Player Matchup

Arachne
Arachne
 
Arachne
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Dreykodrak
Apollo
Level 152
God Stats
2W - 0L
1,603 SR
Queue Stats
7W - 7L
1,574 Elo+
Solo
Olorun
Olorun
KingBurbo
Olorun
Level 88
God Stats
18W - 10L
1,626 SR
Queue Stats
290W - 245L
1,476 Elo+
Party 2
Ymir
Ymir
M2SBattlehawk
Ymir
Level 26
God Stats
75W - 43L
1,636 SR
Queue Stats
163W - 104L
1,552 Elo+
Party 2
Tiamat
Tiamat
Sixynz
Tiamat
Level 129
God Stats
3W - 4L
1,648 SR
Queue Stats
329W - 278L
1,618 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,544 Elo+

VS

Team Averages
Level 93
1,520 SR
1,540 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Draconga
Ares
Level 49
God Stats
2W - 8L
1,314 SR
Queue Stats
120W - 129L
1,493 Elo+
Solo
Camazotz
Camazotz
Grumpynuke11
Camazotz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,532 Elo+
Party 1
Hades
Hades
LightPhoenix27
Hades
Level 46
God Stats
5W - 3L
1,787 SR
Queue Stats
433W - 408L
1,568 Elo+
Party 1
Hel
Hel
XxBigDonkeyxX
Hel
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
603W - 524L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 2 / 4
10,837
602
14,405
15,543
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Apollo
Dreykodrak
Apollo
17
3 / 2 / 2
10,236
569
7,096
13,940
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
KingBurbo
Olorun
15
2 / 6 / 7
9,376
521
7,922
12,634
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 7
9,122
507
5,041
17,046
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Sixynz
Tiamat
17
5 / 0 / 5
10,685
594
13,083
9,874
8,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 5 / 3
9,928
552
12,088
15,509
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ares
9
0 / 5 / 4
7,629
424
4,961
13,896
10,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Grumpynuke11
Camazotz
14
1 / 2 / 3
8,305
461
6,226
16,365
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 0
9,710
539
9,698
13,200
15,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 2
8,723
485
6,825
9,571
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
14
15
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
4
5
L
Anhur
 
Anhur
8
5
3
1.9
L
Ares
0
5
4
0.4
W
Apollo
Dreykodrak
Apollo
3
2
2
2
L
Camazotz
Grumpynuke11
Camazotz
1
2
3
1.25
W
Olorun
KingBurbo
Olorun
2
6
7
0.92
L
4
3
0
1.33
W
1
5
7
0.9
W
Tiamat
Sixynz
Tiamat
5
0
5
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
39,798
69,037
Taken
68,541
38,614
Mitigated
39,909
25,386
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,405
9,802
0
7,538
15,543
8,130
26
3,387
12,156
0
68,826
L
Anhur
 
Anhur
12,088
4,101
0
4,433
15,509
5,386
929
7,602
7,907
0
68,329
L
Ares
4,961
420
0
1,597
13,896
10,023
259
5,275
8,621
12,656
0
W
Apollo
Dreykodrak
Apollo
7,096
4,617
0
5,434
13,940
5,250
4,023
6,704
7,236
0
72,273
L
Camazotz
Grumpynuke11
Camazotz
6,226
2,142
0
8,613
16,365
5,239
0
5,221
11,144
0
55,193
W
Olorun
KingBurbo
Olorun
7,922
3,458
1,243
3,979
12,634
3,211
3,248
3,554
9,080
56,069
0
L
9,698
774
0
5,877
13,200
15,160
129
3,529
9,671
52,673
0
W
5,041
407
0
2,360
17,046
13,655
315
4,911
12,135
24,893
0
W
Tiamat
Sixynz
Tiamat
13,083
1,966
0
4,832
9,874
8,368
0
2,928
6,946
80,294
0
L
6,825
236
2,333
3,369
9,571
4,101
0
4,846
4,725
54,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
44,295
530
Minions Killed
462
0
Camps Cleared
0
1,679,218
Distance Traveled
1,556,893
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,837
602
84
5
0
375,374
4
L
Anhur
9,928
552
103
6
0
275,667
5
L
Ares
7,629
424
16
1
0
270,799
3
W
Apollo
10,236
569
147
8
0
311,631
3
L
Camazotz
8,305
461
81
5
0
373,231
1
W
Olorun
9,376
521
117
7
0
302,085
2
L
Hades
9,710
539
114
6
0
287,103
3
W
Ymir
9,122
507
39
2
0
327,089
4
W
Tiamat
10,685
594
143
8
0
363,039
6
L
Hel
8,723
485
148
8
0
350,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role