Player Matchup

Hercules
Hercules
BDChurch
Hercules
Level 67
God Stats
43W - 38L
1,388 SR
Queue Stats
469W - 384L
1,456 Elo+
Party 1
Artemis
Artemis
CptBromo
Artemis
Level 66
God Stats
11W - 6L
1,843 SR
Queue Stats
333W - 244L
1,491 Elo+
Party 1
Vulcan
Vulcan
REMOVEthySHIFT
Vulcan
Level 125
God Stats
1W - 7L
1,423 SR
Queue Stats
151W - 118L
1,526 Elo+
Party 1
Team Averages
Level 86
1,551 SR
1,491 Elo+

VS

Team Averages
Level 74
1,488 SR
1,534 Elo+
Chiron
Chiron
BooDrewScary
Chiron
Level 46
God Stats
29W - 18L
1,516 SR
Queue Stats
94W - 68L
1,527 Elo+
Party 2
Sobek
Sobek
Mikopiko28
Sobek
Level 88
God Stats
6W - 1L
1,507 SR
Queue Stats
89W - 61L
1,552 Elo+
Party 2
Vulcan
Vulcan
WienerWizard370
Vulcan
Level 89
God Stats
9W - 5L
1,442 SR
Queue Stats
95W - 70L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDChurch
Hercules
11
2 / 2 / 2
7,073
707
6,162
12,062
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
CptBromo
Artemis
9
1 / 5 / 3
6,742
674
9,660
8,877
3,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 3
6,747
675
8,544
7,001
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 2 / 7
8,153
815
9,882
9,601
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
12
2 / 2 / 7
7,397
740
4,019
16,659
13,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 1 / 6
8,015
802
8,665
4,127
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
BDChurch
Hercules
2
2
2
1.5
W
Chiron
5
2
7
4.25
L
Artemis
CptBromo
Artemis
1
5
3
0.5
W
Sobek
2
2
7
2.75
L
1
5
3
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
22,566
27,940
Taken
30,387
17,262
Mitigated
17,362
7,951
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BDChurch
Hercules
6,162
816
0
4,739
12,062
11,613
130
3,756
8,306
0
16,507
W
Chiron
9,882
5,753
731
2,070
9,601
2,911
620
1,834
7,403
0
27,053
L
Artemis
CptBromo
Artemis
9,660
4,786
0
2,962
8,877
3,109
54
4,408
4,469
0
26,145
W
Sobek
4,019
39
255
5,901
16,659
13,023
26
5,316
10,473
18,636
0
L
8,544
2,989
0
250
7,001
2,540
36
4,520
2,481
26,452
0
W
8,665
1,789
0
403
4,127
1,428
820
853
3,214
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
23,565
108
Minions Killed
115
0
Camps Cleared
0
567,716
Distance Traveled
614,676
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,073
707
38
4
0
217,959
1
W
Chiron
8,153
815
36
4
0
191,183
1
L
Artemis
6,742
674
39
4
0
174,450
3
W
Sobek
7,397
740
31
3
0
217,581
3
L
Vulcan
6,747
675
31
3
0
175,307
2
W
Vulcan
8,015
802
48
5
0
205,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role