Player Matchup

Ares
Ares
BigPapaSkrimp
Ares
Level 20
God Stats
6W - 1L
1,343 SR
Queue Stats
51W - 65L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
Darkmass16
Danzaburou
Level 28
God Stats
8W - 5L
1,804 SR
Queue Stats
70W - 45L
1,438 Elo+
Solo
Neith
Neith
Ggokuu_155
Neith
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Horus
Horus
famineHRSMN55
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,555 Elo+
Solo
Skadi
Skadi
plaznu
Skadi
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
38W - 45L
1,384 Elo+
Party 1
Team Averages
Level 19
1,571 SR
1,428 Elo+

VS

Team Averages
Level 17
1,487 SR
1,434 Elo+
Pele
Pele
ClutchVdz16
Pele
Level 23
God Stats
4W - 6L
1,362 SR
Queue Stats
40W - 34L
1,400 Elo+
Solo
Ares
Ares
KIROSVAN5350
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Solo
Hades
Hades
King Almanac
Hades
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
193W - 184L
1,428 Elo+
Solo
Zeus
Zeus
Sleepynuke
Zeus
Level 11
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 1L
1,732 Elo+
Solo
Gilgamesh
Gilgamesh
xIsoLaTeDx
Gilgamesh
Level 21
God Stats
67W - 60L
1,589 SR
Queue Stats
116W - 123L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 25
12,413
955
14,034
25,228
24,012
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Darkmass16
Danzaburou
20
13 / 2 / 21
15,970
1,228
39,785
12,653
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
8 / 5 / 22
13,500
1,038
9,758
13,433
6,225
20
10 / 4 / 23
14,212
1,093
22,477
28,328
34,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
plaznu
Skadi
20
6 / 4 / 19
13,594
1,046
18,066
14,941
6,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 12
13,354
1,027
19,801
27,500
13,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 5 / 12
12,468
959
7,381
24,288
30,690
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
6 / 8 / 6
13,218
1,017
19,382
23,226
17,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 11 / 7
11,292
869
15,526
14,046
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xIsoLaTeDx
Gilgamesh
19
8 / 8 / 9
14,195
1,092
24,094
24,991
12,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
66
41
Kills
20
20
Deaths
41
110
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
5
25
3.3
L
4
9
12
1.11
W
Danzaburou
Darkmass16
Danzaburou
13
2
21
11.75
W
Neith
8
5
22
3.8
L
2
5
12
1.6
L
6
8
6
1.13
L
0
11
7
0.32
W
10
4
23
5.38
W
Skadi
plaznu
Skadi
6
4
19
3.88
L
Gilgamesh
xIsoLaTeDx
Gilgamesh
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,120
Damage
86,184
94,583
Taken
114,051
77,973
Mitigated
78,433
27,108
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,034
2,611
892
3,972
25,228
24,012
0
13,161
12,067
20,167
0
L
19,801
8,167
0
2,557
27,500
13,590
0
3,060
24,440
0
47,972
W
Danzaburou
Darkmass16
Danzaburou
39,785
18,160
0
3,028
12,653
6,273
0
4,795
7,858
0
77,145
W
Neith
9,758
4,719
0
1,237
13,433
6,225
0
5,929
7,504
0
17,997
L
7,381
794
0
828
24,288
30,690
0
5,288
19,000
19,602
0
L
19,382
2,912
727
2,050
23,226
17,047
0
2,255
20,971
27,055
0
L
15,526
3,065
0
52
14,046
4,917
0
2,484
11,562
37,416
0
W
22,477
13,374
5,340
8,038
28,328
34,668
0
10,470
17,858
0
32,028
W
Skadi
plaznu
Skadi
18,066
10,266
1,824
2,777
14,941
6,795
0
7,934
7,007
0
45,668
L
Gilgamesh
xIsoLaTeDx
Gilgamesh
24,094
8,359
0
4,276
24,991
12,189
0
947
24,044
0
42,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,689
Gold Earned
64,527
209
Minions Killed
180
4
Camps Cleared
5
1,012,819
Distance Traveled
936,157
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,413
955
12
1
0
177,762
0
L
Pele
13,354
1,027
47
4
0
218,505
0
W
Danzaburou
15,970
1,228
98
8
1
222,168
1
W
Neith
13,500
1,038
18
1
0
197,344
0
L
Ares
12,468
959
10
1
0
197,485
3
L
Hades
13,218
1,017
19
1
2
163,447
0
L
Zeus
11,292
869
51
4
1
137,227
0
W
Horus
14,212
1,093
18
1
2
222,612
0
W
Skadi
13,594
1,046
63
5
1
192,933
0
L
Gilgamesh
14,195
1,092
53
4
2
219,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role