Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B00TYG00N
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
CrohnsMalone
Amaterasu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 3
Odin
Odin
Reinfart11
Odin
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Neith
Neith
YonySensei
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,270 Elo+
Party 3
Team Averages
Level 31
1,500 SR
1,408 Elo+

VS

Team Averages
Level 22
1,492 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
AFTERSSCHOOL
Morgan Le Fay
Level 28
God Stats
12W - 4L
1,307 SR
Queue Stats
31W - 20L
1,541 Elo+
Solo
Apollo
Apollo
CeloMaster69
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
Sandworm529
Nu Wa
Level 22
God Stats
30W - 45L
1,443 SR
Queue Stats
55W - 77L
1,465 Elo+
Party 2
Artemis
Artemis
Xatros
Artemis
Level 40
God Stats
3W - 1L
1,712 SR
Queue Stats
70W - 82L
1,483 Elo+
Party 2
Sol
Sol
cRadiate
Sol
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 27L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
0 / 11 / 5
9,266
842
811
20,241
11,429
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 13 / 11
11,072
1,007
10,969
18,890
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
CrohnsMalone
Amaterasu
18
6 / 7 / 9
12,538
1,140
11,754
26,789
16,824
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 6 / 13
12,077
1,098
9,518
19,834
22,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
17
7 / 10 / 7
12,222
1,111
19,160
18,613
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFTERSSCHOOL
Morgan Le Fay
20
11 / 4 / 28
12,928
1,175
20,054
8,309
4,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
19
3 / 5 / 23
10,979
998
6,667
10,721
4,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 4 / 25
12,047
1,095
18,275
10,876
4,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Xatros
Artemis
19
10 / 4 / 25
12,502
1,137
24,389
12,535
5,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 3 / 20
13,714
1,247
26,446
14,205
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
168
20
Kills
47
47
Deaths
20
45
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
11
5
0.23
W
Morgan Le Fay
AFTERSSCHOOL
Morgan Le Fay
11
4
28
6.25
L
2
13
11
0.58
W
Apollo
3
5
23
2.9
L
Amaterasu
CrohnsMalone
Amaterasu
6
7
9
1.5
L
5
6
13
1.92
W
7
4
25
4.88
W
Artemis
Xatros
Artemis
10
4
25
5.63
L
Neith
7
10
7
1.05
W
16
3
20
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,212
Damage
95,831
104,367
Taken
56,646
62,360
Mitigated
24,652
6,622
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
811
235
0
0
20,241
11,429
0
12,501
7,740
3,937
0
W
Morgan Le Fay
AFTERSSCHOOL
Morgan Le Fay
20,054
1,353
0
485
8,309
4,213
0
2,400
5,909
31,404
0
L
10,969
1,091
1,173
1,426
18,890
5,926
0
13,774
5,116
54,685
0
W
Apollo
6,667
2,800
0
553
10,721
4,492
0
2,032
8,689
0
15,634
L
Amaterasu
CrohnsMalone
Amaterasu
11,754
4,145
0
1,818
26,789
16,824
0
15,030
11,759
0
28,526
L
9,518
4,449
0
0
19,834
22,285
0
10,775
9,059
0
18,998
W
18,275
3,885
370
1,615
10,876
4,232
0
2,218
8,658
34,898
0
W
Artemis
Xatros
Artemis
24,389
15,744
0
3,477
12,535
5,207
0
1,399
11,136
0
42,808
L
Neith
19,160
9,512
0
2,205
18,613
5,896
0
11,173
7,440
0
53,299
W
26,446
11,002
0
5,126
14,205
6,508
0
3,731
10,474
47,049
3,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
62,170
222
Minions Killed
202
4
Camps Cleared
5
822,533
Distance Traveled
903,339
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,266
842
4
0
1
95,755
1
W
Morgan Le Fay
12,928
1,175
29
3
0
181,517
1
L
Ra
11,072
1,007
99
9
1
177,157
1
W
Apollo
10,979
998
19
2
0
189,229
0
L
Amaterasu
12,538
1,140
38
3
2
205,938
1
L
Odin
12,077
1,098
17
2
0
191,986
1
W
Nu Wa
12,047
1,095
43
4
1
177,072
0
W
Artemis
12,502
1,137
46
4
2
174,753
1
L
Neith
12,222
1,111
64
6
0
151,697
0
W
Sol
13,714
1,247
65
6
2
180,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role