Player Matchup

Ao Kuang
Ao Kuang
Fine Taste
Ao Kuang
Level 64
God Stats
14W - 13L
1,689 SR
Queue Stats
53W - 63L
1,443 Elo+
Solo
Freya
Freya
Ian VLG
Freya
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
605W - 689L
1,457 Elo+
Solo
Olorun
Olorun
PinBurrito484
Olorun
Level 37
God Stats
75W - 91L
1,395 SR
Queue Stats
434W - 499L
1,405 Elo+
Solo
Geb
Geb
Uhappynow
Geb
Level 159
God Stats
9W - 10L
1,364 SR
Queue Stats
407W - 438L
1,412 Elo+
Solo
Heimdallr
Heimdallr
crazddog
Heimdallr
Level 48
God Stats
48W - 66L
1,445 SR
Queue Stats
617W - 741L
1,362 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,416 Elo+

VS

Team Averages
Level 91
1,482 SR
1,477 Elo+
Bacchus
Bacchus
Boriprfl727
Bacchus
Level 109
God Stats
23W - 22L
1,407 SR
Queue Stats
815W - 892L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
DecentKarma2585
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 1
Ymir
Ymir
Itzy30012004
Ymir
Level 87
God Stats
1W - 0L
1,681 SR
Queue Stats
27W - 38L
1,436 Elo+
Party 1
Cerberus
Cerberus
joelltorres
Cerberus
Level 158
God Stats
1W - 0L
1,253 SR
Queue Stats
27W - 22L
1,764 Elo+
Party 1
Ganesha
Ganesha
ladygumdrops
Ganesha
Level 92
God Stats
21W - 9L
1,569 SR
Queue Stats
213W - 224L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fine Taste
Ao Kuang
15
6 / 2 / 2
10,313
1,031
11,634
10,422
3,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Ian VLG
Freya
15
1 / 3 / 3
8,885
889
6,570
7,118
2,074
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 5
9,611
961
14,520
8,666
3,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 3
8,289
829
7,804
14,171
14,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
crazddog
Heimdallr
16
0 / 4 / 5
9,389
939
12,221
14,794
6,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

206

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boriprfl727
Bacchus
16
3 / 1 / 10
9,753
975
9,013
11,331
20,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
16
7 / 5 / 8
10,299
1,030
14,962
14,398
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 1 / 8
10,081
1,008
10,481
10,923
10,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
joelltorres
Cerberus
16
4 / 0 / 14
10,523
1,052
9,788
10,384
14,444
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
ladygumdrops
Ganesha
17
0 / 2 / 15
9,524
952
4,879
12,940
12,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
8
Kills
19
19
Deaths
9
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boriprfl727
Bacchus
3
1
10
8
W
Sylvanus
7
5
8
2.2
L
Ao Kuang
Fine Taste
Ao Kuang
6
2
2
3.5
L
Freya
Ian VLG
Freya
1
3
3
0.83
W
5
1
8
9
L
1
5
5
0.7
L
0
5
3
0.3
L
Heimdallr
crazddog
Heimdallr
0
4
5
0.63
W
Cerberus
joelltorres
Cerberus
4
0
14
11
W
Ganesha
ladygumdrops
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,749
Damage
49,123
55,171
Taken
59,976
29,455
Mitigated
64,800
5,746
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boriprfl727
Bacchus
9,013
2,142
605
502
11,331
20,570
0
7,791
3,540
19,783
0
W
Sylvanus
14,962
7,042
5,633
4,393
14,398
7,476
0
11,825
2,573
19,027
2,518
L
Ao Kuang
Fine Taste
Ao Kuang
11,634
4,481
0
2,616
10,422
3,242
0
9,053
1,369
15,043
0
L
Freya
Ian VLG
Freya
6,570
2,472
0
1,002
7,118
2,074
0
5,363
1,755
18,430
0
W
10,481
2,506
0
806
10,923
10,195
0
6,543
4,380
14,568
0
L
14,520
8,807
300
860
8,666
3,333
0
7,292
1,374
29,734
0
L
7,804
1,750
0
0
14,171
14,407
0
12,939
1,232
12,808
0
L
Heimdallr
crazddog
Heimdallr
12,221
6,118
239
729
14,794
6,399
0
12,819
1,975
0
36,983
W
Cerberus
joelltorres
Cerberus
9,788
554
596
1,700
10,384
14,444
0
6,544
3,840
24,986
0
W
Ganesha
ladygumdrops
Ganesha
4,879
586
0
0
12,940
12,115
0
7,825
2,956
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
50,180
121
Minions Killed
134
8
Camps Cleared
4
838,660
Distance Traveled
976,892
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,753
975
29
3
0
226,422
5
W
Sylvanus
10,299
1,030
27
3
0
153,496
0
L
Ao Kuang
10,313
1,031
16
2
0
174,618
1
L
Freya
8,885
889
20
2
5
184,180
0
W
Ymir
10,081
1,008
22
2
2
207,034
0
L
Olorun
9,611
961
29
3
2
148,204
1
L
Geb
8,289
829
4
0
0
166,271
0
L
Heimdallr
9,389
939
52
5
1
165,387
1
W
Cerberus
10,523
1,052
49
5
2
214,277
1
W
Ganesha
9,524
952
7
1
0
175,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role