Player Matchup

Izanami
Izanami
DhirPatel
Izanami
Level 28
God Stats
30W - 10L
1,621 SR
Queue Stats
327W - 351L
1,349 Elo+
Solo
Raijin
Raijin
IVIoneyLee
Raijin
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
35W - 36L
1,500 Elo+
Party 1
Ymir
Ymir
Pieda3293
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
YoHeHitThat
Chernobog
Level 4
God Stats
4W - 9L
1,500 SR
Queue Stats
49W - 67L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eZeGod
Tsukuyomi
Level 4
God Stats
7W - 15L
1,090 SR
Queue Stats
189W - 212L
1,500 Elo+
Party 1
Team Averages
Level 9
1,442 SR
1,470 Elo+

VS

Team Averages
Level 4
1,409 SR
1,454 Elo+
Neith
Neith
ACiDxPlague
Neith
Level 3
God Stats
31W - 31L
1,500 SR
Queue Stats
276W - 330L
1,500 Elo+
Party 2
Ares
Ares
Anderson3818
Ares
Level 8
God Stats
0W - 1L
1,047 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BRGbusiness
Guan Yu
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
81W - 115L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TIDRaul
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,272 Elo+
Solo
Nemesis
Nemesis
itay magnok
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DhirPatel
Izanami
12
5 / 0 / 5
7,305
731
4,332
3,283
853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
IVIoneyLee
Raijin
8
7 / 3 / 14
6,513
651
6,432
4,404
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
2 / 0 / 12
6,200
620
3,404
6,721
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
YoHeHitThat
Chernobog
9
8 / 1 / 8
6,457
646
4,315
5,294
1,911
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
eZeGod
Tsukuyomi
8
4 / 1 / 4
5,623
562
3,103
5,108
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 2
4,698
470
5,342
6,432
1,936
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 6 / 2
4,508
451
1,946
9,060
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
BRGbusiness
Guan Yu
5
0 / 6 / 2
3,965
397
2,626
6,440
2,084
Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TIDRaul
Cthulhu
5
0 / 4 / 0
4,022
402
464
4,724
2,882
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
itay magnok
Nemesis
5
0 / 6 / 0
4,004
400
206
5,078
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
26
Kills
2
5
Deaths
28
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
6
2
0.17
L
Guan Yu
BRGbusiness
Guan Yu
0
6
2
0.17
W
Izanami
DhirPatel
Izanami
5
0
5
7.5
W
Raijin
IVIoneyLee
Raijin
7
3
14
4.67
W
Ymir
2
0
12
8
L
Cthulhu
TIDRaul
Cthulhu
0
4
0
0
W
Chernobog
YoHeHitThat
Chernobog
8
1
8
12
W
Tsukuyomi
eZeGod
Tsukuyomi
4
1
4
6
L
Nemesis
itay magnok
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
10,584
24,810
Taken
31,734
8,628
Mitigated
12,632
8,050
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,342
2,675
0
269
6,432
1,936
232
2,803
3,425
0
12,178
L
1,946
688
0
433
9,060
4,673
0
2,814
6,036
5,629
0
L
Guan Yu
BRGbusiness
Guan Yu
2,626
1,171
218
410
6,440
2,084
0
2,759
3,551
0
7,101
W
Izanami
DhirPatel
Izanami
4,332
3,233
590
1,068
3,283
853
4,503
252
3,031
0
44,087
W
Raijin
IVIoneyLee
Raijin
6,432
1,743
0
624
4,404
1,128
188
527
3,877
16,672
0
W
Ymir
3,404
769
0
2,210
6,721
3,327
542
871
5,850
12,883
0
L
Cthulhu
TIDRaul
Cthulhu
464
118
0
0
4,724
2,882
100
553
4,073
10,211
0
W
Chernobog
YoHeHitThat
Chernobog
4,315
3,198
0
988
5,294
1,911
828
623
4,671
0
13,237
W
Tsukuyomi
eZeGod
Tsukuyomi
3,103
856
0
2,570
5,108
1,409
156
137
4,971
0
18,786
L
Nemesis
itay magnok
Nemesis
206
41
0
166
5,078
1,057
0
235
4,813
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
21,197
212
Minions Killed
48
0
Camps Cleared
0
935,394
Distance Traveled
847,840
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,698
470
13
1
0
166,284
0
L
Ares
4,508
451
4
0
0
159,088
0
L
Guan Yu
3,965
397
14
1
0
184,480
0
W
Izanami
7,305
731
98
10
0
178,745
1
W
Raijin
6,513
651
30
3
0
174,556
0
W
Ymir
6,200
620
19
2
0
201,645
1
L
Cthulhu
4,022
402
9
1
0
141,989
0
W
Chernobog
6,457
646
19
2
0
179,787
1
W
Tsukuyomi
5,623
562
46
5
0
200,661
0
L
Nemesis
4,004
400
8
1
0
195,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role