia
7,060
642
0
0
0
0
0
L
Ares
11,962
1,087
26
2
3
156,238
4
W
Kukulkan
12,302
1,118
89
8
0
174,275
0
L
Morgan Le Fay
9,956
905
14
1
2
91,262
1
W
Cerberus
11,489
1,044
23
2
0
152,864
0
W
Anubis
14,158
1,287
59
5
3
152,165
0
W
Sobek
11,460
1,042
10
1
0
208,143
0
L
Sol
15,639
1,422
97
9
0
183,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role