Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KDsDurag
Kumbhakarna
Level 104
God Stats
29W - 10L
1,697 SR
Queue Stats
249W - 225L
1,520 Elo+
Party 2
Odin
Odin
MINI_BEAST619
Odin
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
321W - 266L
1,517 Elo+
Party 2
Loki
Loki
YounggDanny619
Loki
Level 102
God Stats
10W - 10L
1,460 SR
Queue Stats
388W - 343L
1,496 Elo+
Party 2
Skadi
Skadi
hayjodido
Skadi
Level 80
God Stats
1W - 2L
1,431 SR
Queue Stats
14W - 20L
1,445 Elo+
Party 2
Team Averages
Level 101
1,518 SR
1,496 Elo+

VS

Team Averages
Level 68
1,498 SR
1,602 Elo+
Sylvanus
Sylvanus
JCR_SPARTAN
Sylvanus
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
95W - 85L
1,527 Elo+
Solo
Horus
Horus
SpookiMulder
Horus
Level 73
God Stats
4W - 3L
1,643 SR
Queue Stats
148W - 125L
1,592 Elo+
Party 1
Awilix
Awilix
Spookijabba
Awilix
Level 44
God Stats
4W - 1L
1,548 SR
Queue Stats
155W - 119L
1,627 Elo+
Party 1
Vulcan
Vulcan
Spookijduls
Vulcan
Level 29
God Stats
6W - 0L
1,867 SR
Queue Stats
71W - 36L
1,710 Elo+
Party 1
Artemis
Artemis
Vutou
Artemis
Level 86
God Stats
2W - 7L
1,125 SR
Queue Stats
158W - 134L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 5 / 1
6,664
513
6,532
10,527
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KDsDurag
Kumbhakarna
8
0 / 1 / 4
6,204
477
2,154
11,265
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 2
7,636
587
7,307
10,325
7,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 4 / 2
7,925
610
7,610
10,710
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
hayjodido
Skadi
10
0 / 6 / 2
5,716
440
2,610
8,112
2,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JCR_SPARTAN
Sylvanus
12
0 / 5 / 1
7,209
555
7,615
12,681
6,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 8
6,838
526
5,338
9,030
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
14
8 / 1 / 4
8,516
655
9,155
6,656
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
14
6 / 2 / 6
8,464
651
8,861
5,393
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Vutou
Artemis
13
1 / 3 / 4
7,436
572
6,734
7,456
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
16
16
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
1
0.7
W
Sylvanus
JCR_SPARTAN
Sylvanus
0
5
1
0.1
L
Kumbhakarna
KDsDurag
Kumbhakarna
0
1
4
2
L
2
0
2
3
W
1
0
8
5
W
Awilix
8
1
4
10
W
Vulcan
6
2
6
4.5
W
Artemis
Vutou
Artemis
1
3
4
1
L
6
4
2
1.75
L
Skadi
hayjodido
Skadi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
37,703
50,939
Taken
41,216
18,706
Mitigated
19,208
13,869
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,532
3,281
0
3,687
10,527
1,860
0
1,300
9,227
39,682
0
W
Sylvanus
JCR_SPARTAN
Sylvanus
7,615
2,685
132
5,681
12,681
6,486
184
682
11,999
40,728
7,906
L
Kumbhakarna
KDsDurag
Kumbhakarna
2,154
0
293
2,193
11,265
4,341
0
2,726
8,539
12,849
0
L
7,307
2,533
0
3,377
10,325
7,014
248
6,205
4,120
4,151
39,892
W
5,338
2,052
592
4,560
9,030
5,888
0
3,646
5,384
0
13,524
W
Awilix
9,155
2,761
0
1,777
6,656
2,374
0
1,297
5,359
0
43,673
W
Vulcan
8,861
1,633
0
1,377
5,393
2,134
0
492
4,901
57,802
0
W
Artemis
Vutou
Artemis
6,734
3,174
0
1,450
7,456
2,326
464
3,425
4,031
0
50,064
L
7,610
3,004
0
2,908
10,710
3,320
0
2,220
8,490
0
42,982
L
Skadi
hayjodido
Skadi
2,610
1,566
0
1,411
8,112
2,171
74
3,297
4,815
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
38,463
331
Minions Killed
378
0
Camps Cleared
0
1,249,970
Distance Traveled
1,254,769
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,664
513
71
5
0
213,288
2
W
Sylvanus
7,209
555
91
7
0
188,218
1
L
Kumbhakarna
6,204
477
15
1
0
282,865
3
L
Odin
7,636
587
117
9
0
274,202
3
W
Horus
6,838
526
22
2
0
266,309
5
W
Awilix
8,516
655
71
5
0
293,760
3
W
Vulcan
8,464
651
102
8
0
282,051
2
W
Artemis
7,436
572
92
7
0
224,431
2
L
Loki
7,925
610
81
6
0
256,838
2
L
Skadi
5,716
440
47
4
0
222,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role