Player Matchup

Gilgamesh
Gilgamesh
Rixzz
Gilgamesh
Level 25
God Stats
8W - 5L
1,681 SR
Queue Stats
165W - 154L
1,358 Elo+
Party 1
Fafnir
Fafnir
Shadowangel767
Fafnir
Level 63
God Stats
23W - 18L
1,518 SR
Queue Stats
291W - 280L
1,357 Elo+
Party 1
Cernunnos
Cernunnos
ToxicShadows187
Cernunnos
Level 23
God Stats
22W - 17L
1,500 SR
Queue Stats
117W - 150L
1,358 Elo+
Party 1
Janus
Janus
andromeda457
Janus
Level 24
God Stats
9W - 7L
1,508 SR
Queue Stats
111W - 128L
1,373 Elo+
Party 1
Arachne
Arachne
ourpsychosis
Arachne
Level 23
God Stats
13W - 5L
1,821 SR
Queue Stats
102W - 97L
1,361 Elo+
Party 1
Team Averages
Level 32
1,606 SR
1,362 Elo+

VS

Team Averages
Level 30
1,493 SR
1,337 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CCCW Hellboy
Medusa
Level 86
God Stats
5W - 6L
1,468 SR
Queue Stats
57W - 46L
1,319 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kervero3351
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,569 SR
Queue Stats
11W - 18L
1,391 Elo+
Solo
Loki
Loki
Unkown425
Loki
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,243 Elo+
Party 2
Athena
Athena
rb408
Athena
Level 16
God Stats
17W - 15L
1,428 SR
Queue Stats
294W - 304L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rixzz
Gilgamesh
12
4 / 3 / 4
8,140
479
8,855
11,677
7,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 0 / 5
8,542
502
3,534
9,587
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ToxicShadows187
Cernunnos
14
5 / 3 / 1
8,457
497
6,998
9,509
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 4
9,559
562
10,091
7,539
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ourpsychosis
Arachne
14
11 / 4 / 1
9,373
551
15,152
12,362
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 7 / 1
8,103
477
4,053
14,291
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
1 / 3 / 3
7,924
466
7,907
10,087
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Kervero3351
Morgan Le Fay
11
3 / 3 / 0
7,216
424
7,403
10,043
3,224
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
0 / 7 / 2
6,774
398
2,773
9,585
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
rb408
Athena
14
6 / 4 / 3
10,258
603
8,658
14,799
14,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
23
Kills
11
12
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
7
1
0.21
L
Medusa
1
3
3
0.83
L
Morgan Le Fay
Kervero3351
Morgan Le Fay
3
3
0
1
W
Gilgamesh
Rixzz
Gilgamesh
4
3
4
2
W
0
0
5
2.5
W
Cernunnos
ToxicShadows187
Cernunnos
5
3
1
1.83
L
Loki
0
7
2
0.14
W
3
2
4
2.5
W
Arachne
ourpsychosis
Arachne
11
4
1
2.88
L
Athena
rb408
Athena
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,630
Damage
30,794
50,674
Taken
58,805
27,527
Mitigated
30,797
6,243
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,053
948
14
1,939
14,291
6,397
375
689
13,602
43,738
0
L
Medusa
7,907
2,406
198
1,134
10,087
3,318
50
2,708
7,379
0
46,327
L
Morgan Le Fay
Kervero3351
Morgan Le Fay
7,403
411
0
1,816
10,043
3,224
180
4,028
6,015
28,055
0
W
Gilgamesh
Rixzz
Gilgamesh
8,855
3,039
0
265
11,677
7,306
168
6,580
4,911
0
32,286
W
3,534
398
0
1,069
9,587
8,669
0
2,194
7,175
16,407
0
W
Cernunnos
ToxicShadows187
Cernunnos
6,998
3,125
0
380
9,509
3,793
402
1,162
8,347
0
43,585
L
Loki
2,773
519
0
991
9,585
3,720
0
2,977
6,608
0
23,810
W
10,091
696
0
1,596
7,539
2,366
1,238
3,558
3,937
68,901
0
W
Arachne
ourpsychosis
Arachne
15,152
10,688
0
2,933
12,362
5,393
434
6,045
6,190
0
57,102
L
Athena
rb408
Athena
8,658
1,835
0
2,741
14,799
14,138
367
3,223
11,576
35,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
40,275
375
Minions Killed
314
0
Camps Cleared
0
1,594,879
Distance Traveled
1,545,684
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,103
477
87
5
0
288,722
3
L
Medusa
7,924
466
71
4
0
312,563
0
L
Morgan Le Fay
7,216
424
55
3
0
275,252
1
W
Gilgamesh
8,140
479
53
3
0
353,033
0
W
Fafnir
8,542
502
32
2
0
263,848
3
W
Cernunnos
8,457
497
77
5
0
282,093
1
L
Loki
6,774
398
38
2
0
337,560
0
W
Janus
9,559
562
131
8
0
348,822
2
W
Arachne
9,373
551
82
5
0
347,083
0
L
Athena
10,258
603
63
4
0
331,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role