Player Matchup

Medusa
Medusa
EmCerecero74
Medusa
Level 17
God Stats
7W - 6L
1,911 SR
Queue Stats
20W - 25L
1,485 Elo+
Party 1
Artio
Artio
FBarrera9425
Artio
Level 18
God Stats
2W - 3L
1,578 SR
Queue Stats
20W - 31L
1,501 Elo+
Party 1
Merlin
Merlin
Jreyes0805
Merlin
Level 47
God Stats
2W - 2L
1,298 SR
Queue Stats
46W - 62L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
PoTaTToxD
Baron Samedi
Level 18
God Stats
1W - 0L
1,798 SR
Queue Stats
6W - 7L
1,354 Elo+
Solo
Susano
Susano
luckysawyer079
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,439 Elo+

VS

Team Averages
Level 12
1,441 SR
1,387 Elo+
Hachiman
Hachiman
ArcTiiC x FLaSH
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,443 Elo+
Solo
Fenrir
Fenrir
KHay630
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
MysticLove9
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 2
Bacchus
Bacchus
ZeffAce
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,584 Elo+
Party 2
Anubis
Anubis
超人不会飞
Anubis
Level 24
God Stats
5W - 6L
1,203 SR
Queue Stats
189W - 253L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 9
8,993
450
9,190
12,706
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 9
8,038
402
4,119
13,378
14,237
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Jreyes0805
Merlin
15
8 / 3 / 8
10,335
517
22,301
13,976
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
PoTaTToxD
Baron Samedi
19
15 / 2 / 4
12,627
631
22,696
16,610
7,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 9 / 6
8,445
422
5,246
12,557
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 4 / 2
8,445
422
16,711
16,069
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KHay630
Fenrir
14
7 / 3 / 1
9,124
456
8,728
12,014
4,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
13
2 / 3 / 10
8,923
446
4,788
16,296
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
ZeffAce
Bacchus
16
3 / 6 / 3
9,679
484
9,297
16,692
12,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 10 / 4
7,777
389
6,761
15,963
6,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
26
Kills
19
21
Deaths
26
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
4
2
1.5
W
Medusa
1
5
9
1.1
W
1
2
9
2.75
W
Merlin
Jreyes0805
Merlin
8
3
8
4
L
Fenrir
KHay630
Fenrir
7
3
1
2.5
L
Athena
2
3
10
2.33
W
Baron Samedi
PoTaTToxD
Baron Samedi
15
2
4
8.5
L
Bacchus
ZeffAce
Bacchus
3
6
3
0.75
W
1
9
6
0.44
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,552
Damage
46,285
69,227
Taken
77,034
36,048
Mitigated
38,626
22,085
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
16,711
9,416
0
4,909
16,069
4,693
0
9,048
7,021
0
50,451
W
Medusa
9,190
3,663
1,313
2,705
12,706
4,364
1,834
2,738
9,968
0
50,413
W
4,119
454
60
2,459
13,378
14,237
429
3,023
10,355
12,520
0
W
Merlin
Jreyes0805
Merlin
22,301
2,507
0
4,160
13,976
5,379
3,063
3,703
10,273
69,125
0
L
Fenrir
KHay630
Fenrir
8,728
1,051
0
4,726
12,014
4,047
0
7,650
4,364
0
27,322
L
Athena
4,788
1,442
0
2,842
16,296
10,764
0
11,306
4,990
13,956
0
W
Baron Samedi
PoTaTToxD
Baron Samedi
22,696
3,751
2,920
7,394
16,610
7,917
4,237
6,743
9,867
90,038
0
L
Bacchus
ZeffAce
Bacchus
9,297
1,524
0
0
16,692
12,723
1,135
9,459
7,233
36,409
0
W
5,246
2,197
0
1,074
12,557
4,151
133
4,639
7,918
0
24,057
L
6,761
175
0
1,351
15,963
6,399
0
11,653
4,310
34,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
43,948
394
Minions Killed
229
0
Camps Cleared
0
1,695,450
Distance Traveled
1,672,538
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,445
422
75
4
0
299,825
0
W
Medusa
8,993
450
76
4
0
328,451
0
W
Artio
8,038
402
14
1
0
387,758
0
W
Merlin
10,335
517
83
4
0
314,168
0
L
Fenrir
9,124
456
33
2
0
408,764
0
L
Athena
8,923
446
18
1
0
347,984
0
W
Baron Samedi
12,627
631
176
9
0
305,951
0
L
Bacchus
9,679
484
45
2
0
348,307
3
W
Susano
8,445
422
45
2
0
359,122
2
L
Anubis
7,777
389
58
3
0
267,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role