Player Matchup

Ymir
Ymir
IKosetsu
Ymir
Level 29
God Stats
5W - 6L
1,563 SR
Queue Stats
67W - 68L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SetteeJr
Morgan Le Fay
Level 41
God Stats
18W - 14L
1,652 SR
Queue Stats
167W - 167L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
WinterBison1015
Danzaburou
Level 91
God Stats
5W - 3L
1,584 SR
Queue Stats
164W - 151L
1,498 Elo+
Party 2
Mercury
Mercury
lm Shotzz
Mercury
Level 113
God Stats
7W - 5L
1,512 SR
Queue Stats
156W - 151L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
ticklemonster10
Gilgamesh
Level 27
God Stats
14W - 19L
1,536 SR
Queue Stats
43W - 51L
1,393 Elo+
Party 1
Team Averages
Level 60
1,569 SR
1,453 Elo+

VS

Team Averages
Level 49
1,535 SR
1,453 Elo+
Chang'e
Chang'e
ExposedTiger882
Chang'e
Level 85
God Stats
3W - 0L
1,719 SR
Queue Stats
52W - 30L
1,518 Elo+
Party 3
Hou Yi
Hou Yi
Ohmamas
Hou Yi
Level 16
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 15L
1,449 Elo+
Party 4
Mercury
Mercury
PlagueHades
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,556 Elo+
Party 3
Odin
Odin
SavgSantana
Odin
Level 65
God Stats
1W - 0L
1,465 SR
Queue Stats
29W - 20L
1,317 Elo+
Party 3
Bacchus
Bacchus
jimmysmo27
Bacchus
Level 64
God Stats
1W - 0L
1,266 SR
Queue Stats
25W - 26L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 4 / 3
15,203
543
8,651
21,328
20,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
SetteeJr
Morgan Le Fay
20
10 / 6 / 2
15,320
547
17,241
18,729
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
WinterBison1015
Danzaburou
20
7 / 9 / 9
14,078
503
24,531
26,282
11,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
lm Shotzz
Mercury
20
9 / 8 / 8
15,248
545
20,532
22,425
12,624
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ticklemonster10
Gilgamesh
15
0 / 8 / 6
10,918
390
9,472
27,593
14,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 8
14,311
511
18,673
24,505
11,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Ohmamas
Hou Yi
18
6 / 7 / 11
12,915
461
18,117
20,287
8,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
PlagueHades
Mercury
20
17 / 6 / 5
16,916
604
24,811
21,934
14,073
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 9
12,624
451
7,575
17,829
16,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
jimmysmo27
Bacchus
19
1 / 4 / 20
12,856
459
12,947
28,759
45,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
29
Kills
34
35
Deaths
29
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
9
8
1.22
L
Ymir
3
4
3
1.13
W
Hou Yi
Ohmamas
Hou Yi
6
7
11
1.64
W
Mercury
PlagueHades
Mercury
17
6
5
3.25
W
3
3
9
2.5
L
Morgan Le Fay
SetteeJr
Morgan Le Fay
10
6
2
1.83
L
Danzaburou
WinterBison1015
Danzaburou
7
9
9
1.28
W
Bacchus
jimmysmo27
Bacchus
1
4
20
2.75
L
Mercury
lm Shotzz
Mercury
9
8
8
1.63
L
Gilgamesh
ticklemonster10
Gilgamesh
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,427
Damage
82,123
116,357
Taken
113,314
67,928
Mitigated
95,673
23,264
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,673
714
4,908
8,268
24,505
11,071
745
7,520
16,985
94,957
0
L
Ymir
8,651
1,638
0
1,412
21,328
20,677
0
3,347
17,981
52,645
0
W
Hou Yi
Ohmamas
Hou Yi
18,117
9,448
0
1,940
20,287
8,909
0
2,984
17,303
0
75,540
W
Mercury
PlagueHades
Mercury
24,811
10,850
0
3,396
21,934
14,073
5,194
5,441
16,493
0
137,330
W
7,575
624
0
3,093
17,829
16,198
0
7,212
10,617
0
49,142
L
Morgan Le Fay
SetteeJr
Morgan Le Fay
17,241
620
172
3,252
18,729
8,719
569
6,257
12,472
111,691
0
L
Danzaburou
WinterBison1015
Danzaburou
24,531
11,854
0
8,037
26,282
11,802
2,364
7,527
18,755
0
110,889
W
Bacchus
jimmysmo27
Bacchus
12,947
1,255
0
2,738
28,759
45,422
0
4,198
24,561
35,345
0
L
Mercury
lm Shotzz
Mercury
20,532
9,099
0
2,124
22,425
12,624
0
7,983
14,442
0
118,603
L
Gilgamesh
ticklemonster10
Gilgamesh
9,472
2,225
359
7,908
27,593
14,106
931
7,710
19,883
0
63,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,767
Gold Earned
69,622
650
Minions Killed
518
0
Camps Cleared
0
2,616,209
Distance Traveled
2,576,016
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,311
511
116
4
0
515,536
1
L
Ymir
15,203
543
106
4
0
454,475
4
W
Hou Yi
12,915
461
120
4
0
473,092
1
W
Mercury
16,916
604
150
5
0
547,242
3
W
Odin
12,624
451
85
3
0
517,180
0
L
Morgan Le Fay
15,320
547
176
6
0
548,938
6
L
Danzaburou
14,078
503
127
5
0
495,944
1
W
Bacchus
12,856
459
47
2
0
522,966
1
L
Mercury
15,248
545
173
6
0
571,253
0
L
Gilgamesh
10,918
390
68
2
0
545,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role