Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Nimbaws
Ymir
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zaizik66
Ah Muzen Cab
Level 25
God Stats
7W - 3L
1,817 SR
Queue Stats
11W - 21L
1,745 Elo+
Solo
Team Averages
Level 54
1,677 SR
1,582 Elo+

VS

Team Averages
Level 12
1,500 SR
1,508 Elo+
Fenrir
Fenrir
KaijuWaka
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
PTMTTR
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,523 Elo+
Solo
Tiamat
Tiamat
RicoTease
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 4
10,984
785
13,915
5,734
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Nimbaws
Ymir
13
1 / 2 / 11
9,195
657
5,300
10,034
7,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
zaizik66
Ah Muzen Cab
14
8 / 1 / 6
10,486
749
11,693
6,007
2,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KaijuWaka
Fenrir
11
1 / 8 / 2
8,087
578
4,976
11,988
6,972
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
PTMTTR
Artio
12
3 / 4 / 1
9,005
643
3,774
16,376
15,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
RicoTease
Tiamat
12
0 / 4 / 3
8,267
591
3,053
10,513
7,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
4
4
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
4
9
L
Fenrir
KaijuWaka
Fenrir
1
8
2
0.25
W
Ymir
Nimbaws
Ymir
1
2
11
3.25
L
Artio
PTMTTR
Artio
3
4
1
0.88
L
Tiamat
RicoTease
Tiamat
0
4
3
0.38
W
Ah Muzen Cab
zaizik66
Ah Muzen Cab
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
11,803
21,775
Taken
38,877
12,178
Mitigated
30,551
5,597
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,915
460
504
1,229
5,734
2,127
739
1,311
4,423
58,135
0
L
Fenrir
KaijuWaka
Fenrir
4,976
1,895
0
1,103
11,988
6,972
0
5,037
6,951
0
16,128
W
Ymir
Nimbaws
Ymir
5,300
1,502
0
1,554
10,034
7,843
68
2,767
7,267
12,849
0
L
Artio
PTMTTR
Artio
3,774
389
1,124
4,344
16,376
15,888
0
9,364
7,012
18,940
0
L
Tiamat
RicoTease
Tiamat
3,053
458
0
1,364
10,513
7,691
0
4,814
5,699
24,842
0
W
Ah Muzen Cab
zaizik66
Ah Muzen Cab
11,693
7,484
0
2,310
6,007
2,208
1,303
2,749
3,258
0
41,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
25,359
163
Minions Killed
121
0
Camps Cleared
0
761,912
Distance Traveled
696,982
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,984
785
85
6
0
273,194
7
L
Fenrir
8,087
578
31
2
0
224,428
1
W
Ymir
9,195
657
13
1
0
250,876
2
L
Artio
9,005
643
38
3
0
261,468
1
L
Tiamat
8,267
591
52
4
0
211,086
1
W
Ah Muzen Cab
10,486
749
65
5
0
237,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role