Player Matchup

Sol
Sol
Dirtyace94
Sol
Level 18
God Stats
1W - 3L
1,523 SR
Queue Stats
90W - 99L
1,506 Elo+
Solo
Mercury
Mercury
STRANGEMUSICKBOX
Mercury
Level 17
God Stats
2W - 4L
1,360 SR
Queue Stats
13W - 12L
1,576 Elo+
Solo
Ymir
Ymir
WailfulBow80173
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
king kenny ll
Ao Kuang
Level 26
God Stats
3W - 3L
1,217 SR
Queue Stats
73W - 71L
1,537 Elo+
Solo
Xbalanque
Xbalanque
pillwittz
Xbalanque
Level 12
God Stats
2W - 0L
1,725 SR
Queue Stats
30W - 31L
1,381 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,526 Elo+

VS

Team Averages
Level 15
1,494 SR
1,511 Elo+
Kukulkan
Kukulkan
El Carnal Mx
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RZ Jake
Cthulhu
Level 7
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 1
King Arthur
King Arthur
RZ Moji
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 1
Pele
Pele
RZJPRiott
Pele
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
26W - 29L
1,362 Elo+
Party 1
Olorun
Olorun
UmaruCD12
Olorun
Level 28
God Stats
3W - 3L
1,690 SR
Queue Stats
139W - 111L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 5 / 2
8,560
658
13,156
8,768
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 4
5,815
447
2,307
7,703
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 3
5,645
434
607
4,814
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
king kenny ll
Ao Kuang
13
13 / 1 / 3
7,999
615
11,198
9,120
3,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
pillwittz
Xbalanque
12
4 / 2 / 2
7,108
547
3,638
7,014
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Carnal Mx
Kukulkan
8
0 / 9 / 0
5,039
388
1,283
7,832
2,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RZ Jake
Cthulhu
11
3 / 2 / 3
6,583
506
2,159
7,385
5,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RZ Moji
King Arthur
7
0 / 8 / 4
5,108
393
2,062
8,817
4,149
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
3 / 6 / 1
6,282
483
5,403
11,482
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
UmaruCD12
Olorun
13
9 / 4 / 1
8,776
675
7,117
10,101
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
28
Kills
15
17
Deaths
29
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
5
2
2.4
L
Kukulkan
El Carnal Mx
Kukulkan
0
9
0
0
L
Cthulhu
RZ Jake
Cthulhu
3
2
3
2.25
L
King Arthur
RZ Moji
King Arthur
0
8
4
0.25
L
Pele
3
6
1
0.58
W
0
4
4
0.5
L
Olorun
UmaruCD12
Olorun
9
4
1
2.38
W
0
5
3
0.3
W
Ao Kuang
king kenny ll
Ao Kuang
13
1
3
14.5
W
Xbalanque
pillwittz
Xbalanque
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
18,024
37,419
Taken
45,617
12,299
Mitigated
19,631
10,402
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,156
6,420
0
2,445
8,768
2,588
1,292
3,007
5,761
48,397
0
L
Kukulkan
El Carnal Mx
Kukulkan
1,283
180
49
414
7,832
2,452
176
5,346
2,486
10,019
0
L
Cthulhu
RZ Jake
Cthulhu
2,159
164
78
1,434
7,385
5,604
384
3,339
4,046
21,765
0
L
King Arthur
RZ Moji
King Arthur
2,062
656
0
0
8,817
4,149
290
3,610
5,207
0
16,466
L
Pele
5,403
1,001
0
2,732
11,482
3,512
0
4,620
6,862
0
30,091
W
2,307
1,242
0
1,716
7,703
1,844
0
1,333
6,370
0
22,216
L
Olorun
UmaruCD12
Olorun
7,117
3,733
188
4,343
10,101
3,914
674
7,199
2,902
43,112
0
W
607
309
0
80
4,814
2,082
213
1,464
3,350
4,481
0
W
Ao Kuang
king kenny ll
Ao Kuang
11,198
3,377
0
3,231
9,120
3,508
0
3,398
5,722
28,700
3,141
W
Xbalanque
pillwittz
Xbalanque
3,638
1,915
0
2,930
7,014
2,277
1,775
1,357
5,657
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
31,788
243
Minions Killed
216
0
Camps Cleared
0
988,630
Distance Traveled
1,041,899
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,560
658
87
7
0
213,269
0
L
Kukulkan
5,039
388
16
1
0
185,033
0
L
Cthulhu
6,583
506
39
3
0
229,731
0
L
King Arthur
5,108
393
25
2
0
191,055
8
L
Pele
6,282
483
52
4
0
226,000
1
W
Mercury
5,815
447
46
4
0
220,524
1
L
Olorun
8,776
675
84
6
0
210,080
2
W
Ymir
5,645
434
4
0
0
125,555
2
W
Ao Kuang
7,999
615
44
3
0
230,649
2
W
Xbalanque
7,108
547
62
5
0
198,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role