Player Matchup

Nemesis
Nemesis
ArcCell
Nemesis
Level 7
God Stats
1W - 1L
1,508 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 3
Janus
Janus
GeminiDreams
Janus
Level 17
God Stats
4W - 3L
1,718 SR
Queue Stats
40W - 41L
1,637 Elo+
Solo
Heimdallr
Heimdallr
GraceCarries
Heimdallr
Level 29
God Stats
4W - 5L
1,547 SR
Queue Stats
261W - 227L
1,605 Elo+
Party 2
Achilles
Achilles
ODSTJC
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,613 Elo+
Party 3
Khepri
Khepri
firebomb57
Khepri
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
196W - 181L
1,587 Elo+
Party 2
Team Averages
Level 21
1,607 SR
1,611 Elo+

VS

Team Averages
Level 16
1,531 SR
1,577 Elo+
Ao Kuang
Ao Kuang
Heztig
Ao Kuang
Level 4
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 1
Scylla
Scylla
KaaiSeiya
Scylla
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 44L
1,734 Elo+
Solo
Arachne
Arachne
Thepenguin182
Arachne
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 1
Ymir
Ymir
WOLFwreakHAVOC
Ymir
Level 23
God Stats
38W - 31L
1,612 SR
Queue Stats
161W - 156L
1,569 Elo+
Solo
Anhur
Anhur
youngvenom55
Anhur
Level 23
God Stats
2W - 0L
1,883 SR
Queue Stats
40W - 29L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArcCell
Nemesis
7
1 / 2 / 1
4,928
493
2,362
6,048
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 1
5,263
526
1,252
5,636
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
GraceCarries
Heimdallr
8
1 / 3 / 1
4,944
494
3,475
5,235
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ODSTJC
Achilles
7
3 / 2 / 0
5,247
525
3,848
4,529
3,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
firebomb57
Khepri
7
1 / 3 / 1
5,036
504
2,437
7,937
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Heztig
Ao Kuang
9
0 / 4 / 0
4,992
499
379
5,028
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
KaaiSeiya
Scylla
13
8 / 0 / 2
7,079
708
6,274
2,809
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
9
4 / 0 / 8
5,896
590
5,539
7,355
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 6
4,696
470
1,888
3,773
2,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 1 / 4
5,170
517
3,551
4,178
1,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
15
16
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArcCell
Nemesis
1
2
1
0.75
L
0
6
1
0.08
L
Heimdallr
GraceCarries
Heimdallr
1
3
1
0.5
W
Ao Kuang
Heztig
Ao Kuang
0
4
0
0
W
Scylla
KaaiSeiya
Scylla
8
0
2
9
L
Achilles
ODSTJC
Achilles
3
2
0
1.5
W
Arachne
4
0
8
8
W
1
1
6
4
L
Khepri
firebomb57
Khepri
1
3
1
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
17,631
29,385
Taken
23,143
15,489
Mitigated
8,410
3,996
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArcCell
Nemesis
2,362
1,133
0
1,970
6,048
2,268
17
743
5,305
0
19,958
L
1,252
84
0
508
5,636
1,833
0
3,608
2,028
27,133
0
L
Heimdallr
GraceCarries
Heimdallr
3,475
1,351
0
250
5,235
2,053
0
1,173
4,062
0
30,472
W
Ao Kuang
Heztig
Ao Kuang
379
379
0
532
5,028
1,222
0
327
4,697
17,929
0
W
Scylla
KaaiSeiya
Scylla
6,274
1,439
0
969
2,809
884
0
728
1,987
48,856
0
L
Achilles
ODSTJC
Achilles
3,848
852
0
51
4,529
3,277
0
1,776
2,753
0
14,284
W
Arachne
5,539
3,414
0
3,213
7,355
2,909
0
650
6,667
0
26,578
W
1,888
265
18
679
3,773
2,336
0
1,081
2,692
12,533
0
L
Khepri
firebomb57
Khepri
2,437
297
0
1,217
7,937
6,058
0
1,241
6,696
9,185
0
W
3,551
2,130
0
1,403
4,178
1,059
630
767
3,411
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
27,833
216
Minions Killed
246
0
Camps Cleared
0
916,349
Distance Traveled
927,070
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,928
493
48
5
0
218,060
0
L
Janus
5,263
526
62
6
0
163,864
5
L
Heimdallr
4,944
494
59
6
0
169,994
2
W
Ao Kuang
4,992
499
44
4
0
182,586
2
W
Scylla
7,079
708
84
8
0
185,226
3
L
Achilles
5,247
525
29
3
0
181,039
2
W
Arachne
5,896
590
50
5
0
225,116
4
W
Ymir
4,696
470
20
2
0
166,832
0
L
Khepri
5,036
504
18
2
0
183,392
0
W
Anhur
5,170
517
48
5
0
167,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role