Player Matchup

Heimdallr
Heimdallr
Haxzar_Player26
Heimdallr
Level 68
God Stats
13W - 26L
1,502 SR
Queue Stats
128W - 138L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
TrapGodPollo
Zhong Kui
Level 82
God Stats
25W - 13L
1,668 SR
Queue Stats
266W - 280L
1,425 Elo+
Party 2
Set
Set
VA_Zombi
Set
Level 69
God Stats
4W - 4L
1,196 SR
Queue Stats
122W - 148L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
the_oringal_BYT
Cu Chulainn
Level 113
God Stats
34W - 26L
1,501 SR
Queue Stats
270W - 283L
1,396 Elo+
Party 1
Ymir
Ymir
xAR2K
Ymir
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
32W - 46L
1,213 Elo+
Party 2
Team Averages
Level 70
1,434 SR
1,384 Elo+

VS

Team Averages
Level 67
1,375 SR
1,389 Elo+
Anhur
Anhur
Confils
Anhur
Level 102
God Stats
6W - 9L
1,327 SR
Queue Stats
16W - 53L
1,197 Elo+
Solo
King Arthur
King Arthur
DOGGBONEZ BA
King Arthur
Level 64
God Stats
6W - 4L
1,415 SR
Queue Stats
26W - 21L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExposedTiger882
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
PlagueHades
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,536 Elo+
Party 3
Ymir
Ymir
SavgSantana
Ymir
Level 65
God Stats
1W - 2L
1,130 SR
Queue Stats
29W - 20L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haxzar_Player26
Heimdallr
20
7 / 11 / 6
16,451
499
18,145
23,352
12,169
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
TrapGodPollo
Zhong Kui
20
10 / 12 / 8
18,631
565
32,269
42,395
25,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 11 / 9
21,154
641
40,935
37,169
18,810
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
the_oringal_BYT
Cu Chulainn
20
6 / 10 / 6
17,333
525
20,259
39,910
43,039
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
xAR2K
Ymir
20
0 / 8 / 6
16,458
499
6,470
34,025
34,802
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Confils
Anhur
18
5 / 10 / 15
13,704
415
13,969
22,812
8,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
DOGGBONEZ BA
King Arthur
20
12 / 4 / 13
17,390
527
29,028
43,985
44,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ExposedTiger882
Morgan Le Fay
20
9 / 11 / 21
16,942
513
33,384
34,879
19,200
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
19 / 11 / 14
21,353
647
41,838
37,081
19,434
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 6 / 24
14,557
441
13,727
32,342
45,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
137
41
Kills
50
52
Deaths
42
35
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
Confils
Anhur
5
10
15
1.25
W
King Arthur
DOGGBONEZ BA
King Arthur
12
4
13
4.63
W
Morgan Le Fay
ExposedTiger882
Morgan Le Fay
9
11
21
1.77
L
Heimdallr
Haxzar_Player26
Heimdallr
7
11
6
0.91
W
Ne Zha
19
11
14
2.36
W
5
6
24
2.83
L
Zhong Kui
TrapGodPollo
Zhong Kui
10
12
8
1.17
L
18
11
9
2.05
L
Cu Chulainn
the_oringal_BYT
Cu Chulainn
6
10
6
0.9
L
Ymir
xAR2K
Ymir
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,078
Damage
131,946
176,851
Taken
171,099
134,114
Mitigated
137,279
36,902
Healing
40,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Confils
Anhur
13,969
6,448
0
1,899
22,812
8,835
3,563
4,178
18,634
0
69,541
W
King Arthur
DOGGBONEZ BA
King Arthur
29,028
3,101
0
17,538
43,985
44,267
837
11,620
32,365
0
114,244
W
Morgan Le Fay
ExposedTiger882
Morgan Le Fay
33,384
3,889
825
7,964
34,879
19,200
3,561
13,668
21,211
109,447
0
L
Heimdallr
Haxzar_Player26
Heimdallr
18,145
5,174
0
4,477
23,352
12,169
3,412
6,001
17,329
0
111,584
W
Ne Zha
41,838
23,600
0
11,504
37,081
19,434
1,109
11,277
25,804
143
181,146
W
13,727
2,036
0
683
32,342
45,543
487
8,668
23,674
51,008
0
L
Zhong Kui
TrapGodPollo
Zhong Kui
32,269
3,926
333
18,295
42,395
25,294
2,072
18,711
23,684
125,899
0
L
40,935
25,739
0
3,103
37,169
18,810
3,688
7,272
29,645
0
175,285
L
Cu Chulainn
the_oringal_BYT
Cu Chulainn
20,259
738
182
8,117
39,910
43,039
466
8,095
31,096
0
125,948
L
Ymir
xAR2K
Ymir
6,470
866
0
2,395
34,025
34,802
0
7,182
25,782
41,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,027
Gold Earned
83,946
695
Minions Killed
597
0
Camps Cleared
0
2,786,914
Distance Traveled
2,964,369
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,704
415
98
3
0
492,997
2
W
King Arthur
17,390
527
181
5
0
679,761
0
W
Morgan Le Fay
16,942
513
93
3
0
577,513
0
L
Heimdallr
16,451
499
116
4
0
588,064
0
W
Ne Zha
21,353
647
164
5
0
586,877
8
W
Ymir
14,557
441
61
2
0
627,221
0
L
Zhong Kui
18,631
565
176
5
0
514,268
2
L
Set
21,154
641
220
7
0
588,955
3
L
Cu Chulainn
17,333
525
135
4
0
546,843
1
L
Ymir
16,458
499
48
1
0
548,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role