Player Matchup

Morgan Le Fay
Morgan Le Fay
EL INMORTAL0387
Morgan Le Fay
Level 154
God Stats
3W - 10L
1,274 SR
Queue Stats
60W - 91L
1,252 Elo+
Solo
Zeus
Zeus
ExpandedMoss
Zeus
Level 48
God Stats
51W - 56L
1,489 SR
Queue Stats
203W - 276L
1,295 Elo+
Party 2
Bellona
Bellona
SkizzyGotBarz
Bellona
Level 29
God Stats
8W - 12L
1,280 SR
Queue Stats
40W - 63L
1,260 Elo+
Party 2
Neith
Neith
justthtgirll
Neith
Level 89
God Stats
111W - 134L
1,436 SR
Queue Stats
1,081W - 1,191L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
mauparody666
Gilgamesh
Level 83
God Stats
57W - 52L
1,519 SR
Queue Stats
418W - 462L
1,388 Elo+
Solo
Team Averages
Level 81
1,399 SR
1,305 Elo+

VS

Team Averages
Level 85
1,431 SR
1,301 Elo+
Ao Kuang
Ao Kuang
CheekiestRanger
Ao Kuang
Level 126
God Stats
22W - 14L
1,415 SR
Queue Stats
357W - 399L
1,367 Elo+
Solo
Neith
Neith
DeAdlySniPer084
Neith
Level 26
God Stats
24W - 24L
1,392 SR
Queue Stats
78W - 107L
1,257 Elo+
Party 1
Poseidon
Poseidon
DmSwitch
Poseidon
Level 67
God Stats
4W - 3L
1,564 SR
Queue Stats
298W - 376L
1,308 Elo+
Solo
Sylvanus
Sylvanus
Jarit_ortega
Sylvanus
Level 129
God Stats
63W - 89L
1,330 SR
Queue Stats
1,134W - 1,311L
1,334 Elo+
Solo
Ymir
Ymir
OhNoItsTruffle
Ymir
Level 79
God Stats
14W - 16L
1,455 SR
Queue Stats
128W - 192L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EL INMORTAL0387
Morgan Le Fay
17
7 / 5 / 2
10,519
501
16,048
15,711
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 10 / 1
6,125
292
3,539
7,506
1,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
16
2 / 6 / 1
10,022
477
10,309
18,287
10,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 6
9,556
455
14,738
15,123
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
mauparody666
Gilgamesh
15
2 / 9 / 5
9,278
442
12,356
22,134
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
10 / 6 / 6
11,685
556
6,723
19,419
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 5
11,645
555
16,795
16,552
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
DmSwitch
Poseidon
18
7 / 2 / 6
11,421
544
8,948
13,233
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Jarit_ortega
Sylvanus
20
6 / 4 / 12
13,007
619
18,382
17,744
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 10
11,817
563
6,954
19,469
19,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
14
Kills
35
36
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
6
6
2.17
W
6
1
5
8.5
W
Poseidon
DmSwitch
Poseidon
7
2
6
5
L
Morgan Le Fay
EL INMORTAL0387
Morgan Le Fay
7
5
2
1.6
L
0
10
1
0.05
W
Sylvanus
Jarit_ortega
Sylvanus
6
4
12
3
W
6
1
10
11
L
Bellona
2
6
1
0.42
L
3
6
6
1
L
Gilgamesh
mauparody666
Gilgamesh
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,990
Damage
57,802
78,761
Taken
86,417
32,108
Mitigated
49,508
15,846
Healing
34,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,723
1,753
0
8,024
19,419
7,644
0
4,834
14,585
47,081
0
W
16,795
8,127
0
8,883
16,552
7,229
4,410
1,510
15,042
0
72,514
W
Poseidon
DmSwitch
Poseidon
8,948
1,113
0
4,186
13,233
4,126
556
3,435
9,798
80,035
0
L
Morgan Le Fay
EL INMORTAL0387
Morgan Le Fay
16,048
2,719
0
4,571
15,711
6,158
20
9,577
6,134
63,083
0
L
3,539
572
0
191
7,506
1,514
0
4,411
3,095
12,908
0
W
Sylvanus
Jarit_ortega
Sylvanus
18,382
6,089
792
8,003
17,744
11,043
3,792
6,176
11,568
79,743
13,092
W
6,954
604
0
4,492
19,469
19,466
977
3,820
15,649
39,095
0
L
Bellona
10,309
4,229
0
2,858
18,287
10,088
0
5,026
13,261
0
55,095
L
14,738
4,382
0
2,829
15,123
6,178
941
7,786
7,337
0
53,039
L
Gilgamesh
mauparody666
Gilgamesh
12,356
3,146
591
4,806
22,134
8,170
39
12,620
9,514
0
50,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
59,575
357
Minions Killed
579
0
Camps Cleared
0
1,742,052
Distance Traveled
1,800,174
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,685
556
76
4
0
375,804
0
W
Neith
11,645
555
131
6
0
383,023
4
W
Poseidon
11,421
544
135
6
0
353,114
4
L
Morgan Le Fay
10,519
501
93
4
0
330,861
0
L
Zeus
6,125
292
8
0
0
305,344
1
W
Sylvanus
13,007
619
173
8
0
285,493
12
W
Ymir
11,817
563
64
3
0
402,740
0
L
Bellona
10,022
477
102
5
0
394,087
0
L
Neith
9,556
455
76
4
0
336,059
7
L
Gilgamesh
9,278
442
78
4
0
375,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role