Player Matchup

Jormungandr
Jormungandr
D1-_-Dre
Jormungandr
Level 86
God Stats
2W - 3L
1,331 SR
Queue Stats
138W - 176L
1,389 Elo+
Party 1
Fenrir
Fenrir
Haymon003
Fenrir
Level 28
God Stats
2W - 6L
1,472 SR
Queue Stats
14W - 20L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Rg Cranked
Gilgamesh
Level 99
God Stats
22W - 21L
1,583 SR
Queue Stats
227W - 259L
1,513 Elo+
Solo
Serqet
Serqet
SahBabii-Tonight
Serqet
Level 85
God Stats
3W - 11L
1,447 SR
Queue Stats
214W - 260L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
man_drell
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,379 SR
Queue Stats
118W - 189L
1,321 Elo+
Party 1
Team Averages
Level 73
1,442 SR
1,392 Elo+

VS

Team Averages
Level 73
1,391 SR
1,379 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TACO_SQUIRREL66
Sylvanus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,325 Elo+
Party 2
Chaac
Chaac
lightlyamark
Chaac
Level 48
God Stats
83W - 73L
1,401 SR
Queue Stats
162W - 201L
1,311 Elo+
Party 2
Arachne
Arachne
sansyraven3
Arachne
Level 78
God Stats
17W - 6L
1,152 SR
Queue Stats
317W - 322L
1,355 Elo+
Solo
Freya
Freya
xJyn
Freya
Level 93
God Stats
8W - 8L
1,402 SR
Queue Stats
761W - 858L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1-_-Dre
Jormungandr
9
3 / 5 / 3
7,030
502
6,262
11,654
4,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Haymon003
Fenrir
9
2 / 4 / 2
6,183
442
3,648
7,840
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Rg Cranked
Gilgamesh
11
0 / 3 / 1
6,713
480
8,124
11,708
7,683
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
3 / 7 / 1
6,859
490
9,328
10,253
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
man_drell
Morgan Le Fay
10
1 / 6 / 0
6,370
455
5,225
7,959
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
8 / 2 / 4
8,415
601
7,886
7,807
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
0 / 2 / 6
6,988
499
3,550
10,428
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 1
7,858
561
8,497
16,771
11,198
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
sansyraven3
Arachne
14
9 / 1 / 4
8,887
635
5,212
8,930
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
xJyn
Freya
13
4 / 4 / 5
8,080
577
9,272
11,617
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
25
25
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
4
5
L
Jormungandr
D1-_-Dre
Jormungandr
3
5
3
0.9
L
Fenrir
Haymon003
Fenrir
2
4
2
0.75
L
Gilgamesh
Rg Cranked
Gilgamesh
0
3
1
0.17
L
3
7
1
0.5
W
Sylvanus
0
2
6
1.5
W
4
1
1
4.5
L
Morgan Le Fay
man_drell
Morgan Le Fay
1
6
0
0.17
W
Arachne
sansyraven3
Arachne
9
1
4
11
W
Freya
xJyn
Freya
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
34,417
49,414
Taken
55,553
21,187
Mitigated
30,703
6,255
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,886
1,067
0
1,142
7,807
2,751
1,260
3,626
3,736
45,671
0
L
Jormungandr
D1-_-Dre
Jormungandr
6,262
2,105
185
836
11,654
4,425
0
7,619
4,035
26,046
0
L
Fenrir
Haymon003
Fenrir
3,648
772
0
307
7,840
2,457
0
5,905
1,935
0
16,745
L
Gilgamesh
Rg Cranked
Gilgamesh
8,124
2,435
0
3,191
11,708
7,683
43
237
10,014
0
37,127
L
9,328
1,949
0
1,021
10,253
3,998
0
2,477
7,643
0
30,368
W
Sylvanus
3,550
1,105
544
1,755
10,428
8,527
533
2,521
7,893
23,723
0
W
8,497
1,709
0
9,726
16,771
11,198
0
0
16,504
0
37,326
L
Morgan Le Fay
man_drell
Morgan Le Fay
5,225
665
0
715
7,959
2,624
0
3,321
4,638
35,082
0
W
Arachne
sansyraven3
Arachne
5,212
3,702
0
2,109
8,930
3,733
850
1,051
7,574
0
48,030
W
Freya
xJyn
Freya
9,272
3,916
0
6,568
11,617
4,494
513
3,931
7,664
42,537
7,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
40,228
282
Minions Killed
356
0
Camps Cleared
0
1,204,158
Distance Traveled
1,331,302
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,415
601
89
6
0
258,791
1
L
Jormungandr
7,030
502
45
3
0
210,165
0
L
Fenrir
6,183
442
26
2
0
282,565
0
L
Gilgamesh
6,713
480
76
5
0
256,172
0
L
Serqet
6,859
490
58
4
0
254,633
2
W
Sylvanus
6,988
499
39
3
0
227,037
4
W
Chaac
7,858
561
63
5
0
268,983
0
L
Morgan Le Fay
6,370
455
77
6
0
200,623
0
W
Arachne
8,887
635
90
6
0
333,505
2
W
Freya
8,080
577
75
5
0
242,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role